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Deliyah's page
45 posts. Organized Play character for spinningdice.
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Deliyah should be pretty much finished up.
Deliyah reporting in for duty. NB: May switch to using Moumoku, my Kitsune oracle (level-1)if she's free by the time we start, if not, then no problem I'll just stick with Deliyah.
1) Paul Mercer
2) Deliyah
3) # 7321-2
4) Liberty's Edge
5) spinningdice(at)gmail.com
No Day Job.
Happy to continue on with another, I'm not really familiar with many of the missions, so I will defer to others choices.
Deliyah takes a moment to gather herself, while mostly healed the goring in her side still hurt. She looks over her companions.
"This has been... a painful experience, though one with it's own merits."
Deliyah's eyes flicker open as the wand fills her with vitality, sparing the slightest nod of appreciation towards sparrow as she rolls to her feet and fires a shot off at the Minotaur.
Attack: 1d20 + 4 + 1 - 4 ⇒ (19) + 4 + 1 - 4 = 20 Dmg: 1d6 + 1 ⇒ (1) + 1 = 2
Dying: 1d20 ⇒ 19 Or not, but helpless on the floor regardless
I have a potion of Cure Light wounds in my gear, I have mentioned it to the group before I believe
Deliyah fires off another shot as she rushes to leap over the river.
The shot goes wild, and she tosses aside her bow as she leaps, drawing her Rapier in mid-air and landing gracefully.
Attack: 1d20 + 4 + 1 ⇒ (1) + 4 + 1 = 6 Meh
Acrobatics: 1d20 + 4 ⇒ (20) + 4 = 24
"Hey big guy, over here."
Deliyah studies the minotaur a moment and fires off a shot.
Attack: 1d20 + 4 + 1 ⇒ (10) + 4 + 1 = 15 Dmg: 1d6 + 1 ⇒ (3) + 1 = 4
Deliyah moves forwards sheathing her Rapier and drawing her bow as she does so.
Deliyah continues to advance slowly, studying her target, while drawing and firing again.
Study Target, then attack
Shortbow: 1d20 + 4 + 1 ⇒ (17) + 4 + 1 = 22 Dmg: 1d6 + 1 ⇒ (1) + 1 = 2
Deliyah moves forwards drawing her bow and firing an arrow at the creature.
Shortbow: 1d20 + 4 ⇒ (16) + 4 = 20 dmg: 1d6 ⇒ 4
Is it resistant to piercing weapons?
"Singer, why don't you put that magic of yours to good use and heal up our wizard here." There was the Wand of CLW in the pack, if you'd rather keep your own more flexible casting
"Anyone want the sword?"
Deliyah switches targets, let someone with a more bashy weapon take a shot at this one.
Attack: 1d20 + 3 - 1 ⇒ (20) + 3 - 1 = 22 dmg: 1d6 + 2 - 1 ⇒ (4) + 2 - 1 = 5
Threat?: 1d20 + 3 - 1 ⇒ (14) + 3 - 1 = 16 dmg: 1d6 + 2 - 1 ⇒ (4) + 2 - 1 = 5
Deliyah watches the movements of the Skeleton before striking once more.
Study foe, then attack with Rapier, 2handed again.
Rapier: 1d20 + 3 - 1 + 1 ⇒ (18) + 3 - 1 + 1 = 21 dmg: 1d6 + 2 + 1 + 1 ⇒ (1) + 2 + 1 + 1 = 5
That's a threat
Confirm?: 1d20 + 4 ⇒ (2) + 4 = 6 :: Sigh
Deliyah whips forwards, wishing she had something a little less pointy to hit them with Rapier: 1d20 + 3 - 1 ⇒ (17) + 3 - 1 = 19 dmg: 1d6 + 2 + 1 ⇒ (5) + 2 + 1 = 8 deciding to grasp the flimsy blade with two hands and swing it as hard as she can (-1 for 2-hands with buckler, +1 dmg for 2-hand strike - should be allowed with a Rapier as it's not a light weapon, though it's slightly dodgy ground).
Deliyah sheaths her rapier and walks away from the small city. "Lets just move on."
"Death is a part of civilisation, and Aroden is the god of Civilisation, but if you'd rather we can simply leave?" Deliyah waits for a response from Isobel before she does anything.
