| Dave Leach |
Hello PFS folks,
I'm about to join a local PFS campaign and I'm interested in rolling a Rogue. Despite hearing lackluster things about Rogues in general, I'm sticking to my guns as they've always been my favorite class. I may dip into a Fighter or a Ranger archetype at some point along the way, but I'm not sure when, or which one.
I'm not gunning for max DPR, but I am hoping to create a surgical striker, a Rogue that can run in, spike a ton of damage (and crit and/or talent effects), and get out without getting himself killed. I'm looking at a Scout/Bandit mix, for Ambush at 4th level and Skirmish at 8th. Spring Attack sounds like fun, as does the Rogue talent Fast Getaway, maybe Lunge/Monkey Lunge. Pretty much anything that will get me in, drop a big hit and get me out. Feats that allow for additional movement, anything to disengage me from combat.
I'll otherwise be a skill monkey and likely a party face, a Swiss army knife type of character. I don't expect to carry the team with my combat prowess, but I'd certainly like to contribute.
I'm not overly familiar with PFS. Any tips? Suggestions? I've heard there's an "Agility enhancement" that can make a Rogue's life a little easier. Anything else I should know about?
Thanks in advance!