Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
As her lingering performance dies out, Dani switches to a harmonized composition. IC+ID.
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Relieved that Dora finally has snapped out of her confusion, Dani tries to destroy a demon while sustaining her gestalt. Spirit Blast Fort DC38: 16d6 ⇒ (2, 6, 1, 6, 4, 4, 5, 6, 5, 4, 4, 1, 4, 4, 1, 6) = 63
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Dani continues to sustain her gestalt and once again slaps Dora, trying to get her to snap out of it. "C'mon Dora!" WAKEUP: 1d4 + 2 ⇒ (1) + 2 = 3 Realizing the demon is getting too close for comfort, Dani tries to stun it Paralyze DC38.
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Dani works to sustain her spell over Reginal when she notices Dora is confused. "Dora, snap out of it!!!" Dani says, deleriving an open palm slap across the face. "Now is not the time!!!" Dora slap: 1d4 + 2 ⇒ (1) + 2 = 3 Afterwards, she hurriedly tries to disable the creatures attacking Jack and Dora. Quickened casting of synaptic pulse over the glabrezu's.
Synaptic Pulse: You emit a pulsating mental blast that penetrates the minds of all enemies in the area. Each enemy in the area must attempt a Will save.
Critical Success The creature is unaffected.
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
"We agree! Your time is at an end, Reginald!" Dani sets up their favorite song in a lingering composition before casting her most powerful spell over the enemies. Negative Damage - Fort DC38: 14d6 ⇒ (6, 5, 4, 4, 2, 3, 3, 4, 2, 5, 4, 6, 1, 1) = 50 Voracious Gestalt:
You create a powerful spirit entity that grows and builds strength by consuming the spirits of foes you both slay. When you Cast the Spell, the gestalt deals 14d6 negative damage to all living creatures of your choice in the area, with a basic Fortitude save. Creatures you choose that end their turns in the area take 6d6 damage, with a basic Fortitude save.
At the end of each of your turns, if you killed a living creature during that turn or if the gestalt's damage killed a creature since the end of your prior turn, you add the slain creature's soul to the gestalt. The emanation's radius increases by 20 feet and the damage dealt by the aura increases by 1d6. (Note that this increase only happens once, even if you killed multiple living creatures that turn.) As normal for determining threat level, the GM determines if a creature is of significant enough threat to empower the gestalt; in general, a creature several levels below you rarely poses a significant threat. Lingering Comp DC36: 1d20 + 33 ⇒ (17) + 33 = 50 Crit Success. 4 rounds of IC!
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Dani is glad Jack volunteered because she would have never done so. She stands by to assist him once he enters, unsure what will happen. She agrees that that in the end the damage he endured was minimal for the information he obtained. When he explains he must strike the killing blow, she nods and comments "I just hope we know when that will be. Regardless, it's time to put an end to this."
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
"Better the devil that you know, hmmm?" Dani says, folding her arms across her chest. "We have a short-term ally here who can help us get rid of the monster he helped create. Given the fact that we have been unsuccessful in doing this ourselves, it seemed prudent we take it up on it's offer and use it to our advantage." To the last part, she shrugs "I don't. Call it a hunch for the misery that Reginald has put it through, perhaps? We are always able to come back and deal with it later if need be."
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Dani burst out into laughter, going the extra mile to double over and reach into her pack and pull out the last cookie treat that wasn't used earlier to bribe the witnesses. When she stands up she turns to Dora and shoves it in her mouth. Facing her with wide eyes, she mouths Zip-it! Finishing her laughter, she holds her hand over Dora's mouth and forces the cookie in while turning to the tentacle creature. "Ignore my young apprentice, she still doesn't know her place." "We'll get him here, you stand ready to fulfil your part." Grabbing Dora, she pulls her from the room.
