Forwell Hog

Devin Swift's page

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Saturday due to the small


tiny chihuahuas dipped in batter


scare good clerics


windego, which was reputed to be loose in


because they're 4e kobolds and have never seen werewolves


the night, when they (along with everyone there) were smashed into a million


of course were all under 400, and drew


right ear he really got a surprise: he turned a


, where he often hung out


carbuncle, which was really a universe full


having a 'cold one' at


which was terrifying because the large red


death to the Dragon Lord


large phallic symbols prominently displayed on the


and Serendipitously Found Sword of


and magically reinforced to dominate and contain


pit fiends who were using similarly decorated


otherwise known as the Dubiously


and all your orifices were used for


crawling into Erdrick's cave while


hopping on one foot backward


the smallest detail, like where you put


Webkinz, because he was tired


edge of the Hyborian lands


dudgeon. Erdrick the Dragon Warrior


merchant who travelled from the


where you put your pair of left-handed


Maybe I should be complaining to Adobe... I know little about programming, so maybe this is a programming issue with the software and not with Paizo per se, but on the surface I would assume the document layout could be chosen by the Paizo writer/editor who put it in pdf form.


Robert Miller 55 wrote:

I am not clear on what your complaining about, but if I do understand you I have to ask, do you know about those icons in the lower right corner of your PDF reader? They allow you to decide how you scroll through PDF documents.

If you do know about that feature then I am just confused about what is giving you a problem. Could you try describing it a bit more clearly?

I don't see any icons on the right side. There are some on the left in mine. I use Adobe Acrobat version 8 if that makes a difference.

The problem is when I go through the document line by line in the text (instead of moving the whole page) when I get to the end of the page, on the next page it goes to the end of the page where the personification tag is and flips up and down the page a few times while it goes through other objects (eg. artwork, page number, etc.) before moving to the text on the page. I just thought it would be easier if there was a way to set the document so that the pdf reader scrolls through the document in chronological order (ie. it scrolls through items on the page in the same order they appear on the page.)


I just wonder why the tags are set up the way they are within the document. Specifically, when I read pdfs I like to use the cursor to scroll through the document, but I noticed that with the personalization tag when I get to the bottom of the page it shifts the page up and down as it goes through the various objects. Why is the document not set up so that all these objects are scrolled through in chronological order? Is it a limitation of the pdf creating software you guys use? (This may seem a little nitpicky, but I find using the cursor handier and that way I just have to switch my finger between two keys rather than use the mouse and there is less up and down motion with this way of doing things. This is more of an irritant than a major problem for me, but I just thought there may be some rationale behind it).


From what Ive read in the new FR book, Grand History of the Realms, most of the changes in the setting seem to be streamlining. Take for example the drow gods. Vhaeraun is now dead, along with Kiaransalee(sp) and, umm, the protector/son of the Spider Queen whose name I don't remember. I think that leaves the Spider Queen, Eilistraee, and Ghauanadaur. A supreme evil drow deity, a lesser good drow god, and an alternate evil drow god. It makes things alot simpler and easier to keep track of. It is also simplistic if you look at real history, and therefore a little less interesting IMO. One of the things I like about FR and Greyhawk (as well as real history) is that things aren't so simple.


Roy wrote:

Fourth Session -Mainly written in the aftermath of the bar brawl, while awaiting my turn to be “interviewed” by the Watch

Talith and I headed back to town with our trophies. We ended up hiking through the wilderness in order to avoid the path from the mines, and almost missed the last ferry for the day.

Because it seemed like a good idea at the time, we boasted about our hunting expedition to the guards at the ferry, to give us some more credibility for our alibi once the dead Achaen soldiers were found. We figured if a 700 pound wild boar was impressive to us, it would be even more impressive to a bunch of guards who were 3 feet tall.

That got a little out of hand, and we ended up back at the tavern, buying rounds for the house, a crowd that included Achaen guards and Acadian townsfolk. After some more drinks, we figured it would be a good idea to keep on buying rounds, since the Achaen guards would be even less likely to suspect us if we were their drinking buddies the night before, especially if we bought more than our share of drinks.

Also, the others of the party were at the inn, but they weren’t in the tavern portion, apparently they had already retired for the night.

As Talith went to settle our tab, it was getting quite apparent that;
A) These little folk can’t handle their watered wine
B) There is quite a bit of class tension between the Acadians and their Achaen overlords. Nothing like alcohol and a hot night to bring out people’s true feelings.
C) Talith should have worked more on his close combat techniques when we were trained together by the Val’Etheren, since he went down like a sad little kobold when that Achaen guard tackled him.

Later on I heard that Talith had apparently said something about the guard’s family, or knocked his drink over… but seeing as how they were trying to point all the blame on the outsiders after the fact, I’m not sure what exactly started the brawl.

Once Talith started stumbling into tables while grappling with that guard, everything...

Actually, Talith and Roy decided to try to drag the boar back to town, but after making it maybe 1/2 a mile in about 1/2 an hour over very rocky ground, they then decided that maybe the tusks were enough of a trophy.


