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Dmitri Prostrednik's page

180 posts. Alias of FratManCy.


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Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Dmitri coughs a glob of wet coagulated blood as his body stirs to motion. Though barely visible, a sizable wound marked much of his armor. Had it not been the curative powers of his teammates, Dmitri would have made a permanent stay in the boneyard. Slowly rolling to the side, Dmitri pushes himself up, and staggers to where his teammates stood.

"I'm back...meaning that we've won, huh?" he said through gritted teeth. As he struggled to regain his footing, Dmitri noticed the condition of the battleground and was glad. "Better us than them..."


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Someone kill the blargin Orc already!


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Dmitri Stabilization: 1d20 ⇒ 16 I think I made it?


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Cut down in his prime, Dmitri drops to his knees struggling to hold the weight from his bastard sword. In mere seconds, the great axe pulls back from the warrior's shoulder and leaves Dmitri in a large pool of blood upon the temple's stairs.

Dmitri is down!


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Dmitri narrowly avoided a horrible blow from largest orc. After delivering a devastating strike, Dmitri readies himself and thrusts his sword once more!

Going once more after the orc!
Bastard Sword + Inspire + Bless - Power Attack: 1d20 + 5 + 1 + 1 - 1 ⇒ (9) + 5 + 1 + 1 - 1 = 151d10 + 6 + 1 ⇒ (1) + 6 + 1 = 8


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

I'm here.


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Inspired by frustration and anger, Dmitri readies himself for a charge and throws his full body weight into one deadly blow. "Take this, bandit scum!" The mighty ranger level his blade and went to strike the bandit that had pierced him with the javelin.

Bastard Sword + Inspired / Bless + Charge - Power Attack: 1d20 + 5 + 1 + 1 + 2 - 1 ⇒ (19) + 5 + 1 + 1 + 2 - 1 = 271d10 + 6 + 1 ⇒ (3) + 6 + 1 = 10

Possible crit

Crit Confirm: 1d20 + 7 ⇒ (18) + 7 = 25 quite sure that's a crit

Crit dmg: 1d10 ⇒ 10

Total dmg would be then 20


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

@DM - double move it is...


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Brycen, Thomas, Hadin, Big Orc, Kareta, Dmitri, Eshie, ???, Tyanos

Was waiting on Big Orc...

Dmitri hefts his blade and rushes the largest target available, the Big Orc who had been shouting orders out.

Bastard Sword + Charge (if possible): 1d20 + 5 + 1 + 1 + 2 ⇒ (17) + 5 + 1 + 1 + 2 = 261d10 + 3 ⇒ (1) + 3 = 4


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

As the party reached the familiar site of the Temple of Erastil, something didn't seem right to Dmitri. He had recalled the words that the captured halfling expunged - "the priest is there, as well as the lady and some of our friends. This thought gave him pause. Had their lack of care and inaction resulted in Jhod's enslavement and Wetscale's ultimate demise? Sneeg's foul plot had surprised him. He took a knee and made a solemn vow to whatever force would hear him - On my watch, I shall fight to protect my comrades.

However, with his comrades still in toe, Dmitri could exact justice. In a hushed whisper to his comrades - "We had the element of surprise last time at Happston but now we tread on enemy territory. Thomas, could discern for magical wards that may have been placed?"

He then turned to Hadin. "Are you capable of seeing the evil in man's hearts? If so, could you detect them from this range?"

And lastly he stepped towards Kareta, Eshie and Tyanos. "Kareta, I value your bonds with animals. Has Eshie detected anything strange coming from the direction of the Temple? And Tyanos, have you a plan in mind for us? I trust your judgement, friend."


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

We should move out!


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

A wave of curative magic fell upon the stalwart warrior as Hadin called forth his god's restoration. Dmitri saw that his grievous wounds were beginning to stitch themselves back together. "Thanks friend."

Good eye there, Hadin. Much appreciated!


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

While the party was busy dealing with the lone survivor, Dmitri looked at the battlefield within Happston. He was relieved that this wasn't a major conflict like the mist-branch incident several years ago where fey and farmers had a decisive battle over a misunderstanding. He was confident in his comrades abilities and looked towards the bodies of fallen and began to rifle through their belongings looking for anything of value and clues to Happ's friend's whereabouts.

Dmitri is going to loot the bodies. Taking 10 [17].


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Slightly wounded from his heroic charge, Dmitri felt more powerful than ever. He took a knee and clutched his bastard sword while looking upon his remaining foe.

"HYEAGHHH!!!"

Dmitri rushed himself to form a flank with Thomas who was on the receiving end of the scoundrel's attack.

Bastard Sword, Power Attack + Inspire + Bless+Flank: 1d20 + 5 - 1 + 1 + 1 + 2 ⇒ (16) + 5 - 1 + 1 + 1 + 2 = 241d10 + 6 ⇒ (1) + 6 = 7


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Glad to be back guys! Hospitals suck, see a cleric instead!