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Dani holds up her badge to the creature. "This badge certifies that we are Agents of Starwatch. We are here to put an end to Vancaskerkin for all of the crimes he's committed and all of the lives he's ruined, including yours. You can choose to not believe us and attack us, but that will only end in more suffering. It costs you nothing to trust us, and help us set things right." Diplomacy: 1d20 + 28 ⇒ (5) + 28 = 33
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
"Ha!" Dani teases,"Take a taste of your own medicine! How's that!" Confident, she tries again but is not nearly as effective this time. Telekinetic Projectile, IC: 1d20 + 26 + 1 ⇒ (13) + 26 + 1 = 40 Damage B: 8d6 + 5 + 1 ⇒ (2, 6, 4, 5, 4, 1, 2, 4) + 5 + 1 = 34 Last round of lingering IC.
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Dani picks up some of the discarded damaged components and flings them back at the creature! Telekinetic Projectile, IC: 1d20 + 26 + 1 ⇒ (18) + 26 + 1 = 45 Damage B: 8d6 + 5 + 1 ⇒ (5, 1, 6, 5, 6, 3, 3, 3) + 5 + 1 = 38
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Dani tries to throw some spare clockwork parts at the creature, but misses terribly. Telekinetic Projectile, IC: 1d20 + 26 + 1 ⇒ (5) + 26 + 1 = 32 Damage B: 8d6 + 5 + 1 ⇒ (6, 4, 1, 5, 1, 2, 1, 5) + 5 + 1 = 31
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Lingering Comp DC36: 1d20 + 33 ⇒ (6) + 33 = 39 3 rounds of IC. Dani sees the team struggling a bit and switches gears. She drops the harmonized composition and instead sets up one that will linger a few rounds instead. IC up for 3 rounds. Next she casts heroism on Devon, hoping to give him an added boost.
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Dani works her violin, harmonizing her two favorite compositions for her allies. IC+ID are up!
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Perception DC35: 1d20 + 27 ⇒ (5) + 27 = 32 Squinting, Dani can't fully identify the best path forward like everyone else. Shrugging her shoulders, she simply casts a spell and opens a door that teleports her to the other side instead.
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Dani growls in frustration as Reginald gets away. "I hope so, because it's going to get old if this is going to keep happening. Let's find him."
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
To Dora, Dani frowns and shakes her head no. "Unfortunately not." Dani picks up a cask with her magic and flings it at what is left of Reginald. Telekinetic Projectile, IC: 1d20 + 26 + 1 ⇒ (20) + 26 + 1 = 47 Damage B: 8d6 + 5 + 1 ⇒ (2, 6, 6, 3, 1, 1, 2, 1) + 5 + 1 = 28 "Surrender or be killed!" Demoralize: 1d20 + 26 ⇒ (14) + 26 = 40 @188/212 Hp. IC up for 2 rounds.
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
"Carefully constructed plans? You mean to tell me you did that to yourself on purpose. Oh Reggie, how could have been so much more." Lingering Comp DC36: 1d20 + 33 ⇒ (16) + 33 = 49 3 rounds of IC. Dani starts off with a little inspirational tune before casting Haste on Devon. @188/212 Hp. IC up for 3 rounds.
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Dani looks around in wonderment at the area are before them."I had to admit, this is not what I expected to encounter today. I don't know why, given everything we've been through, but still." Once Jack has declared the room safe to move forward, she'll follow the men towards the door they choose.
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Relieved, Dani is equally excited their hard work has paid off! She is tempted to suggest that they celebrate their victory as they have in the past with a mug of ale and some laughs, but the criminal who put them in this situation is still at large. "I'd like to say Tipsy Tengu tonight, but we have work to do. Let's go get that bastard."
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Dani clears her through and moves in front of Jack, cutting him off and giving him a rather pointed look. "Excuse my colleagues rather brash response. We are unfortunately caught up in this as well and we are quite emotionally invested. We are hoping we can help prevent any further travesties from occurring." "Do you have any idea where we can find Bandersworth or the machine now?"
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
"Good day, Wakeiwa." Dani starts, using the same opening she used at the previous witness and bribing her with delicious smelling savories. She hands the bag over and says "I bought too many of these on the way over and would love to share some with you while we have a quick chat." Diplomacy: 1d20 + 27 ⇒ (12) + 27 = 39 Once inside, she eyes the clockwork humanoid with interest. Turning to Wakeiwa, she asks "I'll cut right to the chase, we're interested in finding out what you know about the Grraveraker's recent disappearance and reappearance. We're trying to right some wrongs and hoping you have some information that help us in that pursuit. What can you tell us?"
