Scepter

Dexter Gladstone's page

170 posts. Organized Play character for Leper.


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Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Player Name: Nathan
Character Name: Dexter Gladstone
PFS # 126047-7
Faction: Sczarni
Day Job:none

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

I'll hold my action as necessary to get a clear shot. When I do...

Xbow, fire into melee: 1d20 + 4 - 4 ⇒ (1) + 4 - 4 = 11d8 ⇒ 1

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Fire!

Crossbow, fire into melee: 1d20 + 4 - 4 ⇒ (3) + 4 - 4 = 31d8 ⇒ 3

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Affirmative:)

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

As soon as JP starts to charge in, Dexter tries to pick one off with his crossbow...

Crossbow, sneak attack?: 1d20 + 4 ⇒ (10) + 4 = 141d8 + 1d6 ⇒ (1) + (2) = 3

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Dexter moves to Marsk and tries to pull the hand off of him...

Aid another grapple - not real sure how that works, so I'll just make an attack roll and add my str...

Aid another: 1d20 + 1 ⇒ (15) + 1 = 16

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Lol @ the hand-to-hand combat!

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Crossbow!

Xbow, into melee: 1d20 + 4 - 4 ⇒ (9) + 4 - 4 = 91d8 ⇒ 5

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Dexter follows Jean-Pierre with his crossbow ready...

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Dexter steps up.

Pardon, sir. Might you be in the business of acquiring corpses? I know where some fine specimens are if you're willing to pay the right price...

Bluff: 1d20 + 8 ⇒ (19) + 8 = 27

Subtract one from the die if that's a diplomacy check...

Dexter glances back at the others and winks...

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Dexter loads and fires again.

Xbow, fire into melee: 1d20 + 4 - 4 ⇒ (19) + 4 - 4 = 191d8 ⇒ 1

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Crossbow again...

Xbow: 1d20 + 4 ⇒ (2) + 4 = 61d8 ⇒ 5

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Sorry, have a newborn on my hands these days.

Dexter reloads and fires at the skeleton in the back...

Xbow: 1d20 + 4 ⇒ (8) + 4 = 121d8 ⇒ 4

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Dexter is so surprised that he succeeded, he almost didn't notice the skeletons. He nevertheless reflexively fires his trusty crossbow at the closest skeleton and moves to the alcove south of Grimor.

Xbow, sneak attack: 1d20 + 4 ⇒ (3) + 4 = 71d8 + 1d6 ⇒ (8) + (4) = 12

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Dexter pretends he doesn't hear JP for a moment...

Once he realizes there's no better way, he drops the act, and reflexively shudders at the thought of setting off another trap. He unenthusiastically retrieves his tools, and again motions everyone back as if annoyed they haven't backed up already.

He mumbles to himself...

Maybe I'll just see a flash of light again this time. Yes, pretty colors would be fine. A little nap would do just fine....

disable device, guidance, mwk tools: 1d20 + 7 + 1 + 2 ⇒ (8) + 7 + 1 + 2 = 18
disable device, guidance, mwk tools: 1d20 + 7 + 1 + 2 ⇒ (10) + 7 + 1 + 2 = 20
disable device, guidance, mwk tools: 1d20 + 7 + 1 + 2 ⇒ (11) + 7 + 1 + 2 = 21
disable device, guidance, mwk tools: 1d20 + 7 + 1 + 2 ⇒ (8) + 7 + 1 + 2 = 18
disable device, guidance, mwk tools: 1d20 + 7 + 1 + 2 ⇒ (5) + 7 + 1 + 2 = 15
disable device, guidance, mwk tools: 1d20 + 7 + 1 + 2 ⇒ (3) + 7 + 1 + 2 = 13
disable device, guidance, mwk tools: 1d20 + 7 + 1 + 2 ⇒ (13) + 7 + 1 + 2 = 23

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Dexter volunteers to collect the symbols and wand…

He then cocks his crossbow and follows Jean-Pierre.

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

will save: 1d20 ⇒ 7

Dexter has just enough time to look up and see a flash of color before going unconscious...

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Watching the blubbery creature cease moving, Dexter seems as surprised his crossbow did the trick as anyone....

Entering the next chamber, Dexter nods at Jean-Pierre's approval but his demeanor darkens when he learns of the trap.

He glumly replies to Jean-Pierre,

Aye, duty calls.

He motions everyone back and retrieves his tools...

Disable Device1, guidance, mwk thieves tools: 1d20 + 7 + 1 + 2 ⇒ (4) + 7 + 1 + 2 = 14

Disable Device2, guidance, mwk thieves tools: 1d20 + 7 + 1 + 2 ⇒ (2) + 7 + 1 + 2 = 12

Disable Device3, guidance, mwk thieves tools: 1d20 + 7 + 1 + 2 ⇒ (5) + 7 + 1 + 2 = 15

Disable Device4, guidance, mwk thieves tools: 1d20 + 7 + 1 + 2 ⇒ (5) + 7 + 1 + 2 = 15

Disable Device5, guidance, mwk thieves tools: 1d20 + 7 + 1 + 2 ⇒ (20) + 7 + 1 + 2 = 30

Wonderful.

