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So I got on a role with some no standard fantasy races. Though there are some obvious parallels that happen I wanted to create something entirely new. So I tried to make replacements for all the core races. So I guess this is Deathnought's additional races. There is more lore to most of them then what I have posted here. I included some lore/inspiration in the spoiler tabs so this post isn't thirty miles long. I will continue to work on them and hopefully add some racial feat, alternate racial traits, and racial archetypes. And if you have any suggestions please do, I hope compile this into a campaign setting at some point. Name: Kursan’Tan
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I took a lot of inspiration from Bigfoot and Wookies on these guys. I wanted a race that was strong and hard to bring down. The would live in the woods and were constantly at fighting or enslaved by the rest of the world. They have a good relationship with the Okari as the Kursan’Tan rely on trees for building materials and for shelter. They are warriors with little interest in magic though it does exist. They have a code of honor that forbids the use of claws during combat (like Wookie Madclaws). This sort of Exile would be a great way to get the individuals out on adventures and away from the pretty isolationist nature of the Kursan’Tan. Name: Eleehan
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These are based on merfolk I saw on a Discovery Channel “documentary” and the Woioko from Starfinder. They are humanoids who evolved from dolphin like creatures. They split their time on land and sea as land is safe for the young but are largely adapted to water still. I am planning on having or adding some alternate racial traits to indicate more Deepborn who are adapted almost entirely to water and Marshborn which are more geared toward land. They are a very agreeable race and like conversing with other races. They are still evolving into a land based sentient species so they are a little slow in the thinky bits. Name: Okari
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I wanted some kind of non fey plant species. They are very conservative and are very plodding kind of like Ents from LotR but smaller. They enjoy scholarship and magic as the priorities within their society. They also have a strong connection to the dead as seeds for these guys are planted on the graves of other sentient species. The seed pulls traits from the body of the deceased and from the parents genetics. They have similar reproductive systems to mammals and when they die a tree will generally grow and house the spirit of the deceased Okari. Name: Avnavi
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I wanted to make some kind of Elf type race that was more violent and hardier and flip the tables more. They live in the desert and have red skin. They also an extra set of canines that is indicative of their largely meat diet. They also like swords. Like a lot. Every Avnavi that stay with in one of their many desert strong holds has to join the military in someway. Once their training is complete they often forge their own swords. They warred over land with the Kursan’Tan long ago and would sometimes kidnap them to keep as slaves for the mines that Avnavian towns are often built around. In a peace treaty some thousand years ago the Avnavi gave up the practice and start using bred for purpose mining beatles. Animosity still exists. Name: Vorrill
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I liked the idea of grey skinned humans for some reason. And from that I started to think about culture and why they would have grey skin and I thought of Caves. I’m not entirely sure where I got the idea of for strong voice other than that their culture is based primarily around singing. Most if not all Vorrill have near perfect pitch by the time they reach adulthood. But yeah they are grey skinned humans who have black white or red hair. Eye colors are Yellow, Red, And Violet. They stand about two inches taller than average humans. Name: Kith Mal
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I wanted a curious and personable race who could easily step into the traveling merchant or comic relief type character. They are similar to Khajiit of the Elder Scrolls world in that they don’t quite get the idea of personal property. Also I was writing down Ideas for races and one was just Cat Bird and thats what the Kith Mal originated out of. They are more like flying squirrels than anything else. These guys and the Gehll are probably the least thought out. Though I do like the idea of them being one of many breeds of kith that exist. They happen to have gained sentience though can reproduce with other breeds but that is frowned up on. Though like actual incest is fine. Name: Gehll
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They are chameleon people. They don’t like to talk to people and would rather hide than fight. I haven’t developed much more than that. **Disclaimer.** These races equal out to be around 11-12 RP in general. making them slightly stronger than their standard race counter parts. I can provide the points if I need to. This is the mostly a rough draft than anything else and I wanted some community help with this. I also have a friend who will likely illustrate these races for me.