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Dani has no qualms with Jack taking the creep robe, she wants nothing to do with it. "Vancaskerkin will not escape justice." she declares, crossing her arms as she remembers once upon a time considering the man an ally of theirs. "Let's go find Wakeiwa Atikak."
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Recall Knowledge: Occult: 1d20 + 22 ⇒ (14) + 22 = 36 Dani tries to identify Ixusoth and then paralyze it. Cast Paralyze DC37.
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Behind Devon, Dani does her best to patch up his wounds and stop his bleeding. After that, she uselessly tosses around more chairs. Battle Medicine DC 30: 1d20 + 24 ⇒ (11) + 24 = 35 HP: 4d8 + 30 ⇒ (6, 7, 1, 3) + 30 = 47 Telekinetic Projectile, IC: 1d20 + 26 + 1 ⇒ (4) + 26 + 1 = 31 Damage B: 8d6 + 5 + 1 ⇒ (4, 2, 4, 4, 2, 2, 2, 5) + 5 + 1 = 31 1 More round of IC.
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Dani tries to throw a chair again, but can't find the any despite her glimpse into the future. Telekinetic Projectile, IC: 1d20 + 26 + 1 ⇒ (3) + 26 + 1 = 30 Damage B: 8d6 + 5 + 1 ⇒ (4, 5, 5, 2, 1, 5, 2, 1) + 5 + 1 = 31
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Dani closes her eyes and casts a spell, divining the next few seconds of battle and tries to find a way to help her allies land their attacks. Cast True Target. After casting, she moves up behind Devon to prepare and heal his wounds next round. True Target: You delve into the possible futures of the next few seconds to understand all the ways your foe might avoid harm, then cast out a vision of that future to those around you. Designate a creature. The first time each target makes an attack roll against that creature during true target's duration, the attacker rolls twice and uses the better result. The attacker also ignores circumstance penalties to the attack roll and any flat check required due to the designated creature being concealed or hidden.
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Dani tries to throw another chair around, but is much less effective this time. Telekinetic Projectile, IC: 1d20 + 26 + 1 ⇒ (5) + 26 + 1 = 32 Damage B: 8d6 + 5 + 1 ⇒ (6, 5, 6, 6, 3, 4, 2, 5) + 5 + 1 = 43
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Dani strides into the room and immediately starts up the groups theme song on her violin for inspiration. Lingering Performance DC39: 1d20 + 32 ⇒ (19) + 32 = 51 4 Rounds. Dani then picks up a nearby chair and throws it at an assassin. Telekinetic Projectile, IC: 1d20 + 26 + 1 ⇒ (18) + 26 + 1 = 45 Damage B: 8d6 + 5 + 1 ⇒ (3, 4, 4, 1, 6, 6, 1, 4) + 5 + 1 = 35
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Dani nods, "Good idea. She won't be expecting you." Turning to Jack, she cast disappearance on him, shrouding him for the next ten minutes. Once he disappears, she nods "All set. Let's go." As brave as she is, she turns and motions to Devon to lead the way. "After you, my dear."
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Dani nods and says "We'll do just that. Close your eyes now." Stepping around the trap and drawing her weapon, Dani obliges the man and smacks him over the had with the hilt of her rapier. After he collapses to the ground, she makes sure he's in no danger of serious injury before turning to the group. "Looks like we know what's behind door number two here. Anyone have a plan in mind or shall we stride in for a chat with Ixusoth?"
