Winter Klazcka

Dayana Elerye's page

167 posts. Alias of LadyGrayRose.


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Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

It's been great getting to play with you all.

Thanks for the time you've spent on us, Kaavek, and I hope your thesis goes well!


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Dayana throws the back of her hand over her mouth as Zalindra falls to the floor, flinching away from the beast. She glances to the still-standing members of the steadily-dwindling party, then back to the dog. She takes a steadying breath and attempts to weave a curse over it.

Will Save (DC 14) vs. Evil Eye: 1d20 + 1 ⇒ (14) + 1 = 15 → The dog makes its save! Its AC is reduced by 2, down to 11, for only 1 round, instead of 7.

She then takes a step back.


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

"Just a bit..." Dayana says lowly, poking her head into the room after Zalindra.


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

It's been nice having you, Jathal! I hope your health gets better!


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

In a quiet voice, Dayana asks, "Can anyone listen for anything at that door?"


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Hugs and kisses hoping you feel better soon, Jathal!


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

We still here, folks?


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Knowledge (Arcana) - Bag: 1d20 + 8 ⇒ (9) + 8 = 17
Spellcraft - Bag: 1d20 + 8 ⇒ (10) + 8 = 18
"I don't know what that is..."

Knowledge (Arcana) - Scroll: 1d20 + 8 ⇒ (14) + 8 = 22
Spellcraft - Scroll: 1d20 + 8 ⇒ (15) + 8 = 23
"Bit of a complicated pickle, this one, but, this page is for a comprehend languages spell, this page is for a silent image spell, and this one is for a darkvision spell."

Knowledge (Arcana) - Vial: 1d20 + 8 ⇒ (10) + 8 = 18
Spellcraft - Vial: 1d20 + 8 ⇒ (5) + 8 = 13
"Conjuration, again, but I couldn't tell you exactly what it is. Probably another healing potion... probably. But, then, it might not be."


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Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Dayana can cast Detect Magic on the items Zalindra looted.


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Dayana reslings the longbow over her chest, hanging back and crossing her arms over her chest. "That was..." She sighs and shakes her head. "Horrible."


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

After taking a quick second to roll her aching shoulder, the changeling once more attempts to draw back the bowstring and successfully shoot at a target...

Longbow Attack: 1d20 - 2 ⇒ (18) - 2 = 16
Longbow Damage: 1d8 - 1 ⇒ (7) - 1 = 6

The arrow flies in Lord Rivenroar's direction.


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

I'm fine with the posting rate as well.

@Morgrym: Feel better soon!


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Eyes widening as Cecilia falls, Dayana gasps. She hurriedly nocks an arrow to the bowstring and draws it back...

Longbow Attack: 1d20 - 2 ⇒ (5) - 2 = 3

Cursing colorfully, she takes a step away.


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

The changeling steps further into the room and tries this bow thing again...

Longbow: 1d20 - 2 ⇒ (7) - 2 = 5

If the situation were less dire, she would have pouted. As is, she settles for hissing and rolling her shoulder with a wince.


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Dayana's position on the map seems to have reverted from where I placed her. Weird. Must have had an internet hiccup that hadn't quite registered with the site. I put her back where she belongs.

Arms aching terribly, Dayana takes aim for Green.

Longbow Attack: 1d20 - 2 ⇒ (7) - 2 = 5

And doesn't even manage the draw the bowstring all the way back before grunting in pain and loosing.


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Dayana weaves her way around her allies, readying her bow as she goes. Although getting the feeling that her unblunted arrows will do little against the skeletons, she also gets the feeling she has even less chance of hitting the other undead in the room with Celia providing cover.

Longbow vs. Skeleton (Green): 1d20 - 2 ⇒ (2) - 2 = 0

... not that she even manages to hit the skeleton, though.


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Dayana narrows her eyes at the elven skeleton and brings up her longbow to take aim...

Longbow Attack: 1d20 - 2 ⇒ (13) - 2 = 11

But she misses.


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

The changeling makes her way into the room, darting around the corner past Aelion.


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Dayana accepts the pepper shaker, smiling down at it before tucking it into her satchel. Beledia, still inside the bag, is not terribly amused and slithers around the small figurine.