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Dexter cranks another bolt into his crossbow and fires...

Xbow, fire into melee: 1d20 + 4 - 4 ⇒ (18) + 4 - 4 = 181d8 ⇒ 8

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Wrinkling his nose in distaste, Dexter fires his crossbow at the "fat," wondering what effect it'll have...

Xbow, sneak attack: 1d20 + 4 ⇒ (19) + 4 = 231d6 + 1d8 ⇒ (1) + (5) = 6

crit confirmation: 1d20 + 4 ⇒ (3) + 4 = 71d8 ⇒ 5

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Nodding, Dexter cocks his crossbow and follows the others...

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Dexter holds his action...

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Assuming Grimor's attempt failed...

Seeing the ghouls distracted by Grimor, Dexter also tries to tumble passed the ghoul blocking the hallway...

Acrobatics to move through enemy square (DC=CMD+5: 1d20 + 7 ⇒ (15) + 7 = 22

Hah!

Sneak attack on the now flanked ghoul...

rapier, flanked, sneak attack, combat expertise to increase AC by 1: 1d20 + 2 + 2 - 1 ⇒ (3) + 2 + 2 - 1 = 61d6 + 1d6 + 1 ⇒ (6) + (6) + 1 = 13

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Let's see how they like this!

Dexter retrieves his last flask of holy water and tries to douse the ghoul directly across from him!

ranged touch holy water, into melee: 1d20 + 4 - 4 ⇒ (1) + 4 - 4 = 1

:/

which square I hit(1 being the closest to me and going clockwise from there): 1d8 ⇒ 3

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Bah, sorry it was late when I wrote that....I'll just try to stab the closest one with my rapier and take a 5 foot step into the alcove east of JP...if you're giving me another attack roll..

Perception: 1d20 + 2 ⇒ (13) + 2 = 151d6 + 1d6 + 1 ⇒ (4) + (3) + 1 = 8

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Dexter, noticing the things getting up, races to the north end of the crypt and tries to execute that one with his crossbow...

Positioning myself in the alcove across from the northernmost creature

Xbow, sneak attack: 1d20 + 4 ⇒ (6) + 4 = 101d6 + 1d8 ⇒ (3) + (1) = 4

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Speechless, Dexter raises an eyebrow at the indiscreet display.

But he's here on business and warily proceeds to gather the valuables...

He eventually manages,

Why are these corpses not rotten? Perhaps the corpse-thieving necromancer has been here?

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Dexter says glumly, Very well.

Dexter creeps in and scrutinizes the glaive in the ceiling...

disable device: 1d20 + 8 + 1 + 2 ⇒ (10) + 8 + 1 + 2 = 21
disable device: 1d20 + 8 + 1 + 2 ⇒ (1) + 8 + 1 + 2 = 12
disable device: 1d20 + 8 + 1 + 2 ⇒ (5) + 8 + 1 + 2 = 16
disable device: 1d20 + 8 + 1 + 2 ⇒ (7) + 8 + 1 + 2 = 18

:/

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Three (more) failures? Is that right? If it's DC 25, I only rolled below 20 (with modifiers) twice...

reflex: 1d20 + 6 ⇒ (3) + 6 = 9
reflex: 1d20 + 6 ⇒ (15) + 6 = 21
reflex: 1d20 + 6 ⇒ (16) + 6 = 22

So someone is healing me right?:)

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Painful. This is assuming I get healed I suppose...

After working the first trap, Dexter sheds his armor since it gets in the way a bit...

Disable device: 1d20 + 8 + 1 + 2 ⇒ (1) + 8 + 1 + 2 = 12
Disable device: 1d20 + 8 + 1 + 2 ⇒ (11) + 8 + 1 + 2 = 22
Disable device: 1d20 + 8 + 1 + 2 ⇒ (14) + 8 + 1 + 2 = 25
Disable device: 1d20 + 8 + 1 + 2 ⇒ (12) + 8 + 1 + 2 = 23
Disable device: 1d20 + 8 + 1 + 2 ⇒ (20) + 8 + 1 + 2 = 31
Disable device: 1d20 + 8 + 1 + 2 ⇒ (20) + 8 + 1 + 2 = 31

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Dexter takes a deep breath...

This looks like it's going to take a bit...hang tight everyone.

Noted on the taking 20! Going to assume I get guidance for every check...and I forgot to apply my bonus for mwk thieves tools last time :/

Starting with the first statue at 1 o'clock... (btw, where's the black statue again?

Disable device: 1d20 + 7 + 1 + 2 ⇒ (3) + 7 + 1 + 2 = 13
Disable device: 1d20 + 7 + 1 + 2 ⇒ (13) + 7 + 1 + 2 = 23
Disable device: 1d20 + 7 + 1 + 2 ⇒ (14) + 7 + 1 + 2 = 24
Disable device: 1d20 + 7 + 1 + 2 ⇒ (18) + 7 + 1 + 2 = 28
Disable device: 1d20 + 7 + 1 + 2 ⇒ (16) + 7 + 1 + 2 = 26

Another shock?:/

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Dexter shudders at the thought of all of the statues being trapped, but takes a deep breath and carefully begins inspect each one for traps as well as secret doors/compartments...

