Male Tengu Gunslinger (Musket Master) 1 Hp: 10/12 AC 15 F +3 R +5 W +2 Init +5 Per +8
"I'm not sure what uniform could conceal the fact there is a tengu among you. Dakka shrugs. "But if we are to make a morning raid I may have to slink of with my share of the captured goblin trinkets to the Dusk market and buy a few more cartridges."
Male Tengu Gunslinger (Musket Master) 1 Hp: 10/12 AC 15 F +3 R +5 W +2 Init +5 Per +8
Dakka eyes a beet dubiously, tapping at it with his beak. He bobs his head at the gnome."Tengu mingle very little in Westcrown these days. We are familiar with your people however. We respect that your people too live far away from where you once called home, farther than even us."
Male Tengu Gunslinger (Musket Master) 1 Hp: 10/12 AC 15 F +3 R +5 W +2 Init +5 Per +8
Hmm, for my people something like "Warmers of the Roost" or "Bright Object Holders" would be most inspiring, but I suspect that will not be true for everyone. I would avoid including an explicit political sentiment into your moniker. I suggest something that implies a philanthropic agenda would be best. Dakka speaks while hunting around for the leftovers Janiven mentioned.
Male Tengu Gunslinger (Musket Master) 1 Hp: 10/12 AC 15 F +3 R +5 W +2 Init +5 Per +8
Dakka takes sometime to wash, fretting dismally over the condition of the dye job on his feathers. After he's done he slips into the common room, doing his best to nab some victuals and eavesdrop on the ongoing conversation without attracting attention.
Male Tengu Gunslinger (Musket Master) 1 Hp: 10/12 AC 15 F +3 R +5 W +2 Init +5 Per +8
Dakka grabs the rings off the fallen goblin. He's not familiar with the goblin's weapon but he snags it to be on the safe side. Perhaps it is worth a few coins. "Indeed. The only thing better than leaving this sewer would be to have never been here."
Male Tengu Gunslinger (Musket Master) 1 Hp: 10/12 AC 15 F +3 R +5 W +2 Init +5 Per +8
Dakka's magpie instincts are activated by the sight of shiny objects!
Perception Chest: 1d20 + 8 ⇒ (9) + 8 = 17
Male Tengu Gunslinger (Musket Master) 1 Hp: 10/12 AC 15 F +3 R +5 W +2 Init +5 Per +8
Dakka hisses
Move:
Draw Musket. Standard:
Musket g1: 1d20 + 5 ⇒ (16) + 5 = 21 vs. touch AC Damage: 1d12 + 1 ⇒ (2) + 1 = 3 tracking resources: Dakka has 6 shots left
Male Tengu Gunslinger (Musket Master) 1 Hp: 10/12 AC 15 F +3 R +5 W +2 Init +5 Per +8
Isn't reloading a light crossbow a move action? I think Yuron could have taken a shot there. Dakka takes a moment to reload his weapon. "Yes we must move swiftly. I hope that last one is not bringing friends." To Morosino ~
Male Tengu Gunslinger (Musket Master) 1 Hp: 10/12 AC 15 F +3 R +5 W +2 Init +5 Per +8
move:
none standard:
Weapon reloaded Dakka expends another precious shot at one of the foul creatures. musket (g2) : 1d20 + 5 ⇒ (12) + 5 = 17 damage: 1d12 + 1 ⇒ (1) + 1 = 2 A glancing hit.
Why won't they just die already?
Male Tengu Gunslinger (Musket Master) 1 Hp: 10/12 AC 15 F +3 R +5 W +2 Init +5 Per +8
Dakka caws in triumph at having hit the goblin. He produces an alchemical cartridge from his belt pouch and tears the power compartment with his beak beginning the process of reloading his weapon. move:
None. standard: reload musket
Male Tengu Gunslinger (Musket Master) 1 Hp: 10/12 AC 15 F +3 R +5 W +2 Init +5 Per +8
"Goblins!" Dakka hisses in frustration. "This sewer is better populated than half the districts in Westcrown!" Move:
With infinite irritation and disgust Dakka steps into the water in order to move to e5 to allow the others to reposition themselves, drawing his musket as he does so. Standard: Dakka is worried about attracting the attention of Hellknights but he reasons it would be very difficult for them to track the location of a single gunshot echoing through the tunnels. He fires at goblin g1
bab 1 + 3 dex + 1 point blank shot
Male Tengu Gunslinger (Musket Master) 1 Hp: 10/12 AC 15 F +3 R +5 W +2 Init +5 Per +8
Dakka appears momentarily paralyzed with dismay as he inspects the goo on his feathers. There is no mammalian equivalent for the avian noise of disgust he makes. "You are right Doran." he says with a sigh."However grotesque the way ahead may be, it's still probably better than the Order of the Rack." Dakka hurries to help Doran clear the way.
Male Tengu Gunslinger (Musket Master) 1 Hp: 10/12 AC 15 F +3 R +5 W +2 Init +5 Per +8
Move:
Wedged where he is Dakka will stay put unless the back ranks make room and Doran indicates he wishes to withdraw from the wall, or if Phaedra wishes to swap places to move within range with her glaive. Standard Action: Dakka shouldered his musket and drew his club to help clear out debris. He will hold an attack with his club as a ready action in case any Torbles move within range, attacking the first that flanks Doran.