So I got on a role with some no standard fantasy races. Though there are some obvious parallels that happen I wanted to create something entirely new. So I tried to make replacements for all the core races. So I guess this is Deathnought's additional races. There is more lore to most of them then what I have posted here. I included some lore/inspiration in the spoiler tabs so this post isn't thirty miles long. I will continue to work on them and hopefully add some racial feat, alternate racial traits, and racial archetypes. And if you have any suggestions please do, I hope compile this into a campaign setting at some point. Name: Kursan’Tan
:
I took a lot of inspiration from Bigfoot and Wookies on these guys. I wanted a race that was strong and hard to bring down. The would live in the woods and were constantly at fighting or enslaved by the rest of the world. They have a good relationship with the Okari as the Kursan’Tan rely on trees for building materials and for shelter. They are warriors with little interest in magic though it does exist. They have a code of honor that forbids the use of claws during combat (like Wookie Madclaws). This sort of Exile would be a great way to get the individuals out on adventures and away from the pretty isolationist nature of the Kursan’Tan. Name: Eleehan
:
These are based on merfolk I saw on a Discovery Channel “documentary” and the Woioko from Starfinder. They are humanoids who evolved from dolphin like creatures. They split their time on land and sea as land is safe for the young but are largely adapted to water still. I am planning on having or adding some alternate racial traits to indicate more Deepborn who are adapted almost entirely to water and Marshborn which are more geared toward land. They are a very agreeable race and like conversing with other races. They are still evolving into a land based sentient species so they are a little slow in the thinky bits. Name: Okari
:
I wanted some kind of non fey plant species. They are very conservative and are very plodding kind of like Ents from LotR but smaller. They enjoy scholarship and magic as the priorities within their society. They also have a strong connection to the dead as seeds for these guys are planted on the graves of other sentient species. The seed pulls traits from the body of the deceased and from the parents genetics. They have similar reproductive systems to mammals and when they die a tree will generally grow and house the spirit of the deceased Okari. Name: Avnavi
:
I wanted to make some kind of Elf type race that was more violent and hardier and flip the tables more. They live in the desert and have red skin. They also an extra set of canines that is indicative of their largely meat diet. They also like swords. Like a lot. Every Avnavi that stay with in one of their many desert strong holds has to join the military in someway. Once their training is complete they often forge their own swords. They warred over land with the Kursan’Tan long ago and would sometimes kidnap them to keep as slaves for the mines that Avnavian towns are often built around. In a peace treaty some thousand years ago the Avnavi gave up the practice and start using bred for purpose mining beatles. Animosity still exists. Name: Vorrill
:
I liked the idea of grey skinned humans for some reason. And from that I started to think about culture and why they would have grey skin and I thought of Caves. I’m not entirely sure where I got the idea of for strong voice other than that their culture is based primarily around singing. Most if not all Vorrill have near perfect pitch by the time they reach adulthood. But yeah they are grey skinned humans who have black white or red hair. Eye colors are Yellow, Red, And Violet. They stand about two inches taller than average humans. Name: Kith Mal
:
I wanted a curious and personable race who could easily step into the traveling merchant or comic relief type character. They are similar to Khajiit of the Elder Scrolls world in that they don’t quite get the idea of personal property. Also I was writing down Ideas for races and one was just Cat Bird and thats what the Kith Mal originated out of. They are more like flying squirrels than anything else. These guys and the Gehll are probably the least thought out. Though I do like the idea of them being one of many breeds of kith that exist. They happen to have gained sentience though can reproduce with other breeds but that is frowned up on. Though like actual incest is fine. Name: Gehll
:
They are chameleon people. They don’t like to talk to people and would rather hide than fight. I haven’t developed much more than that. **Disclaimer.** These races equal out to be around 11-12 RP in general. making them slightly stronger than their standard race counter parts. I can provide the points if I need to. This is the mostly a rough draft than anything else and I wanted some community help with this. I also have a friend who will likely illustrate these races for me.
I have a lot of ideas floating in my head. Chirrut was my favorite character from Rogue One other than Alan Tudik's K2SO but I digress. Basically I want a spiritual character someone who sees the world as neither good or evil. But listens to the world around him to see the best course of action.
The DM is very flexible and would be willing to work with me on some of this I'm sure if I wanted to move around class features or other things like that.