Just finished Salvatore's Promise of the Witch-King
Working on Weis & hickman's Legends series in the annotated version
Read the latest by Turtledove last week in his Alternate WWII with the Confederate States series, whatever that is called.
Reading a book called Non-violence by some guy from New York whose name escapes me.
Read a book called the Secret Supper, a spinoff book from the Da Vinci Code furor that passed recently
Looking forward to reading Dragons of the Dwarven Depths, which is sitting under my coffee table right now and is a new Weis and Hickman in between the Autumn and Winter books of the Chronicles


Im a DM with experience in published worlds and I want to start a new campaign in my own realm Ive been developing. Im looking for a nice balance between combat and roleplaying, preferably with some emphasis on character development as the game continues from week to week. Currently wednesday nights are the best bet for me, but Im willing to negotiate another time if campaign members prefer it. To those interested, post below or email me at eraist@hotmail.com.


Well, alot has happened since I last had a chance to write anything in here, and not alot of it was good. It is now the 20th day of our group's adventure, but I think I'll go back to the 8th day...

I last wrote that we had found a way to make the tube device work and had headed down the tube. Well, when we had all gotten down there we realized that there was a passageway ahead, but it was blocked by a gigantic stone block. Kupo, being the adventuresome soul he was, decided to squeeze between the stone and the doorway and explore ahead. As the rest of us were attempting to dislodge the stone, he was attacked by a hideous flying cave creature that looked something like a bat only larger and more disgusting. It somehow stunned him, but by this point we had knocked over the stone, only to have it fall on my brother Richard. At this point some sort of gas was released and half the party went down, including myself. It actually came down to only my brother Hal and the monster. I shudder to think that this creature might have eaten us all had my brother gone down too.

Luckily the gas had only knocked us out, and shortly after most of us were up and able to move again following a few healing spells. However, we decided that it might be best if we were to rest up a bit before moving on.

Day 9

After my daily prayer-chant to Procan, I was able to heal the others once more and we decided to explore farther down the tunnel. So we discovered a room with a large column in the middle with three rooms off of it, a fountain of some sort, and some creepy looking fungus. In the room opposite the fungus we found what we thought might have been a magic hat of some sort. So of course instead of waiting for the rogue to look for any traps my silly brother Richard decides to head forward and try to put it on. At that point the hat started trying to eat him, and someone, perhaps Hal, mentioned that it was a monster he had heard about that could disguise itself as items to fool prey. Of course, Asuna the paladin tried to swing his morningstar at the beast but managed to injure the rest of the party more than the creature. (It just shows what happens when you allow rigid-thinking types to impose their rules on life!) Finally, we took down the creature, but not before Asuna had taken down most of the party with it. So we hunkered down and planned to wait a few days before moving on while healing up.

Day 10

I healed most of the party but the rogue is still down and several party members are still feeling quite bruised. I healed Kupo well though, and it may have been a mistake to start with him because he is quite antsy to get going.

Day 11

Hal and Richard decided to check out the mold across the central room from us, and while fooling around with it, they somehow made it expand to fill more of the room. They said it had something to do with fire, even though it is intensely cold. Richard thought to bring some back with him as we had decided to leave as we were running short on foodstuffs and torches, but it may have been a mistake. The stuff is so cold everyone near him was injured even though we could somehow withstand it. We made him travel behind the rest of the group, but the moss had started to eat through the bag. We all ran ahead before he ran past the fire trap we had set off, and the moss went crazy. It somehow destroyed the trap, but not before the moss filled the entire floor surface of the sarcophagus chamber. Richard was lucky to make it out alive after I went back and dragged him out, and we went to the foreman's shack we found before and spent the night there.

Also, Kupo managed to disappear somewhere. Several party members saw him heading off to a room with a toilet near where the moss originally was and he never came back. There were no signs of him in the bathroom and I wonder if maybe he was just getting bored with sitting around. Maybe we will see him again sometime soon.

Day 12

We marched back down to the waterside and started a fire to signal the death goddess ship, which took us back to town, and after we all bought supplies, Asuna headed off on some business and the rest of us went to the druid grove outside town to find out more about the moss. We found out that the only way to get rid of this moss was to hit it with lightning, which none of us can currently do, or to put lime, a byproduct of mining, on it. We headed back to town and stayed at the Feral Dog for the night.


Day 8, continued

In order to make things easier when we get back, the party decided to burn a little of the webbing blocking the tunnel further down. A bunch of spiders came out, including one rather large one, but luckily the bat creature seems to immune to their bites and he was front and center. After killing the big one, we fled when a couple others threw torches into the webbing and a swarm of the eight-legged creatures came out.

Running outside, we realized at this point that it was very dark and storming, and while I didn't mind it so much, I suggested we head back just inside the entrance to the cairn so some of the weaker ones wouldn't catch cold.

I examined some of the markings near the entrance at this point and realized that the sounds of moaning appeared to be coming from some small holes in the walls, and they seemed to be man-made. Perhaps they were designed to scare us and those like us away? If anything maybe this increases the likelihood of treasure...