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Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Spellcraft: 1d20 + 8 ⇒ (19) + 8 = 27
Spellcraft: 1d20 + 8 ⇒ (14) + 8 = 22
Spellcraft: 1d20 + 8 ⇒ (7) + 8 = 15Knowledge (Arcana) to ID school: 1d20 + 8 ⇒ (12) + 8 = 20
Spellcraft: 1d20 + 8 ⇒ (16) + 8 = 24

"Let's see... an oil for temporarily enhancing one's weapon to function as magical...; a minor healing scroll...; not sure what that one is, but it's transmutation...; a scroll to enhance one's jumping capabilities..." She shrugs. "I'm sure we'll find a use for them." Finished speaking, Dayana's attention turns to staring silently but longingly at the piece of cat kitsch for just a brief moment before she snaps herself out of it and goes to join the group readying to move on.


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Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Dayana will go ahead and cast detect magic on the items Zalindra has uncovered.


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Dayana wordlessly looks to the bard bearing the wand at Jathal's inquiry.


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Dayana flexes her jaw, then her fingers, as she eyes the remaining goblin. She adjusts her position, coming up in front of Cecilia before working on taking another shot with her longbow.

Longbow Attack: 1d20 - 1 ⇒ (18) - 1 = 17
Longbow Damage: 1d8 ⇒ 6

The bard's song seems to embolden her quite well, or at least enough to counteract her noodle-arms. "Encircle the damn thing so it doesn't escape!"


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Dayana hisses with distaste as she watches Morgrym hit the ground and Cecilia unsuccessfully flail with her whip. The Changeling retrieves the longbow from her back, takes aim, and...

Attack: 1d20 - 2 ⇒ (4) - 2 = 2

... misses wildly. Her noodle arms simply weren't meant for bows.


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Dayana turns her baleful gaze to the hobgoblin.

Will Save vs. Evil Eye: 1d20 + 1 ⇒ (11) + 1 = 12 Hobgoblin's AC is reduced by 2, down to 14, for 7 rounds!


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Dayana blows a hard exhale through her nose. She carefully works her way to the mouth of the room and focuses a cold, hard glare onto the blue-capped goblin.

Will Save vs. Evil Eye: 1d20 - 1 ⇒ (17) - 1 = 16Success for partial effect! Goblin (Blue)'s AC is reduced by 2, down to 14, for 1 round!

Move up 20ft.; use Evil Eye.


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Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Priestess... witch... I know a False Focus-using Hex Channeler witch build that alleges 'Same Difference' to the notion.

That said, the witch we rescued was downstairs. This priestess seems to be up some stairs. But, then, there are a lot of stairs in this place.

Dayana hums and nods, "The quicker we find the last of the prisoners, the quicker we can be out of this place. —And get them back to safety in Brindol, of course."


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Knowledge (Local): 1d20 + 4 ⇒ (10) + 4 = 14

Dayana looks over the alchemist with a grimace, trailing after Zalindra like a shadow.


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Dayana has never known an insect to care much about her hexes, and is still feeling rather boxed in in the confines of the thoroughly-filled hallway. And the others seem to have it well in-hand. She opts to avoid getting in the way.


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

"I doubt they'll explode and kill us all," Dayana offers to Cecilia. "But don't quote me on that."

She flexes her fingers, eyeing the fray, but is too far from any centipedes to attack unless someone moves up. Nor can she really see most of the bugs.


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Knowledge Arcana: 1d20 + 8 ⇒ (13) + 8 = 21

Dayana nods, then recites what the runes read to the rest of the group: "Von Jallach, Magister Emeritus. So I suppose this is his tomb."


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Dayana offers the rest of the group a small wave as their paths converge by the entrance. "Not dead, I see. That's good." She nods, appreciatively. A curiously appraising look is turned onto Zerriksa, but the elderly woman doesn't seem to have charmed or harmed the changeling's recently-obtained companions—in fact, they look haler than they did before... and so Dayana's attention turns to Cecilia at the head of the group. "I take it you are planning on delving further into the depths, judging by how intently everyone is checking out that door?"


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

As Dayana continues ushering the liberated prisoners to safety (no doubt a wearily slow process), she isn't sure whether the lack of screaming from her allies who chose to stay behind and investigate the woman in the circle should be comforting or not. She keeps her gaze fixed to the floor.


