Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
Spellcraft: 1d20 + 5 ⇒ (11) + 5 = 16 Knowledge (history): 1d20 + 9 ⇒ (8) + 9 = 17
Perception: 1d20 + 3 ⇒ (4) + 3 = 7
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
Daffy's controlled water lashes out, flanking with Sarq. Waterstrike, flanking: 1d20 + 8 + 2 ⇒ (2) + 8 + 2 = 12
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
Reflex: 1d20 + 8 ⇒ (19) + 8 = 27
"What the heck is that?!" Whatever it is, Daffy would like it quite a bit better if it were blind, so once again he waves his hand and causes a bloom of sparkly gold glitter to erupt in the water, coating the newcomer without getting any of his allies. As he does, a strange harmony emerges in his spell, causing his water snake to dissipate and a new, scarier one to appear next to the new creature. Move forward 20ft, casting glitterdust (DC 17 Will save negates blindness), using Harmonic Spell to save a round of bardic performance and to switch to a new watersong as a swift action.
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
Name: Daffy Johns
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
Daffy moves forward and starts his own song, causing the water behind the yellow wight to firm up into the form of a writhing snake! Watersong to control two squares behind the yellow wight.
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
Daffy moves forward and takes aim at the yellow creature with the heavy underwater crossbow we found earlier. Attack: 1d20 + 6 ⇒ (13) + 6 = 19
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
Knowledge check: I'd like to know what they are and something about their special attacks. Daffy's surprise round action is to cast glitterdust on the red and yellow creatures. DC 17 Will save or be blind.
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
Knowledge (religion): 1d20 + 7 ⇒ (9) + 7 = 16
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
Daffy makes eye contact with his allies to make sure they realize he's doing it, then opens the doors and jumps back, peering around one of the open doors into the room beyond.
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
Daffy moves to examine the doors in the middle.
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
"Huh. Any of y'all know what kinda writing this is?" Linguistics to decipher: 1d20 + 6 ⇒ (3) + 6 = 9
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
Daffy follows Blackjack into the room and looks around.
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
I can cast it again if someone else needs it. "Let's hold off on that, Nixie. Maybe we can make a dramatic entrance once we size up the audience." Daffy's ready to go.
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
@Blackjack: did you want slipstream? @Sarq: It should still be going (it's 10min/level). Kate says its only took a few minutes to get down here.
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
"Say, that's a good idea, Nixie! Blackjack, how'd you like one a'them?" Daffy casts heroism on Blackjack as well, if he does not object. This duplicate bard thing is hilarious. "Would you like any magical swimming help as well?" I can't remember if you already did something to get a swim speed, but Daffy will cast slipstream on you as well, if you'd like.
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
"From the inscription, it sounds like trapping him was the best they could do, and even that took three of them sacrificing themselves to do so. Look here, it says: The creature kept inside here went by the name Falehetu in life. After losing a match to a monk of Unbreaking Waves, he used forbidden techniques to create a tsunami, which destroyed our monastery, taking many lives and sending the wreckage of the buildings into the sea. We chose to start rebuilding the monastery beneath the waves, embracing the inspiration of the marids. Falehetu returned, but this time as an undead horror, swearing vengeance on the House of Unbreaking Waves for his downfall. He killed many of us. Three brave monks subdued him in this building, giving their lives in the process. What was once our schoolhouse is now his prison, and this is the end of the monastery."
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
Aquan:
"Thanks! And don't you worry. We got this!" I hope. Linguistics, Aquan: 1d20 + 6 + 4 ⇒ (11) + 6 + 4 = 21 "Well, if he's trapped inside then parhaps we can figure it out for ourselves."
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
Aquan:
"Indeed, though some of us may not look it, we are quite experienced at dealing with unusual trouble." Diplomacy to aid: 1d20 + 15 ⇒ (7) + 15 = 22
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
"Not a problem at all. If it frees up your other hand for fightin' (like, say, with that +1 tiger fork), then it's worth it." Daffy casts slipstream on Sarq. 20ft swim speed for the next 50 minutes. We have two bards with almost the same build in the party, so I don't think it will hurt to much for me to use a spell slot.
