Elf

Deneb*'s page

48 posts. Alias of Skorn.


Full Name

Deneb Starchild

Race

Half Elven

Classes/Levels

Cleric 1

Gender

M

Size

M

Age

31

Special Abilities

Channeling

Alignment

CG

Deity

Desna

Location

Riddleport

Languages

Common Elven

Occupation

Traveler, Gambler, and Healer

Homepage URL

http://paizo.com/people/Deneb3l6jr#newPost

Strength 14
Dexterity 12
Constitution 12
Intelligence 7
Wisdom 16
Charisma 16

About Deneb*

Background:
Deneb finds himself in the city of Riddleport looking for a home. He has been unwelcome in most cities due his half elven duel heritage but has heard that here in Riddleport fewer questions are asked. Fewer people care. This is just fine for the neutral cleric of the god of luck and travel. He will stay here for a while. Not put down real roots of course, but stay long enough to learn the town, join with his brothers he has heard have settled here, starting a fledgling church. He will see what service he can be, what role they might have for him, and also what he can learn. Who knows. Perhaps Desna will is for him to join with pirates and sail the Varisian coast. Perhaps he will win his fortune at the infamous gambling tables of Riddleport. Perhaps, IF they will let allow a cleric of the god of Luck to even wager. Deneb laughs at the idea. Perhaps he will not tell them what god he serves...

Description:
Deneb is a starry eyed half elven youth with shining black hair and a longing for the open road. His almond eyes are lavender, his is step is light and his voice musical. He does not stay in one place long but has a charm about him that both makes you trust him and want him around.

OFFENSE

Speed 30 ft.
Init: +1
Melee Attack: Morning Star +2, 1d8+2, Dagger +2, 1d4+4
Range Attack: Light Crossbow +1, 1d8
CMB: +2

DEFENSE
Health: 8
AC 19, Touch 11 Flat Footed 18
Sav: Fort +3, Refl +1, Will +5
CMD: +13

STATISTICS
Feats: Selective Channeling
Traits:
Regional Trait: Altruistic Diplomat = +2 Diplomacy
Campaign Trait: Looking for Work = +1 Perception and Perception is a class skill
Skills: Diplomacy (1) +9, Perception (1) +13
Languages: Common, Elven

SPELLS AND POWERS
CLERIC 1: 3/*x0; 2x1
Cleric 0: Detect Magic, Light, Enhanced Diplomancy
Cleric 1: Longstrider, Bless, Obscuring Mist
Cleric Channel Positive Energy 6/day
Agile Feed (6 rounds/day)- Su
Liberation (1 round/day)- Su
Low Light Vision

EQUIPMENT

ARMOR
Four Mirror Armor - 45 gold
Heavy Wooden Shield - 7 gold

WEAPONS
Cold Iron Morningstar - 16 gold
Light Crossbow with 10 bolts - 36 gold
Dagger - 2 gold
Gauntlet (from Armor) - Included in armor price

MAGIC
None

GEAR
Pathfinder Kit - 12 gold

Contents:
2 candles, chalk, hammer, 3 pitons, 50 feet rope, hooded lantern, 5 flasks of oil, 2 sacks, 2 torches, 4 tindertwigs.

Dungeoneering Kit - 15 gold
Contents:
Backpack, bedroll, belt pouch, clay mug dagger, 2 fishhooks, flint and steel, sewing needle, signal whistle, 50 feet of stroing, 50 feet of thread, waterskin, 1 week of train rations, whetstone.

Coin - 9 gold