"Well it's dead, do we parade it around the town?"
Deliyah seems slightly regretful at killing the creature.
Rapier in hand, Deliya watches the Centipede a moment before striking at it.
Study Target as move action, then attack
Rapier: 1d20 + 4 ⇒ (10) + 4 = 14 Dmg: 1d6 + 3 ⇒ (4) + 3 = 7
"That's... interesting - does the magic draw the creatures here, or is it just somehow made to be hospitable to them."
Deliyah pokes one of the frogs, partly to make sure it's not an illusion and partly to see if it's just a normal frog.
"Hmmm, perhaps someone with some more knowledge of Aroden should come down here." despite her words Deliyah peers at the model, looking for any small creatures or models that need "driving out" of the town, or fields that need furrowing.
"Well, we know what the Gillmen are doing here now, I guess we should resume documenting the tunnels?" Deliyah does not enter the water, keeping a few feet back.
Apologies I was involved in an accident last week, and I got a bit shaken up and scrambled, I'm trying to catch up on my games now.
Knowledge-Religion: 1d20 + 5 ⇒ (16) + 5 = 21
Deliyah studies the inscriptions, her lessons learned in temple study surfacing surprisingly easily after so long left dormant.
If no-one passes, does comprehend languages help?
Climb Up: 1d20 + 3 ⇒ (10) + 3 = 13
Deliyah will wait until the less physical of her companions are safely up before climbing up the rope herself.
"Don't worry Newis, I have rope - and it might be better if we leave it in place in case we need to flee in a hurry."
Climb: 1d20 + 3 ⇒ (17) + 3 = 20
Deliyah slips easily down the rope.
This thread seems to keep eating my posts?
"I don't mind climbing down and taking a look."
"I have a cure potion already, anyone not got one? I did use up my only splash weapon on the spiders earlier, so I would appreciate a flask of fire or acid."
Deliyah ducks into the cave at Janira's command and watches the others for a moment, before taking a look inside the bag.
Survival: 1d20 + 4 ⇒ (8) + 4 = 12
"I wonder, were those spiders looking to us as a meal, or were we merely in their path - perhaps they were fleeing something?"
I've put a little star on the map where I'll aim my flask at
Deliyah draws a flask of acid from her belt and throws it at the approaching spiders (green).
Attack (far square): 1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12 Dmg: 1d6 + 1 ⇒ (6) + 1 = 7
Deliyah watches the others as they go to sleep, before finally closing her own eyes.
"I have a flask of acid, but a shortage of coin, so I'll have to make do with the assets I have."
"I am Deliyah, sometime attached to the church of Calistria, I am trained in blade and bow, and tracking.
I seek to travel the world and learn of it's ways, bring vengeance to those who deserve it and aid those too weak to defend themselves against the depredations of predators.
I also intend to have a little fun." she smiles at the last.
"Ugh, damp dark caves, well I suppose I did sign up for this."
"I think some of us have more refined tastes... sorry I didn't catch your name."
"hush a little sweetie, Pathfinders aren't liked by all, and even ignoring that I'd rather not the folk here know we're only novices."
As Newis drinks from the stale mug Deliyah's face turns into a grimace.
"Ugh, how could you do that - it's probably full of spit and sweat."
"Yes, or at least I hope so, otherwise I've been chatting up random pretty boys for no reason."
"And I pirate too, the supply of eligible Elven menfolk here is almost overwhelming." Deliyah feigns becoming faint.
"Well aren't you a sweetie, I don't bring beer, but I'm sure we can find some entertainment if the others don't show soon." Deliyah purrs dangerously.
Deliyah is short, compact and toned, as an elf her age is difficult to determine. She wears her dark hair long, and sometimes colours it with red or yellow. Some say that she has a cruel smile.
Deliyah is devoted to Calistria in her aspect as Goddess of Vengeance, and hunts down those who have wronged on behalf of those who can't enact their own revenge. She takes her role seriously, though it would be a lie to say she didn't enjoy it...
Deliyah is the child of a Callistrian priestess, born from a liaison with a target. lacking the affinity for the priesthood Deliyah instead was focussed into a stylish killer of wrongdoers.
I have a newly created Slayer, 7321-2, if there's a place for her here?
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