So Where are the androffans? So the Androffans predate the humans on Golarian. We have the Azlanti Star Empire. Surely the Androffa is unaffected, right? I'm curious as to whats happening there. Also who were the greater gods that put down the Shoal? Where are the Shoal now? I haven't played through module that they mentioned in but I did read about them on the Pathfinder Wiki
So when I get stressed out I build characters and this semester has been particularly stressful. Here is a collection of gestalt class combos that I would like to play eventually. Some of these I think if mathed out could be really effective. Though some of them are MAD as hell. As a GM I try to play encourage people to choose flavor over min/maxing, though as character I try to balance the two. Anyway thats the backstory so here are combos feel free to add to, make suggestions, and let me know what you think. Beast Rider
Android Destroyer
Living Shadow
Eternal Flame
Black Bow
Living Suit
Hate Witch
Ragathiel’s Vengeance
Green Lantern Kinda
Relentless Combatant
True Warlock
Zoro
Urban Hunter
Red Hulk
[bHulk[/b]
Hawkeye
Roosevelt
Jonah
Ancient One
Holy Spektor
So when I get stressed out I build characters and this semester has been particularly stressful. Here is a collection of gestalt class combos that I would like to play eventually. Some of these I think if mathed out could be really effective. Though some of them are MAD as hell. As a GM I try to play encourage people to choose flavor over min/maxing, though as character I try to balance the two. Anyway thats the backstory so here are combos feel free to add to, make suggestions, and let me know what you think. Beast Rider
Android Destroyer
Living Shadow
Eternal Flame
Black Bow
Living Suit
Hate Witch
Ragathiel’s Vengeance
Green Lantern Kinda
Relentless Combatant
True Warlock
Zoro
Urban Hunter
Red Hulk
[bHulk[/b]
Hawkeye
Roosevelt
Jonah
Ancient One
Holy Spektor
So I just thinking about this. I have seen a lot of people praising Starfinder for its inclusivity and I would agree in that. A lot of people who play these sort of games... can be not as open minded. I mean you have some in every group but it seems in I've had some very not inclusive individuals. But thats not what I am here to talk about as I could write an essay on that kind of thing. Lashunta children under go a coming of age ritual in which they choose their, for lack of a better term, breed. This is due to their progression as a culture. I think thats really cool. This is cool because when they were initially introduced they were introduced as basically space Dwarves and space Elves. They are still kinda space elfish though now actual elves have taken over the role. The idea of sex and gender is really being challenged in this setting and I think thats really cool but there are times where I say to myself, "why does this matter?" I tend to play human males a lot but I like the richness of lore that the devs have been providing. The Core has just enough lore to get a game going but not much more and I think thats one thing that I am itching for more which is good because I know that there are a lot of you who feel the same. (Congrats they have us hooked.) Every corner of this universe seems to teem with life and I want to know more about them. It also leaves a lot of open-endedness for GMs to make up their own lore. So this post is all over and kind of a dumpster fire but I don't have anyone to talk to about this in person. I just want to discuss this new game I'm so excited to play.
As fast as possible post a theoretical gestalt two classes and a ten level prestige class for them to take after the two classes are done. Archetypes, 3.5 material, Dreamscarred press psionics and Path of War are welcome! I'll start! 20 Levels of Archer (Fighter), and Avenger (Vigilante) + 10 levels of Initiate of the way of bow = Clint Barton! Quickly! the world needs saving!
So I made this up as I wanted to play a Jedi/Psionic's type character. I looked at trying to mix the into the Monk as best I could without compromising the Monk or overpowering it entirely. I looked at the Qinggong, Zen Archer, Weapon Adept, and the Ki Mystic Archetypes. Pulling things from all of them qualities that I felt were appropriate. Also help me figure out a cool name for this too. Feedback welcome because I want to keep it balanced as best as possible. Also not entirely sure if I wrote down everything I needed to so if you catch something lemme know.
I have been trying to make a class that made being an Arcane Archer less painful.
Hybrid for format HD: d8 BAB 3/4 Level 1: Bonus Feat, Cantrips,
So basically what I feel like its missing is something like Deeds, Bloodline Powers, or Judgement type things. Suggestions? And also I am going to build a custom spell list that adds some Ranger Spells into the list as well. So Halp I am trying my damnedest to make this balanced. Also the order in which the class abilities can be changed. So Yeah anything to help.
Right now I am putting together a four man team to take on friend. All four have to be level 20 and decked out in full battle garb. So far I have a Two Weapon Warrior, Stalwart Defender, Slayer, and Scarred Witch Doctor. I am martial heavy I know but I am looking at picking up an Elven/Half Elven Spell Dance or Arcane Archer. My Two Weapon Warrior has the following
AC: 40
My Stalwart Defender has the Following.
