Hi all, so I'm confused by the clumsy trait on one of my characters' weapons. It states that it is "clumsy 1 while using two hand d12" opposed to the 1d8 the player gets when swinging it one-handed. I get that a player may wield the weapon in one or two hands for added damage, but the clumsy part confuses me for a few reasons:
1. Does the player decide whether they're attacking one or two handed when they strike? Or must they perform some manipulation to ready the stance beforehand? If so, surely then an opponent can get an attack of opportunity?
2. Does attacking with the weapon two-handed impose the effect, (and if so how long does the clumsy condition last) or is clumsy imposed the whole time they hold it with two hands?
3. If the character attacks with two hands and then attacks a second time one-handed does clumsy disappear since they're no longer two-handing it?
I guess I'm confused about how long clumsy is supposed to last, and what the trigger is. I wouldn't have thought it'd take an action to put your second hand on your sword, but it seems to be that the game needs to know when the sword is wielded in one or two hands, and it should be tracked somehow.
Also tangentially related, do you play the heroes as needing to draw their weapons for an action at the beginning of combat (provided they hadn't already stated they were holding them before it began?)
Thanks guys for your help