Upon seeing the airy woman drop from Brycen's attack, Dmitri focused his ire upon the great sword wielding figure. No other person held a large blade like he did in his party so Dmitri felt he was the only one who could compete with the hulking brute. In a show of force, Dmitri runs full speed at the warrior and attempts to hew in him half with his bastard sword.

Charge + Bastard Sword Attack, Bless and inspired: 1d20 + 5 + 2 + 1 + 1 ⇒ (12) + 5 + 2 + 1 + 1 = 211d10 + 3 + 1 ⇒ (9) + 3 + 1 = 13


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

And it starts, Dmitri's graceful entrance ripe for bards to sing in stories and praise!

Honestly, its been a while since we had a memorable fight. Let's have fun with this one!


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Posed for the strike, Dmitri hoists his bastard sword and begins a full charge against the airy looking woman.

Damn spellcaster. She's going to be trouble for us

It was a fools chance to put himself within the fray but it was the brave and the bold who got stuff done.

"EARGHHHHHH!!!!!" was all that Dmitri could say as he braced himself for impact.

Bastard sword charge on Airy Lady: 1d20 + 5 + 2 ⇒ (1) + 5 + 2 = 81d10 + 3 ⇒ (5) + 3 = 8 oh ffs...it begins...


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Hearing the cue, Dmitri pops from his hiding place and sends a thunderstone bound for the pocket of people. He was hoping to catch the airy looking person, she seemed...different than the rest of them.

Thunderstone Throw: 1d20 + 3 ⇒ (15) + 3 = 18 10ft spread, DC 15 Fort or Defeaned for 1 hour

After doing so, Dmitri palms his bastard and moves himself in position to attack for the following round.


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Toot toot


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Dmitri palms the thunderstone and awaits for his moment of glory.


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

I hope I don't come off as that guy but shouldn't we restrict discussion about tactics since we're all in our assumed spots? I don't suppose we'd have a magical team chat or something keeping us all together until combat comes.


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

So...what happens now?


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

I assume Dmitri will be inside so he can Thunderstone the group as possible.


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Dmitri motions Kareta that he's taking a spot and getting ready for the ambush.

May the gods smile upon us today

Takes Thunderstone and picks a hiding spot behind a barrel

Stealth: 1d20 + 1 ⇒ (19) + 1 = 20 WOAH, thank you Desna!


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

We've got our travel rolls, advance to night and the following day to do the ambush?


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Dmitri packs his gear and heads out.

"Time to get this settled!" he said while watching Tyanos carefully. "Lead us!"


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Do what now?


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Are we going to have a big battle with a map? I'm curious to see how this plays out.


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

A smile washed over Dmitri's face. He was relieved that there was a sense of community within the people he met within the Stolen Lands.

"You made the right choice, friends."

Sure they had managed to win the aid of all but one person but the battle was just beginning. From this point on, the party will have to deal with the repercussions of going against Falgrim Sneeg. The party seemed to share similar sentiments except for Tyanos who didn't seem that particularly thrilled. Dmitri took a place near the merchant and talked low enough for him to hear.

"So...what now, friend? What do we do?"


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

I can see your point there, Tyanos. However, I feel that your contributions are noted and appreciated.

In this matter, perhaps as a follower of Erastil, Hadin felt that he could foster aid and acceptance from our budgeoning community. I don't think he meant to undercut or steal your spotlight. I think our gracious DM will count our party's roleplay when considering the result of this popcorn intense moment. Personally, I'm excited that this would be the first time in my experience with KingMaker that a party cared about getting aid rather than grinding in the woods for disposable loot and cheap experience. I'm invested in seeing how this plays out.

TLDR - We are bros.


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Dmitri saw that there was truth in his allies words. He was a man of action and flowery speeches wasn't his thing so he instead moved towards the former bandits and gave them a stern look.

"Gods and people can change. I've seen it in you and the group sure as heck sees it in Happs. Help a brother out."

aid Runt: 1d20 + 5 ⇒ (4) + 5 = 9
aid Siril: 1d20 + 5 ⇒ (9) + 5 = 14
aid Tork: 1d20 + 5 ⇒ (7) + 5 = 12

He couldn't help but feel Oleg roll his eyes at the party's direction. And Dmitri couldn't blame him. Afterall, Oleg had suffered under the heel of bandits that took away his money, dignity and safety. He looked upon the merchant and exchanged words.

"Oleg, you know us. We're capable of making a change but we need your help."

aid Oleg: 1d20 + 5 ⇒ (6) + 5 = 11


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Maybe because Tyanos has the highest social stat?


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

With the battle finished, Dmitri turned towards Tyanos.

"Are we ready for this...moment with Falgrim Sneeg?"


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

"This horse needs healing!" roared Dmitri as he saw his companion's steed struggle within the darkness. The horses were their lives out in the wild. To lose such a beast would be detrimental to their group's survival.