Now here is my question I am planning on running a Witch (Specifically a Scarred Witch Doctor) with the Eldritch Heritage Feat Tree taking the Orc blood line to help with survivability and buffing of the team. I would include more but I don't have her done just yet. So suggestions are more than welcome. Second issue is I don't know if keep I should keep with my theme of Martial Power or pick up a secondary spell caster like Magus/Eldritch Knight/Arcane Archer Type of thing for extra fire power. At the moment I am kinda thinking I should go with Combat Caster. But I also have slayer potentially waiting the wings as I like the combination of Powerful Sneak, Deadly Sneak, Assassinate. I feel as if this would put me at a disadvantage however, but I don't really know. So if you could point me in a direction to find a strong Arcane Archer Build or Spell Dancer Magus that would be excellent. Some tactics I know he will more than likely be using:
I know this is a long as hell post but I really would like to beat this guy.
Hi everyone,
https://docs.google.com/document/d/1EyJrh-DmKbC077MfVkdVTUvCTLdba9kpTepJLdI xzX0/edit So the process I used is looking at the Gestalt Rules and then cutting off parts of the classes and using it as a way to refine the class farther. Some Explanations: Armor Adept: Allows for no movement penalty like what a fighter would get at level 7, as well as DR/3. The capstone ability is an either or critical between spells and Weapons. when ever you land a critical you can either increase the critical multipler of the weapon by one (x2 --> x3) or can cast an nonproked spell (Ie no op atks.) as well as the 20th level Bloodline power. Armored Somatics functions as braveries replacement, slowly chipping away at Arcane Spell Failure until Level 18 when Arcane Armor Lord allows for none what so ever at the expense of a swift action. the Arcane Armor Mastery feat would Allow a constant effect of no arcane spell penalty. I also have changed how many the spells the Arcane Warrior can know. But I still feel like people will cry "gamebreaker," or "OP!" I am doing my best here and trying to keep it far but no matter how hard I try I feel like can't build my idea with just pissing off everyone else.
Currently we have: Nemiwyn the Spire Elf with part of demon's soul bound to it. To perform great feats she sells part of her soul to him slowly turning her into a succibus. And the running joke is that the book is kept in vagina, or the "infa-gina" as it is so loving referred to as now Riven the Drow Ranger (and a medieval machine gun might I add) and her Sabre Tooth Tiger Castiel the Rapey tiger, voiced by Sean Connery. Also Castiel has moonbooties. Renva the Fetchling Inquisitor for 4 different gods. Ren also likes to "pick locks". Has a giant pet raven (Renva, Raven... seriously its a dyslexic's nightmare) That she can turn into a big purple bastard sword. It also only says "yaaaassss" like the cat from the one vine... yeah... Garruk the Improper fraction of a half-orc. This bastard of a bloodrager is part Silver Dragon, Human, Orc, Troll, and Green Wood with a prehensile penis. Also he can't read cause he was raised by Druids. Karrasu the Half-Tengu Drow Chirurgeon, that after dying had her soul bound to a large dragon recently felled by the party and was infused with Redwood. Also she can still transform into a small Kobold shaped puppet. Also the dragon has a bomb launcher in its mouth. Kainus the dog-headed man swashbuckler/ chevalier thing that has a summonable chariot that is Riven's little b+&%#. He is also gay and incredibly horny. Last but not least there is my character. A half elf magus named Wulf. thats not his real name. Recently touched the first lightning bolt and became the avatar of thunder and lost most of his memory... Yeah thats the motley crew I have playing with me. And while it seems like a cluster Its the most fun I have ever had playing this game.
So I was just wondering which would be more effective I could play with a few different builds. As a note I am playing a half elf. So The option of Ancestral Arms is still on the Table and is actually a big part of what I want to do. I could be way off with my ideas or couldve missed out completely on something. So help is much appreciate. Also I wanted to focus around the Feinting mechanic as it first with my character concept. So First Idea:
Idea 2:
Idea 3:
Idea 4:
So people of the forums help me build a silent butcher please :) (And thank you!!!)
So most guides are telling me that I should go a level of ranger. Some have said a rogue and others even said a bard and paladin. Anyway The Slayer is by far my favorite new class and it functions a lot like a stealthy fighter. So I was wondering what advice I could get for this kind of build. Would this build be even very smart I guess I have good Ideas in the way of stuff for flavor but I have no idea what I am actually supposed to do to get them there. My Vision is an Elven Marksman, who can bring down enemies from a distance but can control the battle field when necessary so I suppose I would say a glass cannon would be great. So yeah I am not dead set on a slayer I just thought it lent itself to the whole Arcane Archer thing well. |