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Ready for the predictable trap, Dani quickly passes along the information to her companions and decides to take no changes by calling it out "Interesting. I didn't know that breweries had spouts located in the ceiling." "It would seem you have some ill intentions here, my friend. What's the meaning of this?!" Intimidate: 1d20 + 23 ⇒ (18) + 23 = 41
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Perception: 1d20 + 26 ⇒ (2) + 26 = 28 Dani looks around for anything of interest when they enter. Not finding much, she decides to keep the dwarf busy and allow Jack and Dora time to look around. "Ah, yes. I was curious to know if you could show me any specimens you might have with a bright fuchsia pigmentation? I'm working on a commission and I need just the right shade and I can't find it anywhere." Deception: 1d20 + 28 ⇒ (9) + 28 = 37
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Dani nods to Dora, a smile slowly spreading across her face as the word disguise brings back fond memories of their early Edgewatch days. "You bet. Let me get my kit and I'll get to work on making something up for us." With just a few minutes of work on each disguise, Dani pulls together several outfits for the group that hopefully will hide their identities. Deception: 1d20 + 28 ⇒ (8) + 28 = 36 But apparently it's not her best work ...
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Dani reaches into her pack and pulls out a rather pleasant smelling bundle. Taking care to unwrap it, she reveals the assortment of goodies from the bakery they picked up on the way here. "Good day! I stopped by Abdul-Abadar's Delicacies the way here and it appears I picked up way too much! Since there is entirely too much here for us to eat alone. I was hoping you might have a few minutes to chat with us?" Make an Impression: 1d20 + 27 ⇒ (16) + 27 = 43
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Diplomacy DC 41: 1d20 + 27 ⇒ (15) + 27 = 42 Dani spends the day out and about as well. While her inquiries fall short initially, towards the late afternoon she catches one break after another and is able to successfully negotiate trading some favors for the witness list.
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
"I for one have a hard time imagining that Miogimo is going to keep to his word. He's going to double-cross us, I just know it! We need to be prepared for that. We're going to need a way to get the information from him if he goes back on his word."
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
"Well done everyone. Let's get this stuff and get out of here quickly before more show up." Eyeing the new armor, picking it up and says "Why, I think this might just fit me."
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Seeing as things continue to progress more or less as expected, Dani continues playing her harmony. IC+ID.
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
"The cage is down! Snips is free!" Dani shouts over her song, continuing to play her harmony. Continue IC+ID.
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Hang in there Devon!" Dani calls out as he gets sliced from Jack again. She then begins to harmonize another song with the first, providing some additional inspiration for the team. Inspire Courage + Defense.
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Dani casts another spell, this time hoping to slow down some of the new combatants. Synaptic pulse, trying to get as many as I can within 30'. After her spell, she plays a song of defense. Inspire Defense.
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
So far, so good. Dani continues with the original plan, targeting Mr. Snips with her force cage spell.
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Dani ponders Jack's suggestion over for a moment. "I may be more use within relatively close proximity. I'll go in with you." Looking back to Dora, she asks "Will you be okay out here by yourself?"
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Dani looks down at her violin when Jack asks the question about silence. "Great question, how silenced are we talking Dora? Are you just going to silence Devon or are you going to target the whole area? (Is it heightened?) "Either way is fine, I can forego musical accompaniment if need be and just start throwing things, thought my repertoire is larger if we can all be making some noise."
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
"I have a few spells that may help here as well." Dani adds after Dora's request. "I can make one of us, likely Devon though possibly Jack, disappear from all senses, not just sound. Alternatively, I can teleport two people quite a ways if I can see them. If we're trying to move about quickly and quietly, those might help." "As for Mr. Snips, if he comes out to join us I can try to trap him in a cage of force to buy us time to finish what we need to."
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
"I agree. Perhaps we can track down his location and minimize the amount of engagement." Dani agrees. "Should we take the stealthy approach to slip in late then? I still recommend we disguise in the process just in case things go awry."
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Dani blows out a sigh of relief after finally taking down Mother Venom. "That was rough!" She helps treat Devon's wounds and then sees to Dora (Assuming she passes her save!). Treat Wounds DC30: 1d20 + 21 ⇒ (17) + 21 = 38 HP: 2d8 + 30 ⇒ (1, 3) + 30 = 34
Portrait Human Bard 17 | HP: 212/212 |AC 37 | F: +25, R: +25, W: +29| Perception +27 | Init: +29| Speed: 25' | Focus: 3| Hero: 3
Dani continues with her harmonized song of courage and defense, hoping to help end the fight and help Dora with her spell defense. Don't forget bonus to saves!
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