|
Doc Vallorin's page
148 posts. Alias of James Martin (RPG Superstar 2010 Top 16, 2011 Top 32).
|
Kol DyThrand wrote:
Doc:
As for style, I intend to pump up the action some, try for a little faster pace, while still doing investigative work. It’s going to be less of the pure espionage. Of course, what we end up with could be something completely different. You veterans know how it is.
No problem. Doc just wasn't really built for combat. I'll see if I can come up with someone a little less niche. Let me ponder for a bit and I'll do up a build over the weekend.
Technically Sigz and I were already in the group and Smerg was our third. The only player not in this game as well was Kalderaan.
I'd be up for joining a new game with a new character. I sort of lost track over the last few months as I got ready for a big move and searched for a new job. Now I have the job and the move will be done in a week. However Doc sort of lost interest for me when we shifted into a more action oriented game from the initial espionage style. Doc's not much of a fighter type...
"Probably because I've got the sinking suspicion that we're about to get screwed again."
Use Computer: 1d20 + 9 ⇒ (18) + 9 = 27 or if we need Pilot instead, add +1 to the result.
Doc will spend at least some time pondering the files he pulled off of the computer at the station. So, what's in them?
Kiddrik wrote: Doc Vallorin wrote: I think Doc shall begin flirting with evil now. Mwah ha ha! So long as you keep your evil on your side of the 'Hopper... My evil's not touching you! My evil's not touching you!
HP: 1d10 ⇒ 1
Doc will be taking his first level in Jedi, which will give him Force Sensitivity and for his talent, Power of the Dark Side.
I think Doc shall begin flirting with evil now. Mwah ha ha!
Life sciences: 1d20 + 8 ⇒ (3) + 8 = 11
I have life sciences, but that's it...
I'm sorry, guys. Between deadlines at work, I've lost track of this game. I'll try to read the last few pages and see if I can get caught up. The only thing is it's going to be a day or two; I'm still in the midst of deadlines.
I apologize. Please NPC me as necessary.
Doc boards and heads for a computer terminal. He's got some files to review...
"Alright kids, get your tiny butts on the ship." Waiting for the kids to board, he turns to Vash. "Is it safe for the rest of us to get on now?"
"Dammit! It ain't that I don't like kids. It's that I don't like anyone. And put that down! Don't touch that! If you play with that, it WILL fall off! Stupid kids!"
"First I'm a babysitter, now they want medical attention..."
Treat Injury: 1d20 + 14 ⇒ (18) + 14 = 32 Heal back 18 plus your level.
Kol DyThrand wrote:
Kol shouts; "Good! Just tell them that if they get out of hand!" as the lift doors shut.
"Next time you need surgery, I'm so installing a mute switch... Alright short people, follow me. I guess. Try not to die along the way."
"Kol. What part of my personality, background or general amicability gives you the impression that I would be good with kids? Oh of course, I could dissect them if you need that, or fit them with cybernetic arms, but I am not the nurturin' type. Just add Kidd. I've been a constant bad influence on his young life. Just look at 'im."
Kiddrik wrote: As he helps a child through Kol's small opening Kidd responds sarcastically, "It took you so long to get back here we went and procreated... ya know, to keep the species alive." "In your case, Kid, I'd say it's safe to just let that species end. For the good of the galaxy.."
"Where the devil did you find children?!?"
Doc snaps out his lightfoil and turns it on. "I've got a door opener.."
Doc will plunge the lightfoil into the door and begin cutting.
Doc grabs the case, eager to read it later. He turns to Six and says, "Quick, let's head out. I've got what I came for!" Together they head back to the ship as the timer counts down.
Doc heads to his hidden safe and begins to open it.
What do I need here?
Doc, free of the danger of the creature feature, moves quickly to the office and begins searching for the safe.
"THIS is why I HATE ANIMAL RESEARCH! THE DAMN ANIMALS!"
Lightfoil attack on the swarm: 1d20 + 6 ⇒ (10) + 6 = 16
Damage: 2d8 + 1 ⇒ (6, 6) + 1 = 13
"Golddarnit! When I worked here I'd have had their heads if they had allowed this sort of power fluctuation to happen.. Heads would roll, I say." Doc sheaths his blaster and draws his lightfoil, snapping it on to provide some light in the dark room...
