Seoni

Desiree Deathrage's page

58 posts. Organized Play character for pH unbalanced.


Full Name

Desiree Deathrage

Race

(Pitborn) Tiefling

Classes/Levels

(Lunar) Oracle 5

Statline:
hp: 38/38; AC:17 T:14, FF:13; Fort 3, Ref 5, Will 4; BAB 3 Melee 7 CMB 7 CMD 16; Init: -1 Perc +6

Gender

Female

Size

M

Age

18

Alignment

CN

Deity

Groetus

Location

Absalom

Languages

Abyssal, Common

Occupation

Drifter

Strength 18
Dexterity 8
Constitution 14
Intelligence 10
Wisdom 10
Charisma 19

About Desiree Deathrage

General:

Female demon-spawn tiefling oracle 5 (Pathfinder Player Companion: Blood of Fiends 20, Pathfinder RPG Advanced Player's Guide 42, Pathfinder RPG Bestiary 264)
CN Medium outsider (native)
Init -1; Senses darkvision 60 ft.; Perception +6

Defense:

AC 17, touch 14, flat-footed 13 (+2 armor (broken), +4 Dex/Cha, +1 natural)
hp 38 (5d8+10)
Fort +3, Ref +5, Will +4
Resist fire 5

Offense:

Speed 30 ft.
Melee cold iron short spear (broken) +5 (1d6+2) or
. . silver light mace (broken) +5 (1d6+2) or
. . 2 claws +7 (1d4+4), bite +7 (1d6+5)
Oracle Spells Known (CL 5th; concentration +9)
. . 2nd (5/day)—brittle portal (DC 16), dust of twilight[APG] (DC 16), inflict moderate wounds (DC 16), spiritual weapon
. . 1st (7/day)—cure light wounds, divine favor, fumbletongue[UM] (DC 15), inflict light wounds (DC 15), protection from law, shield of faith
. . 0 (at will)—create water, detect magic, enhanced diplomacy, mending, purify food and drink (DC 14), stabilize
. . Mystery Lunar

Statistics:

Str 18, Dex 8, Con 14, Int 10, Wis 10, Cha 19
Base Atk +3; CMB +7 (+9 sunder); CMD 16 (18 vs. sunder)
Feats Extra Revelation[APG], Improved Sunder, Power Attack
Traits flair for destruction, unnatural revenge
Skills Climb +5, Disable Device +7, Handle Animal +9, Intimidate +12 (+14 vs. animal, fey, or plant type), Knowledge (planes) +4, Knowledge (religion) +5, Perception +6, Sense Motive +4, Spellcraft +4, Survival +4, Swim +5, Use Magic Device +5; Racial Modifiers +2 Disable Device, +2 Perception
Languages Abyssal, Common
SQ bypass object hardness, disable by touch, gift of claw and horn (bite), gift of claw and horn (claw), gift of claw and horn (gore), oracle's curse (wrecker), prehensile tail[ARG], revelations (gift of claw and horn, primal companion, prophetic armor)
Combat Gear wand of cure light wounds, alchemist's fire, holy water (4); Other Gear mithral chain shirt, cold iron short spear, silver light mace, belt of giant strength +2, handy haversack, wayfinder[ISWG], belt pouch, blanket[APG], hemp rope (50 ft.), holy text (Groetus)[UE], hot weather outfit[APG], journal[UE], soap, spell component pouch, torch (10), trail rations (5), waterskin, 845 gp

Special Abilities:

Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Bypass Object Hardness At 5th level, whenever you attempt to damage an object with a melee attack, reduce its hardness by an amount equal to your oracle level before determining the damage you deal with that attack.
Darkvision (60 feet) You can see in the dark (black and white only).
Disable By Touch Disable Device becomes a class skill for you and you can make Disable Device checks to destroy nonmagical traps as a move action without the need to use tools or take any action beyond simply touching it.
Energy Resistance, Fire (5) You have the specified Energy Resistance against Fire attacks.
Gift of Claw and Horn (2 rounds, Bite, 7/day) (Su) Gain natural weapon as swift action.
Gift of Claw and Horn (Bite) Gain a natural weapon as a swift action.
Improved Sunder You don't provoke attacks of opportunity when sundering.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Prehensile Tail Your tail can retrieve small objects on your person as a swift action.
Prophetic Armor (Ex) You may apply your Charisma modifier instead of Dexterity to AC and Reflex saves.
Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as touch spells.
Wrecker The destructive power of the Abyss and its teeming hordes of demons seeps from your very pores and into your belongings and surroundings. Held objects gain the broken condition when you use or equip them but regain their actual condition once put down or removed.

Spells Remaining:
1st Level: 6/7
2nd Level 5/5