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Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Happy Thanksgiving everyone!


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Dayana knows better than to argue with a determined dwarf, merely offering Ingra a weary look as the dwarf vows to stay behind and fight before helping usher the injured forth.


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Dayana shrugs at Cecilia's assessment, "If you are certain, then. Let us be out of this evil place."


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

"If you want, I can try to identify what that woman is doing... if it is particularly dangerous. But I really do advise leaving if it doesn't need to be stopped."


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

"I'm not certain it would be wise to go on in this state with so many injuries, nor am I certain it would be wise to camp out inside this crypt. We may simply need to leave as soon as our injured are stable enough to move, and ensure the survivors we've already rescued make it back to Brindol.

"Do we have any of the potions left?"


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Chewing at her tongue, Dayana nocks another arrow to the longbow and strains to pull back the string.

Longbow Attack: 1d20 - 2 + 1 ⇒ (1) - 2 + 1 = 0

The changeling narrowly avoids slicing her hand open on the string as she fumbles the arrow and the sinew snaps forward prematurely. Even still, she winces and takes a scant few seconds to inspect the (blissfully minor) nick on one of her fingertips. Despite her wretched luck with the attempt at using a weapon, she seems unwilling to close the distance that is preventing her from launching a barrage of hexes at the creature.


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

It's nice having electricity and internet, again...


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

"We need to get the one attacking Aelion and Zalindra down," Dayana utters, begrudingly reaching to pull her bow free. One of her dwindling supply of arrows is pulled free of her quiver, and she takes aim for the Red drake....

Longbow Attack: 1d20 - 2 + 1 ⇒ (2) - 2 + 1 = 1

Dayana frowns.


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Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

As a little mass-post for the games I'm active in: As some of you may know, I live in Georgia and Hurricane Michael is inbound for us. Exciting! After the storms from Irma it took about 3~ days to get electricity and internet back, so if I don't check in after Wednesday assume I am without power and may be for a few days, and bot me freely so I don't hold things up.

(and don't worry about me, I stocked up on delicious things like chocolate-peanut butter protein bars, fresh fruit, cookies, and cheese crackers, as well as a probably excessive amount of bottled water. And books. Remember folks: the more you prepare for a long-term power outage, the less likely it is to happen.)


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Some would say that discretion is the finer point of valour, and Dayana would certainly agree with such a summation. Still, it seems as if everyone else is going down the pit, so the witch winces, takes a steadying breath, and grabs onto one of the ropes to help herself down.

Climb: 1d20 - 1 ⇒ (13) - 1 = 12

She does, however, remain cautiously behind her allies.


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

In your defense... they both look exactly alike!


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Dayana comes up behind Zalindra and fixes an ornery look on one of those nasty rats. Horrible pests...

Will Save vs. Evil Eye: 1d20 + 1 ⇒ (5) + 1 = 6 • Rat (Green)'s AC is reduced by 2, down to 8, for 7 rounds!


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Spellcraft (Blade): 1d20 + 8 ⇒ (20) + 8 = 28
"An enchanted blade; a worthy weapon for a melee combatant, or a valuable treasure to sell. You know, if we're robbing graves for a dead knight's burial goods."
Translation: +1 Bastard Sword.

Spellcraft (Tonic): 1d20 + 8 ⇒ (13) + 8 = 21
"And these beauties are healing potions."
Translation: Potions of Cure Light Wounds.


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Dayana nods over to Zalindra and casts Detect Magic to look over the assorted grave goods. Not that she seems terribly pleased about the looting going on at present.


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

Posting just to check in as still-here~

And yeah, that forum outage was something fierce.


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

"I agree with Jathal. Our mission here is to rescue the prisoners and escort them to safety, not loot a crypt or delve into ancient history."


Female Changeling Witch 1 | 7/7 HP | AC 17, T 12, FF 15, CMD 11 | Fort +1, Ref +2, Will +2 | Init +6 | Senses; Darkvision 60ft., Perception +0 (+2 when in arm's reach of familiar) | Active Buffs: Mage Armor

"That... is an immense leap in logic. Can you not read the language? There is nothing about sacrifice in there."

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