Aldern Foxglove

Darwyn Tafare's page

172 posts. Alias of vagrant-poet.


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Agh. The college internet is gone, I've hiked to the library to get on now, and I've too much study to catch up. My internet should be fixed monday, at which point I'll catch up properly, I'm very sorry for this.

With exams getting close, I may have to follow Samson's lead, which is a damned shame, but I'm getting very short on time, and a new pleyer who knows the system would be far more engaging.


I had put up a post. It seems its been eaten. I have huge connectivity issues at the moment. Could you use an attack spell for me, I'll try to get my shit sirted out properly. Thanks!


1d20 + 14 ⇒ (11) + 14 = 25


'Stay strong valiant pitons! That said, I'll go through the portal last!'


Sorry, college is hectic and I keep not getting the updates to this thread. Is darwyn true? Can I magic missile my way through?


Nature roll, is this stupid? 1d20 + 8 ⇒ (2) + 8 = 10

'Stand back! I'll try and burn the fungus out of the way.'

Darwyn calls on his magical reserves and unleashes a pillar of flames appears in the hallway. Scorching burst, if it works I'll keep using it. As its at-will.


Darwyn collects the residue with great care and turns to his companions.

'Right! Lets get out of here, I'd rather not stay near the fungus for long!'


'Well I rather meant- The suppor- Nevermind! A pleasure to have you with us! You find anything interesting Norrin? I'm eager to not stay in one place for too long. I don't like the idea of things finding us here.'


How many do I prepare a day, its encounter powers I prepare isn't it? Or was it dailies? Not at my book at the moment.


Darwyn brushes himself off after the battle. Then beams at the newcomer.

'Good day Akemi, you are our cavalry I suppose? A pleasure to meet you, a fine servant of what we call Ioun! Shall you be accompanying us for awhile? It will only get more dangerous, though you seem well equipped for that!'


Seems solid. I'll ask as I go along!


As lame and noobie tastic as it make me, thank you. That saves me a lot of bother! I'm just not a huge 4e buff, and the rules are just close enough to confuse me sometimes. And level 13 is fairly involved!


I'm liking the idea of a wizard. And its in the first PHB, thats a pro.

I'd like do just do some damage from range, or fairly straightforward special effects.


Oh! MY bad! Archery it is!

Darwyn shifts to H19, and takes out his longbow. Shooting at the swarm.

1d20 + 11 ⇒ (10) + 11 = 21 vs. AC
1d10 + 3 ⇒ (2) + 3 = 5

hp 57/84; surges 3/10


Does Darwyn have any a abilities that can even affect the Swarm?


Darwyn takes a deep breath, steadying himself and trying to stop feeling the swarm on his skin.

Second wind!


I'll risk them and move back to beside Norrin. Need out of that aura.


Vicious mockery? Can a swarm take psychic damage?

Darwyn takes a step back and unleashes a stream of magic leaden profanity at the swarming insects.

1d20 + 14 ⇒ (12) + 14 = 26 vs. Will
1d8 + 8 ⇒ (7) + 8 = 15, -2 to attacks

Save: 1d20 ⇒ 12


Vicious mockery? Can a swarm take psychic damage?

Darwyn takes a step back and unleashes a stream of magic leaden profanity at the swarming insects.

1d20 + 14 ⇒ (13) + 14 = 27 vs. Will
1d8 + 8 ⇒ (6) + 8 = 14, -2 to attacks


1d20 ⇒ 2 C'mon luck!


I never got the updates for this. Very sorry.

Darwyn tries to swings his blade into the swarm, hoping it has some affect.

[i]guiding strike[/dice] vs. S2
1d20 + 15 ⇒ (12) + 15 = 27 vs. AC
1d8 + 8 ⇒ (6) + 8 = 14 and -2 to AC TEOMNT


Durh! Here goes!

S1: 1d20 + 14 ⇒ (1) + 14 = 15
S2: 1d20 + 14 ⇒ (15) + 14 = 29

1d8 + 8 ⇒ (8) + 8 = 16


Darwyn will move to I14, then use shout of triumph.

1d20 + 14 ⇒ (9) + 14 = 23 vs. Fort.
S1: 1d8 + 8 ⇒ (4) + 8 = 12
S2: 1d8 + 8 ⇒ (1) + 8 = 9
Norrin may slide 3 squares.


Changing his focus, Darwyn directs his socrn towards the Blademaster.

Vicious Mockery 1d20 + 14 ⇒ (6) + 14 = 20 1d6 + 8 ⇒ (4) + 8 = 12 psychic damage, and the target takes a –2 penalty to attack rolls until the end of Darwyn's next turn.


Sorry, got seperated from any internet!

Darwyn uses vicious mockery on S2.

1d20 + 14 ⇒ (2) + 14 = 16 vs. Will
1d6 + 8 ⇒ (5) + 8 = 13 and -2 penalty to attacks.


If I still get the OA:

1d20 + 10 ⇒ (18) + 10 = 28
1d8 + 8 ⇒ (5) + 8 = 13; -2 to AC until next turn


Darwyn steps forward to I9 and attacks Z1 with victorious smite!

