Bard 2 | HP 15/15 | AC 16 | Sword +0 d8+1-1, 19=disarm | Bow +3 d8+2
About Daivid Bowgart
He goes by "Daivid Bowgart" and is "a dungeon explorer, folk hero & handsome fellow." Whoever who knows any of his other personas, and is alive, should consider himself fortunate. Member of an assassin's guild spanning 16 different planes, though (due to guild snafus, to his annoyance) he's yet to have left his own. He has some influence in Murian politics (under another name), and Fort Enterprise is a place for him to lay low from his guild after making too much of a name for himself outside the guild.
HP 15
Str 8 Dex 15 Con 13 Int 15 Perc 10 Will 6 Cha 15
Luck 11
AC 16
Attack Bonus +1
Skills: Apothecary (Int), Deception (Cha), General Lore (Int), Insight (Int/Perc), Leadership (Cha), Stealth (Dex), Traps & Locks (Dex). From class: Advantage on Persuasion, Gather Information, and performances to entertain or inspire; from armor: -2 Move Silently & Swim
Reroll pool: 1
Background: Assassin
Equipment: Long Bow (1d8), Longsword (1d8 +1 damage if used two handed. On a natural 19 to hit roll, you disarm your foe), Medium Armor, Backpack, flint and steel, 10-foot pole, 50-foot hemp rope, torch, 40 arrows, 62.9 gp + 6 gp owed by Stauntram
Inspire Greatness
Your unifying presence inspires the party to moments of greatness. You begin an adventure with one use of this ability per level. You may regain expended uses by taking short or long rests (see page 56).
When you use this ability (no action cost), provided an ally is within 120 ft and can see or hear you, you may grant your ally a bonus equal to your Cha modifier on one roll. You may choose to use this ability after seeing the result of the roll. You may use this ability on your own rolls provided you can see or hear an ally within 120 ft.
Silver Tongued
Bards have the gift of the gab and are skilled in the art of soliciting rumours, gossip and other information. You have advantage when taking actions related to the Persuasion or Deception skill (choose one) and Gather Information, and when conducting performances to entertain or inspire.
Bardic Knowledge
By 2nd level, your studies have earned you an ear for languages and a wide knowledge of different cultures. You may make a Cha check to understand or communicate in a language you don’t formally know (speaking in short sentences and comprehending the gist of what is said or written). Additionally, you have advantage when recalling lore relating to history, culture (including myths and legends) and etiquette.
S&W:
DAIVID BOWGART
Level 1 Neutral Assassin
Str 13 Dex 13 Con 12 Int 13 Wis 7 Cha 11
To-Hit Bonus: +0 (+1 missiles)
Age: 26. HP: 6. AC: [14]. SAV: 15. Move: 12. XP Bonus: 5%
Armor: Leather armor, shield. Weapons: Bastard sword [1d8], short bow [2x1d6]
Equipment: Backpack, flint and steel, 10-foot pole, 50-foot hemp rope, torch, 40 arrows
Encumbrance: 52/85 (before move impacted)
Money: 33.79 gp
Languages: Common, Dwarven, Giant (+Ogre), Goblin (+Orc)