Doc's head spins as the dog-thing's barking pounds him. "Bad dog. No biscuit for you." he mutters under his breath as he lines up a shot at the beast.
Attack: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 3d8 + 1 ⇒ (7, 1, 1) + 1 = 10
A swift action to take a second wind and one to recover from the condition track! I heal back 12 HP.
Doc shudders as the blast hits him, and fires back at the wounded Dog-thing!
Attack: 1d20 + 6 ⇒ (12) + 6 = 18
Damage: 3d8 + 2 ⇒ (4, 1, 5) + 2 = 12
Doc breaks to the left, thumbing weapon's safety off. "Let's do this quickly, eh? No time to waste."
Attack! vs Dog 1 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 3d8 + 2 ⇒ (5, 4, 5) + 2 = 16
Initiative: 1d20 + 10 ⇒ (20) + 10 = 30
Perception: 1d20 + 7 ⇒ (1) + 7 = 8
Sevarkoh Zane wrote: Sevarkoh opens his eyes, the Force having shown him where to go. Much like Kiddrik, he presses forward towards the double-doors. The younglings are his priority, but he does notice Vallorin heading towards the right corridor. "Be careful, Doctor. There is a Force presence that way. Maybe multiple smaller presences. It is difficult to tell with the strange cloud here." "Force or not, I remember this place. I worked here. My office is just down this way, and there's something there I need."
Doc starts forward. "My office is just ahead. I've got to get there. I'll be right back." Doc starts forward, heading to the office he remembers as his own.
Doc sighs. "I remember when things were nice and easy. Wait. No, I don't. Let's go." He pulls a blaster from his pocket and follows.
Doc growls under his breath. "Droid, pause the orbital bombardment, please. There has been an unforeseen delay in construction. I will notify you as soon as the delay is over. Understand?"
Perception: 1d20 + 7 ⇒ (5) + 7 = 12
Perception 2: 1d20 + 7 ⇒ (15) + 7 = 22
Doc steps into the scanner, scowling at it. Damn machines. Still scowling he notices the countdown.. "What is the meaning of this!?!"
"Well, keep the religious talk to yourselves. We have a reason to be here; don't forget it." Doc moves forward, his face set in a frown. It's starting to feel familiar, in a way that both scares and excites him.
"I don't need a damn code cylinder. You work for me, droid. But, fine, take it." Doc hands over a code cylinder, hoping it's the right one...
"Droid! Identify yourself and your owner."
"Yep, that's right, put the old man out front. He can't run as fast, so he ought to slow down the attackers. Plus, you know, he's closer to death, already lived his life. Damn kids."
"Another one of those beasts?!? Have we started breeding them in advance of our arrival?" Doc seems grumpier than usual, as if something was nagging him.
Doc grumbles, staring out the view screen. "When was the last time our plans worked, anyway?"
Doc watches the sparring, then joins in, using his lightfoil to follow the forms. They're not as elegant as he recalls, but his muscles remember the moves.
Doc frowns and turns to Kol. "Very little. Coordinates, the news that Harry's out to kill me and some hints. Nothing more. I'm hoping this little trip illuminates us."
"My lead is the one that will tell us just who the devil we were before we had our heads shrunk by those bastards. If some magic force is puttin' coordinates in your head, I can bet they're not a good place to go. Probably full of them damn force-eatin' monsters we delivered to that station. Damn Jedi."
I'm still here. Fighting off a cold or flue or something that involves fevers and chills. Not quite coherent. COuld you DMPC me for a few days? Thanks!
Doc hears the Zhil mutter something about a job on the Rim and feels a shudder of... pride? What the shutta does the Zhil know?
"Not here. Let's get somewhere less open, with less opportunities for assassination."
Attack: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 1d4 + 1 ⇒ (4) + 1 = 5
Perception: 1d20 + 6 ⇒ (17) + 6 = 23 So very close.
Plus FP: 1d6 ⇒ 2
Doc heads into the crowd after the Zhil.
Doc sees the bodyguard stir and instinctively lashes out with a kick at him.
Attack: 1d20 + 5 ⇒ (1) + 5 = 6
Damage: 1d4 + 1 ⇒ (4) + 1 = 5
"I came to talk, schutta. You stabbed me, you doublecrossing Gamorrean."
Punching the Zhil: 1d20 + 5 ⇒ (16) + 5 = 21
Damage: 1d4 + 1 ⇒ (3) + 1 = 4
|