He roars, draws his sword and attempts to attack the large creature.
"Die, foul beast!"

Bastard Sword: 1d20 + 6 ⇒ (18) + 6 = 241d10 + 4 ⇒ (2) + 4 = 6


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Satisfied with his assessment, Dmitri moved onto another horse and attempted to calm it down. Only did he notice the severity of the creature's wound as a shiny substance poured from bit marks.

"Be still. I will take care of you."

Move onto the bleeding horse and taking care of it.

handle animal: 1d20 + 2 ⇒ (12) + 2 = 14
heal: 1d20 + 4 ⇒ (2) + 4 = 6


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Dmitri was satisfied that his efforts were not in vain because his horse was no longer thrashing about like a frenzied beast. Now that his mount was secure, he moved onto his nearest ally's horse and tried to calm it as well.

"Hold steady, ole boy!"
Handle Animal: 1d20 + 2 ⇒ (19) + 2 = 21

Spending my turn to do the same.


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Please post, I wanna know what happens!


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

"I can't get a good swing if these horses are in the way!" said Dmitri as he removed from hand from his blade and tried to grab the reign of his horse. "Calm down, girl! No need to be bucking!"

Handle Animal: 1d20 + 2 ⇒ (16) + 2 = 18

I'll spend my time calming my horse down


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Dmitri unsheathes his sword and assumes a defensive stance.
total defense, ac->20/15/19

"Assume defensive positions!"


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

what he said^

Rolls for camp or whatever

Survival: 1d20 + 6 ⇒ (12) + 6 = 18
perception: 1d20 + 7 ⇒ (4) + 7 = 11


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Seeing that there was no further action from the group, Dmitri motioned for his allies to return to their horses. With a curt nod, he strode over to his horse, handled the reigns and turned towards Happs.

"We shall return."

The huntsman reeled himself upon the saddle. "To Olegs!"

I assume the party is ok with everyone moving onto Oleg's to prepare for super-awesome-don't-get-everyone-killed plan


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Dmitri nodded in agreement. "Very well."


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Dmitri nodded his head. "I'll throw my lot in. Let's do it." he said with determination. "So what's next?"


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Dmitri rolled his eyes at Tyanos' comment. "You've got your way, and I've got mine. Let's make a plan and get this job done. I feel...anxious" he said rather sourly.


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

"Why don't we just find where Sneeg is and slay him? We've been given the charter which allows us to act as judges of this land." Before Tyanos could comment, Dmitri strengthened his argument. "Before anyone disagrees, we've proof and reason that Sneeg could not be tried and given justice as a member of Brevic Society."


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Dmitri's smirk dropped as he saw the condition of the people before him. It seemed familiar. While Hadin and Happs exchanged words, Dmitri spent his time looking for any clues upon the people and the gate for what may have happened. He called upon Kareta to help him in his search.

"Kareta, let Hadin and Tyanos do the talking. I could use your help. Take a look at the gate and these people. What do you supposed happened?"

Perception: 1d20 + 7 ⇒ (10) + 7 = 17


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Several times in the past, Tyanos' suggestions have led the party towards a better path such as dealing with the Almiraj, mites, and group decisions with the Elven Hunter. Rather than having to swallow a slice of humble pie, Dmitri accepted Tyanos' suggestion - not for words they carried but to avoid his role of leadership being challenged in the future.

"The pig can wait if you feel this way, Tyanos. Though, I'm begining to suspect there might be other reasons why you want to visit Happstop." Dmitri said with a coy smile. "Perhaps, was there a maiden that fancied your eye, you sly dog?!"

I don't want to be downgraded to the woodsman always bickering with Tyanos xD


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

Dmitri could see that there were truths behind Hadin and Tyanos' words. It was a delicate balance of what a man was truly capable of however, Dmitri didn't have a say in the manner. He didn't know what kind of man this Happs character is, nor of his flock. Rather than add tinder to the fire, Dmitri is accustomed to finding his place within his comrades objectives.

"Happs or his folk can wait another time. I agree with Kareta, we should continue our hunt for the elusive Tuskgutter before someone else makes the quarry."

Perception: 1d20 + 7 ⇒ (17) + 7 = 24

Survival: 1d20 + 6 ⇒ (19) + 6 = 25 +2 for tracking


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

I think Dmitri and Tyanos are first watch. Good job for taking initiative on that, Kareta! ^_^

perception: 1d20 + 7 ⇒ (10) + 7 = 17


Ranger 2 | AC (16), T (11), FF (15) | HP: 8/22 | F(6), R(4), W(1) | Init(+1), P(7) Cmb +5|CMD (16). RES Acid 5 / Cold 5 / Elec 5

"Sure thing, Hadin. We can move on once we're done."

Rolls to find the little piggy, Tuskgutter
PErception: 1d20 + 7 ⇒ (14) + 7 = 21
Survival: 1d20 + 6 ⇒ (9) + 6 = 15

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