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
Heading over: "Hey Sarq, you want some help swimming that will last a little longer than that thing?" If you'd like, Daffy can cast slipstream on you. Only a 20ft swim speed, but you won't have to carry around the wand (10min/level).
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
"Sure, been a while since I've fired one, but I could probably do something with that thing if no one else wants it." Daffy will hold onto that crossbow if no one more effective is likely to use it. detect magic and Spellcraft: 1d20 + 5 ⇒ (18) + 5 = 23 Running his hands over the tiger fork, he focuses for a moment, then shrugs. "Definitely magical, but nothing too out of the ordinary; looks like those bloody big pokey bits would be pretty useful to run someone through, though." Using a bit of player knowledge with Kate's permission. It's a +1 tiger fork.
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
"I don't think so, but I know I for one won't get the image of an exploding naga head out of my mind any time soon."
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
Daffy continues telling horrible puns as a way of lifting his companion's spirits, then tries to help Nixie shore up the building. Knowledge (engineering): 1d20 + 7 ⇒ (17) + 7 = 24 Maintain Inspire Courage +2.
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
Daffy Johns wrote:
Daffy already has bard song up (Inspire Courage +2). ----- Daffy shares what he knows about water nagas with his friends. I'd like to know about their defenses, please: DR, elemental resistances/immunities, etc.
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
Knowledge(most): 1d20 + 7 ⇒ (20) + 7 = 27 "Sorry, friend" Daffy says with a grin. "It's naga-na happen. Water you hoping for? Nothing you can say would snake us give you this orb." Inspire Courage +2, move toward the Undines holding up the building.
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
"Friends, Zulfibha sent us. How can we help?"
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
"Sure, Nixie, I'll take a lucky number!" Lucky: 1d20 ⇒ 7 "Alright, my friend," Daffy says, addressing his Hurdy-Gurdy, "you're going to have to stay up here. The water's not so good for you." He sets the instrument gingerly aside near Blackjack's jacket and wades out into the water. Someone who can make good use of it should claim that belt of incredible dexterity.
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
"Yeah, we'd be happy to go look for your people!" Probably shouldn't mention that was our mission anyway...
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
"Well, let's see. There was some music, a few nautically-themed jokes, though," Daffy adds, leaning in with a conspiratorial grin, "I won't repeat the one ol' Blackjack over here told unless I'm sure there aren't any kids about. Besides that, just a hearty discussion on the merits of pigs...oh, and we fought off some bloody big turtle. I think that about covers it. Was there something in particular you were referring to?" So much side-eye! Diplomacy, if needed: Diplomacy: 1d20 + 15 ⇒ (3) + 15 = 18
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
"Pigs? I think the word you're looking for is 'delicious', Nixie. As in pigs are 'absolutely delicious land creatures'."
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
"Reckon those folks might know somethin' about it, given how close they are. Let's go ask them!"
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
"Well I'll be damned, would you look at that!" Daffy says, picking up the bottle of wine. "This looks pretty good." Setting it down, he turns his attention to the potions. Spellcraft, potion 1: 1d20 + 5 ⇒ (8) + 5 = 13
"Hm. Not sure what this is, but this one is lots of fun. Turns you invisible, lets you sneak around and whatnot. And this one, well, anyone need a little help swimmin'?"
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
The solid water seems to melt away as Daffy moves toward the center of the boat. He appears to scream at the turtle, but no sound seems to come out. Ear-piercing scream, obviously. Sonic damage: 2d6 ⇒ (4, 5) = 9 Plus Dazed for one round. DC 16 to negate the daze and halve the damage.
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
"Hey, turtle!" ♫Listen while I talk to you
Stopping water song, so the solid water will only last for one more round. Using one round of bardic performance to shake the fluid in the dragon-turtle's body, via the Watersinger bard's Lifewater ability. The turtle is sickened (no save), unless it is immune to critical hits. Sickened duration (rounds): 1d4 ⇒ 3
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
I think it's your turn again, at the top of the second round.
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
Daffy takes a moment to catch the tune of Nixie's song, then joins in, singing a harmonic counterpoint to her melody. His voice doesn't seem to have the same effect on his teammates that Nixie's does, but that doesn't mean it's without effect. Instead, a patch of water between the turtle and the ship seems to freeze in place, forming a sort of barrier. One round of bardic performance, using watersong to control two squares of water.