Attack Roll1d20 + 1 ⇒ (14) + 1 = 15
Male Tengu Gunslinger (Musket Master) 1 Hp: 10/12 AC 15 F +3 R +5 W +2 Init +5 Per +8
Dakka sighs. Tengu, always picking through trash. He shoulders his musket and bends to help the others, using his club as a lever if need be. "Keep a wary eye for what might be on the other side. Maybe toss a light-pebble when we have an opening?"
Male Tengu Gunslinger (Musket Master) 1 Hp: 10/12 AC 15 F +3 R +5 W +2 Init +5 Per +8
Perception1d20 + 8 ⇒ (10) + 8 = 18 Dakka slips through the hatch and hurries down to the door. He accepts the potions from Janiven and stows them in his pack. With a solemn nod to Janiven he readies his musket and quietly follows Doran and Phaedra through the door. rolls: 1d100 ⇒ 86 perception 1d20 + 8 ⇒ (18) + 8 = 26 perception 1d20 + 8 ⇒ (12) + 8 = 20 perception 1d20 + 8 ⇒ (5) + 8 = 13 perception 1d20 + 8 ⇒ (6) + 8 = 14 perception 1d20 + 8 ⇒ (10) + 8 = 18 perception 1d20 + 8 ⇒ (1) + 8 = 9 perception 1d20 + 8 ⇒ (2) + 8 = 10
Male Tengu Gunslinger (Musket Master) 1 Hp: 10/12 AC 15 F +3 R +5 W +2 Init +5 Per +8
Dakka has a fierce gleam in his eye. "Well, we're all confederates now, whatever our intentions may have been. Quickly uncover the hatch, if they breach the door in the mean time I will make them think twice about entering. Does anybody have caltrops?"
Male Tengu Gunslinger (Musket Master) 1 Hp: 10/12 AC 15 F +3 R +5 W +2 Init +5 Per +8
Perception 1d20 + 8 ⇒ (14) + 8 = 22 "Yes if it is dottari they must not find the boy, but they must not know conspiracy was occurring here either. They should be deceived if possible, fled otherwise." Dakka looks sideways at Janiven. "That will depend on why they have apprehended your friend, and whether they can tie him to you."
Male Tengu Gunslinger (Musket Master) 1 Hp: 10/12 AC 15 F +3 R +5 W +2 Init +5 Per +8
Perception 1d20 ⇒ 9 + 8= 17 -- To Siliquai --
--To the group at large--
Male Tengu Gunslinger (Musket Master) 1 Hp: 10/12 AC 15 F +3 R +5 W +2 Init +5 Per +8
Dakka scoops up some stew and begins to eat cautiously at first, then ravenously, he was truly not sure where his next meal was coming from. Wine presents a greater challenge for a tengu, requiring him to awkwardly dip his beak into the cup. *Bawk!* -- The tengu equivalent of a burp is a kind of high pitched squawk. "I appreciate your generosity. Full bellies are rare in the rookery these days."
Male Tengu Gunslinger (Musket Master) 1 Hp: 10/12 AC 15 F +3 R +5 W +2 Init +5 Per +8
The little tengu unlimbers his musket so he can sit and hops into a chair, weapon cradled in his arm. He looks around with birdlike rapidity, his gaze fixing and alighting from patron to patron. "My name is Dakka. I am a son of the tengu rookery." To Yuron. "If your time here has already been hard, I am sorry. Dread and fear walk openly in our streets." "I am here because Janiven has said to me she would take back the city. I wonder from who?" Dakka cocks his head to the side again. "And for who?"
Male Tengu Gunslinger (Musket Master) 1 Hp: 10/12 AC 15 F +3 R +5 W +2 Init +5 Per +8
Dakka only nodded at the strange woman as she walked away, but he continued to stare thoughtfully in her direction for a while after. Dakka arrived outside Vizio's early and spent some time scouting the environs, noting the comings and goings of patrons and watching the flow of activity in the area. A few minutes after four he approached the entrance and slipped in as unobtrusively as he could. "Out of respect for your actions yesterday, I have come." His voice is high and raspy. He looks around and cocks his head to the side."Are these your free-thinkers?"
Dakka
Looks like this one has really brought out the gunslingers. I may as well add mine to the mix. Background:
In the cities around the Inner Sea tengu often reside in "rookeries" nestled within the more rundown portions of larger human communities. In it's diminished state Westcrown is a natural place for a rookery, offering a home for migrating tengu seeking respite from the lawlessness of the Shackles. With their sometimes deserved reputation for thievery tengu in Westcrown mostly stay quiet and keep thier heads down, but that doesn't stop trouble from finding them. The miniority status of Tengus has made them a frequent target for extortion and intimidation from Westcrown's criminal element, and they find little sypmathy from the authorities. The tengu are not helpless however, they have
Clever artisans in the rookery have restored a junked musket to
Appearance:
Dakka is 4'9" tall. He has black feathers and a curved black beak. He typically applies red and blue dye to the tips of his feathers and likes to glue little decorative stones and cheap glass jewels to his leather armor in a spiral pattern in order to honor the tengu patron deity by evoking the image of a hurricane. Lucky Dice: 1d20 ⇒ 16 |