Hawk

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Goblin Squad Member. 32 posts. No reviews. No lists. No wishlists.



Goblin Squad Member

I love how my adventures are unfolding seemingly naturally.

I love how much control over the development of my 'blank slate' character I have. The world feels alive, it's visceral, it's interactive and it just feels for the most part, really 'right'.

I may catch a bit of flame here but honestly, I'd say if PFO turned out anything like SKYRIM with a lot more sandbox features, I'd be subbed and getting my friends online in no time.

I'd MOVE IN. :D

Goblin Squad Member

Here are the results from Community Survey #1

The reason I'm posting this now is because the free service to access the results will be expiring soon.

Links to screencaps of survey results:

Question 1-3

Question 4-6

Question 7-9

Question 10-12

Question 13-15

Question 16-18

Question 19-20

Feel free to discuss the results and suggest any questions you'd like to see in a future survey.

Goblin Squad Member

ArcheAge

"ArcheAge features a massive, dynamic world
designed to be filled with your adventures!

All players begin their journey on either the Nuia or Harihara continents.
From there they explore the world, cooperating or competing with each other.
Remnants of the Lost Continent,
where the ancestors of the world's races lived together
in peace two thousand years ago, still dominate the landscape.
If you explore deep into the hearts of these ancient relics,
you may discover the secrets of legendary gods and heroes.
Or you may reveal more details about the catastrophe
that caused the Nuia and Harihara schism.
It all depends on your choices.

The results of ArcheAge's storytelling process
is determined by the choices you make.
You can cooperate with your enemies, win fame by helping people in danger,
or become a renowned craftsman
by making fine items or producing exceptional crops.
You can build a house and found a new town.
You can be a sailor and sail around the world.
You can be a lord of a castle and rule your territory.

Whatever kind of life you choose,
there is a place for you in ArcheAge's world.
The sea is not just a big pool you can swim in.
On the open ocean, you can hear the explosions of cannons
fired from a crumbling castle,
the roars of a dragon flying overhead,
or bawdy sailor songs echoing from a ship slicing through the waves.
You can go anywhere and can do anything.
You can choose your goal in life and fulfill it in any way you want.

Every decision you make could begin a new chapter
in the history of ArcheAge."

Now, what they lack, is... well, PATHFINDER. But as far as I can tell, this game will be the only sandbox competitor for PFO amongst a sea of titles that are simply designed to attract a different type of audience.

I think what ArcheAge is doing is setting the bar pretty high considering the media I've seen on the website which is not a bad thing. Personally, I'm really hoping PFO will be the game I call home :) It's nice to see 'sandbox' being taken more seriously again.

Goblin Squad Member

Click here to take the Survey

I'll share the results as soon as I can :)

Goblin Squad Member

My name is Deacon and I have been a role player and storyteller nearly all my life. Professionally, I come from a background in social media, SEO and Strategic Online Marketing.

Being a passionate actor and writer, I've more recently landed a job working for a gaming company as a creative lead writer for an upcoming children’s MMO. While it’s not what I’d prefer to be doing, I value the experience I am earning here.

I’ve been an MMORPG player for over a decade now and only now am I happy to see that someone is daring to tackle the challenge of creating a hybrid themepark/sandbox experience.

This is a very exciting notion to me and I wish Goblin Works all the best as I follow the development of this title over the coming years.

I intend on being a very active part of this community with the possibility of starting a podcast (Pathcast).

At this point, I’m in the very early stages of researching and setting things up so Pathcast is not 100%, but if and when it goes live I will certainly let everyone know.

I hope to:

  • Feature breaking news about PFO
  • Possibly feature interviews with the PFO team
  • Highlight PFO community members who are doing something great (fan art, websites, guilds, etc)
  • Discuss armchair MMO design philosophies
  • Discuss the community wishes for the game

…and hopefully more.

For now, I’m just excited about this development and look forward to learning a lot more as information becomes available.