Roll for each statue I guess? Going clockwise starting from the statue we just disarmed...

Perception: 1d20 + 4 ⇒ (15) + 4 = 19
Perception: 1d20 + 4 ⇒ (10) + 4 = 14
Perception: 1d20 + 4 ⇒ (17) + 4 = 21
Perception: 1d20 + 4 ⇒ (3) + 4 = 7
Perception: 1d20 + 4 ⇒ (6) + 4 = 10
Perception: 1d20 + 4 ⇒ (3) + 4 = 7
Perception: 1d20 + 4 ⇒ (18) + 4 = 22

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

relex save: 1d20 + 6 ⇒ (4) + 6 = 10

Dexter winces in pain from the shock...he tries to hide his burns and, with tears in his eyes, he turns to the group and weakly manages

It's disarmed....

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Dexter nods at Jean-Pierre and takes a close look. He retrieves a couple of tools from his bag and conveys as much confidence as he can muster...

Traps are one thing, but magical traps are another...

Disable device: 1d20 + 9 ⇒ (6) + 9 = 15
Disable device: 1d20 + 9 ⇒ (19) + 9 = 28
Disable device: 1d20 + 9 ⇒ (4) + 9 = 13
Disable device: 1d20 + 9 ⇒ (11) + 9 = 20
Disable device: 1d20 + 9 ⇒ (19) + 9 = 28

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

In the tight corridor, Dexter has little choice other than firing his crossbow into the melee...

Xbow, melee, bless: 1d20 + 4 + 1 - 4 ⇒ (7) + 4 + 1 - 4 = 81d8 ⇒ 1

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Dexter pulls out a flask of holy water, steps up 5 feet, and hurls the flask at the skeleton!

ranged touch attack, medium range: 1d20 + 4 - 2 ⇒ (6) + 4 - 2 = 8

Dexter curses his throw...

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

[b]Such a sophisticated lock and nothing here? I disbelieve.[b]

Dexter inspects the walls very closely....

Perception: 1d20 + 4 ⇒ (2) + 4 = 6

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

A "magical" lock, eh? Hmph. Let me have a crack at it...

Taking 20 on disable device for a total of 29...if this fails, assume JP breaks it down.

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Dexter checks the door for traps first!

Perception: 1d20 + 4 ⇒ (11) + 4 = 15

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Dexter flexes his biceps in jest, and helps JP with the search.

Perception: 1d20 + 4 ⇒ (16) + 4 = 20

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Dexter takes cover behind Jean-Pierre and fires his crossbow at the fat zombie...

Xbow,sneak attack: 1d20 + 4 ⇒ (15) + 4 = 191d8 + 1d6 ⇒ (8) + (6) = 14

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Likewise - I'll be sure to never give you cause to hit me with that thing!

Dexter begins the inspection of the room...

Perception: 1d20 + 4 ⇒ (11) + 4 = 15

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Dexter fires his crossbow at the creature and moves to flank it.

crossbow: 1d20 + 4 ⇒ (13) + 4 = 17

dmg, sneak atk: 1d8 + 1d6 ⇒ (2) + (2) = 4

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Dexter's eyes widen at the sight of so much gold and gems! Hearing the voice, he lowers his crossbow and says...

Excuse our poor manners! We did not realize anyone was in here. We are lost explorers and could use some direction...could you please speak to us face-to-face?

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Flinching at blue flash when Jean-Pierre took the feather, Dexter says Careful what you touch around here fellas

Dexter checks the door to the South for traps and locks (disabling device if applicable).

Perception: 1d20 + 4 ⇒ (6) + 4 = 10

He then opens the door cautiously with his crossbow at the ready.

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Dexter assists in searching the room and statue...

Perception: 1d20 + 4 ⇒ (10) + 4 = 14

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Dexter proundly holds up two lit torches as Pontia disperses the swarm. Then, realiing his effort was in vain, he despondently chucks one of the torches aside and continues on with the other.

He then appraises the armor and sword found by Jean-Pierre...

Not my style, but I bet we can fetch a good price for beauties.

He then nods as Jean-Pierre suggests south and starts softly-treading in that direction.

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Scrambling to get a second torch out of his backpack, Dustin uses his now-lit torch to light another torch!

Who wants to burn some of these f*^%$ing cockroaches!

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Scrambling to get his torch lit, Dexter tries to burn off some of the roaches as soon as he can.

Sczarni

Male Human Rogue Level 1 - HP 8/10, AC 17 (Touch 14, FF 13), Init +6, Saves: F +1, R +6, W +0, CMD 15, CMB 1, Percep +4, Melee: Mwk Rapier (+2) (1d6+1), Ranged: Xbow +4 (1d8)

Dexter also backs off and begins prepping a torch.

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