| Dilarus |
Dilarus wrote:So as I understand it, from combat starting (and assuming the party did not have weapons drawn already) it takes one interact action to draw the weapon, and another to wield it in two hands, plus a free release action to drop back to one-handed and thus not have the penalty?You can draw a two-handed weapon with both hands, you don't have to spend an action after drawing to put your second hand on (table on page 273 for reference).
I also don't think that it's a net-gain for the character to drop their grip so they are only holding the weapon rather than wielding it and then spend an action to re-grip the weapon to wield it even though it avoids the clumsy 1 condition apply to their defenses...
and it may not be intended to be so easily avoided either, since the Titan Mauler ability makes a point of saying "You can't remove this clumsy condition or ignore its penalties by any means while wielding the weapon." It may have been an oversight to say "wielding" in that passage rather than "holding" since just holding the weapon isn't wielding and thus skips the penalties.
Thank you, I often get confused by this book since it's humongous, and I'd have expected all the tables and things with actions and weapons to be related to the combat section, where they're most likely to be needed. I'm going to have to read all 640 pages of this behemoth eventually, and it seems wrongfully assumed that in order to get playing with pregen characters I'd have to simply read the "playing the game" section.
Thank you very much for your help!