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
"Um...Aye aye, cap'n...oops!" Knowledge (arcana) to aid Nixie: 1d20 + 7 ⇒ (1) + 7 = 8 Daffy nearly knocks the orb out of Nixie's hand as he stumbles from the sudden movement.
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
Daffy stands besides Nixie, keenly observing the sphere's movements. Knowledge (Arcana), to aid: 1d20 + 7 ⇒ (13) + 7 = 20
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
Daffy is happy to try to assist someone with the sphere, using his +7 Knowledge (arcana)
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
That's on my list of 'want to play' scenarios.
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
Knowledge (history): 1d20 + 9 ⇒ (8) + 9 = 17
"Wait a moment, ma'am!" Daffy says, his eyebrow raised in admiration. "Did you say you were a student at the Monastery of Unblinking Flame? Does that mean you outwitted an efreeti?"
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
A Venture-Captain that cares about properly preparing us? This *is* a different lodge. "Cheers, ma'am. And cheers to you, Jacques" Daffy adds, raising his glass to the captain. "Water doesn't bother me much. Hopefully there won't be any call for that potion, either, but I suppose one never knows."
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
Daffy eyes the bottles intently. Say, that stuff doesn't look half-bad. So much for pirate swill, I guess.
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
"Thanks!" Daffy says with a grin. "I learned a long time ago, never turn down a chance for a snack." Wow, this lodge is so different from Sandswept Hall. Much more friendly and relaxed.
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
Sarq wrote: Laughing, Sarq admits “I’ve heard of Osirion, but never visited. How do the deserts compare to the stark beauty of the Ketz desert?” "The Ketz desert? That's in Qadira somewhere, right? Can't say I've ever been there to compare. Heck, before I joined the Pathfinders I'd never left Sothis before, let alone been to Qadira!"
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
Sarq wrote: Pausing a moment, Sarq admits “Sorry, I’m not sure where Sothis is.” "You don't know Sothis!? Stormhaven of Osirion? Jewel of the River Sphinx? No?" Daffy scratches his head. "Well I'll be darned. I woulda thought anyone in the Inner Sea would know the capital of Osirion! Well anyway," he adds with a grin, "you should go visit sometime! It's a helluva town." Nixie Attwater wrote:
"Tribe? Oh, I guess the...Johns tribe?" he says with a shrug. "Grew up in Sothis, lived there all my life. Pop wasn't around, and mom never really liked to talk about the past; I never knew any kin besides mom and my brother, and now my niece. Come to think of it, there weren't really any other of our kind 'round the neighborhood, either."
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
A slight man with blue skin stands on a nearby corner, cranking out a jaunty tune on a strange instrument, a hat upturned before him containing a fair pile of coins pitched in by passing strangers. When he sees you assembling he winks, finishes his song with flourish, swooping up the hat and pocketing the coins with a practiced grace as he strides over toward you. "Howdy, folks! You must be the other Pathfinders I'm here to meet." He sticks out his hand as he approaches, greeting you with a friendly smile. Now that he's closer, you recognize him as an undine. "The name's Daffy, Daffy Johns. And my don't you lot look like the sea-faring types! Any of you passed through Sothis recently? I've been doin' some jobs for the Sandswept Hall there, though I'm still playin' most of my usual gigs in between Pathfinder missions. Anyway, I'm glad to be here. Folks in this town know how to appreciate a good musician! I made more money in an hour on that corner there than I did all last week in Absalom!" Still need to update Daffy's profile. I'll get that done this afternoon, if I can.
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
"Oh, darn. And here my boat's still in the shop. Oh well..." Bluff: 1d20 + 11 ⇒ (1) + 11 = 12
Male CG Undine Bard (Watersinger) 5 | HP: 35/35 | AC: 18 (13 Tch, 15 Fl) | CMB: +3 CMD: 16 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +3 (dark 60ft), SM: +15 | Speed 30ft, Swim 30ft. | Bardic Performance: 15/20 | Spells: 2nd: 0/3, 1st 5/6 | Active conditions: Lucky number 7 ♫
Two watersingers? Ridiculous. Guess that means one of us can actually use our rounds to do the silly watersinger stuff :)
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