1d20 + 17 ⇒ (8) + 17 = 25 vs. AC
2d8 + 8 ⇒ (6, 2) + 8 = 16
[ooc]Norrin can make an attack with +3 to hit and damage[/dice]

hp: 84/84
Encounters Used: victorious smite


'Ho! Crusader! You choose a good place to come to fight evil!' Darwyn says as he begins reaching for his rapier.


Darwyn leaps into action, racing forward to face the fey.

Double move to K9!


'If its not one thing its another!'

Init: 1d20 + 13 ⇒ (15) + 13 = 28


Hiya Fabes! I'm your freindly local bard! Welcome to the party and the PAHTAY!


'Grey is safe. Green and purple are dangerous, but forward. If anyone wants out this is the time. Otherwise I'm all for green with Lyan.'

Neat way to put Darion in limbo?


'Which portal will bring us to our intended destination?' I mean which one goes further in the adventure, isn't a sidestep.

'Which portal is the most dangerous?'


Darwyn uses hand of fate.

Which portal will bring us to a safe place in a survivable manner?


I think we'll have to look for someone. Its a pity, but has been some time. And you DMPCing is not good for continued fun for everyone. I don't know anyone in particular though.


Definately! Huge kudos to Rev. This has been a very consistent pbp game, and while its also been awesome. I know from my own attempts that consistency in a pbp is the product of hard work on the GM's part! So a humongous thanks to you for making my 4e experience very enjoyable!

'Yes, I think it's time to get magical advice.'

Darwyn begins to set up the ritual to call the hand of fate.

'If anyone else has disgardable items, testing the other portals might lower the number of questions I need to ask. We only get three.'


'Or! Or I could use hand of fate again.'


Norrin Axebeard wrote:
** spoiler omitted **

Absolutely! Your a great pbp GM!

Darwyn sighs loudly and shrugs.

'Jumping through it is though! Anyone want to volunteer? You can pick your poison, or portal case.'


'Great work Norrin! When this place gives us options a, b or c. We should choose d!' Darwyn smiles.

'Then again,' his smile fades 'What if that's what they want us to do?'

He's silent for a minute before saying.

'Dammit, we don't have any information about them. I'll try figure out more, if it doesn't work I say we try the new portal first.'

Arcana:

Middle Door: 1d20 + 15 ⇒ (5) + 15 = 20
GreyMistDoor: 1d20 + 15 ⇒ (6) + 15 = 21
NewDoor: 1d20 + 15 ⇒ (8) + 15 = 23


'This one at least seems to lead to another plane. We had best be very careful, hopefully its two-way. In which case who wants to tie on a rope and go metaphysically spelunking?'


After the short break Darwyn stands up and has a look at the portal to se what he can decipher from them.

Arcana: 1d20 + 15 ⇒ (11) + 15 = 26


'Well isn't this place just full of fun little twists and turns!' announces Darwyn as they see the thre portals.

'I wonder if we can stop to catch our breaths for a moment, the rain and pain are wearing me down a little?'

Just gonna use some healing surges. I'm starting to run low!


Darwyn Tafare wrote:

Sorry! Misunderstood!

1d20+8
1d20+8
1d20+8

1d20+8
1d20+8
1d20+8
1d20+8
1d20+8

rerolls:

1d20 + 8 ⇒ (4) + 8 = 12
1d20 + 8 ⇒ (8) + 8 = 16

vs. 20
1d20 + 8 ⇒ (14) + 8 = 22


Sorry! Misunderstood!

1d20 + 8 ⇒ (1) + 8 = 9
1d20 + 8 ⇒ (5) + 8 = 13
1d20 + 8 ⇒ (1) + 8 = 9

1d20 + 8 ⇒ (19) + 8 = 27
1d20 + 8 ⇒ (16) + 8 = 24
1d20 + 8 ⇒ (12) + 8 = 20
1d20 + 8 ⇒ (17) + 8 = 25
1d20 + 8 ⇒ (1) + 8 = 9


'Well damn, that put me to shame. Here goes I guess,' Darwyn announces before he makes a run for it.

1d20 + 8 ⇒ (13) + 8 = 21
1d20 + 8 ⇒ (11) + 8 = 19
1d20 + 8 ⇒ (1) + 8 = 9, fails!
5 damage!


'This won't be easy. The chamber obstructs our passage, and worse, it harms us while we remain within. Who's a could sneak? Maybe they could go first?'


'Hmm,' Darwyn moves to the front of the group and walks closer to the runes.

1d20 + 15 ⇒ (2) + 15 = 17

Sorry! Exam season and all that! If I'm more than a day slow, DMPC me.


'...On second thought. Left is a silly place. Let's go right.'


'Left, may as well cosse and go quickly. This tunnel is not pleasant,' Darwyn pipes up from near the back.


Rev DM wrote:

Urk. Not great ... but, this is a group check. You won't take full damage if you do fall. Wait for Darion and Levana to roll before you panic.

Everyone will take the 3d10 necro for passing through the necrorain waterfall, but if one of Darion or Levana make the DC21 Athletics, you all make the climb.

Come on guys! I'm the only one with raise dead!