From there I decided to pray for some more spells as my selection was largely depleted at this point, and it was lucky too. Though we managed to burn out most of the webbing and get by the spiders with no major catastrophe, when my brother Richard and the imp snuck down the stairs afterwards and began exploring, disaster struck.

It seems Richard was enveloped by some hideous cloaklike creature that had hidden in the shadows above and dropped down to engulf him. Since the rest of the party had no idea what had happened but heard screaming, we ran down the stairs and attacked the writhing body-shaped object. Luckily we only knocked my younger brother unconcious killing the monster, and my spells soon got him up and walking again.

At this point I realized we were in some vast chamber with an ornately carved sarcophagus in the center with 5 lanterns hung at the end of 7 hallways, with a green one being lit. But with my eyes looking for treasure, it took little prodding for Hal to convince me that prodding off the lid to the sarcophagus might be a good idea. With a crowbar we soon had the lid open, and just then a flash of fie singed us all. Assuming that this was a one-time effect, Hal shone a light into the slightly ajar coffin just as we were hit by another burst of fire. Hal went down and someone in the party pulled him back as the rest of us stepped back just as another burst of flame eminated, narrowly missing us. With the few healing spells I had left I healed Hal just enough to wake him, but at this point now the only spell I have left is one to help with communication, which may be useful later but is of little help now...

So with the fire trap going off every 6 seconds or so, we decided to light the lantern above the alcove that the coffin was pointing towards, and a strange tube came out of the floor, with a door that opened.

After much cajoling, we convinced Hal to come into the tube despite his fear of small, dark spaces. While waiting for the whole party to come down, we noticed that there were carvings down here similar to those on the sarcophagus above, and a large rock blocking a passageway ahead. Kupo the bat creature has decided to squeeze past and look to see what is there and is bringing his report back just as I am writing this and the rest of the party is coming down the large tube device....


~An excerpt from the Journal of Devin Swift~

Day 1 of my return home.

It's amazing how the storms of life lead one along paths they never expect to follow. Such is what has happened to me. I left home, thinking I would never be back, and boom, here I am, once again in dreary little Diamond Lake. I thought that as a sailor, life would take me great distances away... but Procan apparently had other ideas. I've been praying alot lately, and I believe Procan wants be to preach to those in town. The only problem is, I need to make a living somehow to support that....

Day 4 of my return

I've met many I know since I last wrote in here, including the wretched creature who once called himself my older brother. To think that he had the nerve to drop the Swift family name for that of some shining Cuthbertian hero. What, are we not good enough for him?!? Well, I say good riddance. If he would forsake us, I say we should foresake him. Besides, the only good thing any Cuthbertian ever did was get himself killed so's the rest of us don't have to listen to him prattling on about laws and such...

That said, Ive met some of the more useful members of the family too. I stopped in at the old farm where my younger brother Jack was working hard (as usual) repairing the barn, and who should show up 15 minutes later but Richard. It's funny though, he seems a little more standoffish than before and there is something about his appearance... eh, maybe I am just imagining things. But he mentioned that Hal and May, tow of my other siblings, are also in town and they have a potential job. This could fund me for months if it works out...

Day 6

So after talking with May, Hal, Richard and a couple of their friends, (including a weird little bat creature with a nasty looking barb on his tail called Kupo) we have decided to head across the lake to the Whispering Cairn, where rumors say there may be treasure to be found. Like as not we find nothing, but such is the will of the Storm Lord. The Mighty One may be capricious, but I pray for his allowance...

We ended up crossing the lake on the boat of some cult who embrace death... they tried to convert the small bat creature, but I did my best to convince him that death is something that may happen, but the Storm Lord teaches us to embrace the storm of life, not the blackness of death. Then he went fishing, and by Procan's grace wasn't pulled overboard by a giant pike.

I should also mention there were some snooty Greyhawk adventurers aboard who seemed to think they know everything about where the real treasures lie. When they went off in the opposite direction when we were ashore I could barely contain my laughter at their idiocy. Everyone knows the cairns they went to were cleaned out long ago.

Day 6, after lunch

We stopped at an old overseer's shack on the way to the cairn and laid claim to the property rights. After setting out again, some lizardmen tried to ambush us, and the lone survivor tried to claim we had snuck up on them and they were only defending themselves. Likely story! After sending the paladin, who is as snooty as they come, off on a little jaunt, we dealt with the remaining survivor and headed off for the Cairn.

After a search, we found the Cairn and I must say that the sounds coming from it still raise the hairs on the back of my neck. After some exploration (where we found some interesting markings on the wall, an old sleeping bag, and a strange device)several in the group moved deeper in because it seemed likely the sounds were just the wind. I advanced forward to this rocky area that looked interesting, and tumbling out of an opening several growling and nashing balls of fur leaped forward and attacked me. I went down within seconds.

I found out when I regained conciousness several hours later that they were wolves, and the party was lucky to survive the attack. I found out that we have moved into their lair and are staying here while the wounded members of the party are tended to.

Day 8

We are finally healed enough to move on...