Ranger

Den Sarment's page

212 posts. Alias of French Wolf.


Full Name

Sir Harden Sarment

Race

Human Druid1 | Init +3| Hits 11/11 | AC 18/20, tch 14, fft 14/16 | F +3, R +3, W +4 | Perception +6

About Den Sarment

Male Human Druid 1 (Thylacine shaman archetype)
NG Medium Humanoid (human)
Init +3; Senses Perception +6
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Defense
AC 18/20, touch 14, flat-footed 14/16
[+4 armour(hide), +2 shield (heavy wooden shield), +3 Dex., +1 Dodge)
hp (1d8+2(Con)+1(Favored Class)) = 11
Current hps 11,
Fort +3, Ref +3, Will +4
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Offense
Speed 20ft
Melee +2 scimitar (1d6+2/18-20)
Melee +2 dagger (1d4+2/19-20, 10ft. range)
Ranged +3 sling (1d4+2, 50ft. range)
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Statistics
Str 14, Dex 16, Con 14, Int 10, Wis 14, Cha 10
BAB +0, CMB +2, CMD 16
Feats Dodge, Skill focus (Handle Animal)
Skills (-3 ACP): Handle Animal +11, Heal +6, Knowledge (nature) +6, Perception +6, Survival +8
Languages Common, Druidic
Deity: Erastil
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Nature Bond

Spoiler:
Lion Shaman
A shaman with this totem calls upon the proud lion, imposing and majestic, the mighty leader of deadly hunters.

Nature Bond: A lion shaman who chooses an animal companion must select a lion.

Wild Empathy (Ex): A lion shaman can use wild empathy with felines as a full-round action with a +4 bonus.

Totem Transformation (Su): At 2nd level, a lion shaman may adopt an aspect of the lion while retaining her normal form. This ability functions as the bear shaman ability, but the druid may select from the following bonuses: movement (+20 enhancement bonus to land speed), senses (low-light vision, scent), or natural weapons (bite [1d4], 2 claws [1d4] for a Medium druid, rake, +2 CMB to grapple). While using totem transformation, the lion shaman may speak normally and can cast speak with animals (felines only) at will.

Totemic Summons (Su): At 5th level, a lion shaman may cast summon nature's ally as a standard action when summoning felines, and these summoned creatures gain temporary hit points equal to her druid level. This ability otherwise functions as the bear shaman ability.

Wild Shape (Su): At 6th level, a lion shaman's wild shape ability functions at her druid level – 2. If she takes on the form of a feline, she instead uses her druid level + 2.

Thylacine(Draken):

(See Draken's Alias)
Thylacine Companions
Starting Statistics: Size Small; Speed 30 ft.; Attack bite (1d4); Ability Scores Str 12, Dex 15, Con 16, Int 2, Wis 13, Cha 7; Special Qualities low-light vision, powerful jaws.
4th-Level Advancement: Size Medium; AC +2 natural armor; Attack bite (1d6); Ability Scores Str +4, Dex -2, Con +4.

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Druidic Spells of Erastil (italics indicated a cast spell)
0 - guidance, stabilise, virtue
1 - cure light wounds (1d8+1), shillelagh
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2 Traits
Deadeye Bowman Benefit(s) When you are using a longbow, if only a single creature is providing soft cover to your target, your target does not receive the +4 bonus to AC.Magic- Gifted Adept(Aspect of the Falcon)

Gear
Weapons and Armour
2 daggers (4gp, 2lb)
Scimitar (15gp, 4lb)
sling (0gp)
20 bullets (2sp, 10lb)
hide armour (15gp, 15lb)
shield, heavy wooden (7gp, 10lb)

Adventurer's Gear
backpack (2gp, 1lb)
signal whistle (8sp)
belt pouch (1gp)
wooden holy symbol (1gp)
1 sunrod (2gp, 1lb)

Consumable Magicks

Wealth
sp 10,
gp 19,

XP

Background
Sir Harden Sarment is the third son of the Lord Sarment, a tenth generation Taldoran noble who's family own large tracts of land bordering the Veduran Forest. His father saw him as an estate manager in the making, so he spent many seasons on the land, in the declining communities. He saw how the Veduran Forest was encroaching reclaiming the fields and farms as Taldor declined, struggling to nurture the crops and animals on the poor lands. Once upon a time the lands were devastated by dragonfire, until a heroic Lord Gavrus Sarment led a party of dwarven killers with ballista to take down the wyrm. The Sarment shield of arms was changed to incorporate two dragon wings either side of a vertical arrow.

Den played in the woods, swam in the streams and enjoyed the simpler life. He felt a Calling, a series of insistent dreams that pushed him into the hands of the Tawny Owl Circle of druids. In their wisdom they offered Harden a home. His own father was apoplectic seeing his own son step away from the Sarment name, however a visit from the Heirophant of Harden's Circle mollified the noble, offering help with the farmland communities in return for the loss of his own son.

Personality
Young and free, Harden (or "Den" as he became known) stood out at first with his noble attitudes and beliefs, but there was enough wisdom and time for the man to be molded into a sensible acolyte of Erastil. All that is left of his heavily governed childhood is that Den still maintains a polished form of speech, a sign of arrogance or more likely stubborn belief in the greatness of his nation.

Mentors
Buck Hornknife was a druid of the fey, servant of Erastil, with a love of practical jokes and telling tall tales. He fired Den up with stories of the revolutions in Galt and the way that the gnomes have fought to keep their sense of humour in such a troubled Land. He introduced Den to the elven sage, Hernonnar, who has a deep knowledge of nature and survival within the forest. He also showed Den how to use a bow almost as well as an elf.
Finally came the treant, Lorrinteal, a waterside willowy tree shepherd who taught the man, patience and gave him many insights into the ways of man and how to best spread the word of Old Deadeye.

Lately
Den has become restless and keen to discover more of what the woods have to offer. He is happiest in the Forest. In fact, Den's gentle smile and willingness to work made more than one person underestimate the helpful soul. Now he is travelling to Faldamont with a merchant caravan to see Shadishar the Bowyer with a letter of apprenticeship. Once there the young man can learn to make his own holy longbow of Erastil.