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M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() "We still have one in the drink. Cut the anchor, Strong men on the oars! By Nethus, we might only have one try at this." And Dacknar uses the boat like a shark after a minnow. To try and save that poor mans life. Water Vehicles: 1d20 + 5 ⇒ (18) + 5 = 23 ![]()
M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Dacknar tries to keep the boat steady for the rescue efforts.
And he keeps a weathered eye out for other dangers.
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M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Water Vehicles: 1d20 + 5 ⇒ (14) + 5 = 19
Just like the stormy seas with the mask swinging loosely, Dacknar almost has a six sense of when to duck and when to just lean back. He keep he eye on the water, judging where the swells are and how to use them. Seeing the gear forge fall into the water, he tries to keep the boat near the metal man. "Man overboard!" he calls out. ![]()
M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Dex Save: 1d20 + 7 ⇒ (17) + 7 = 24
Spending so any years on board ships. He has spent many a days on a deck during storms. He feels right it home with this storm, all that is needed is the smell of sea salt. He cups a hand over is eyes to keep a sharp look out. He calls out to the river witch. "Ahoy, yer making my bearkin friend start to smell of wet dog. Can you ease your storm please!" ![]()
M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Dacknar scrambles to help Gauis to secure the lean-to. Spotting the flying person an funnel cloud. "Hopefully they are just cleaning up the undead mess from the other river witch." he says jokingly. ![]()
M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Beordt, isn't that a critical hit on Greatsword #2?
Dacknar draws his blade, rushing over to his future boots and belt casting a spell. once next to it, he starts to slash at the over size reptile.
He then disengages from the creature hopping away. Bonus Action: Disengage
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M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Knowing the last area where the water witch was. Dacknar bring the magic energies forward and casts sleep on the area where the witch was.
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M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() With the undead no longer trying to make a snack of Dacknar. He puts his blades away and picks up his bow. If he still has an action
Then he tries to duck out of sight.
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M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Oh shoot, I looked up a 3.5 ver of it. So yes what is it? If poisoned...
So if you remove the -2 from the attacks and damage then:
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M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Con: 1d20 + 0 ⇒ (8) + 0 = 8 As some gore splashes in to Dacknar's mouth, the sickness take effect. He wills with all his might to keep what he had eaten down as he drops his bow and draws his blades. Slashing at the fowl undead creature. Short sword: 1d20 + 7 - 2 ⇒ (14) + 7 - 2 = 19
Dagger: 1d20 + 7 - 2 ⇒ (12) + 7 - 2 = 17
Sneak Attack Damage: 3d6 ⇒ (5, 4, 1) = 10 -2 from total is Sickness affects Sneak Attack Damage as well. "I will be happy to once I get this thing off me...burrlop" and he sees his meal flying onto the zombie. ![]()
M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Con Save: 1d20 + 0 ⇒ (7) + 0 = 7
He then brings his own spell power to bare and casts Prestidigitation to try and clean the bugs off him. He tries to drop out of the river witch's sight thinking that the bugs are being controlled by her and she needs to see him to keep control.
Yes, I understand that it most likely will not work and he will just try to make an attack through it (with disadvantage) next turn Bonus action Hide ![]()
M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Dacknar ducks out of site of the "helpless" maiden.
"I may not be able to drag it up on the beach, But maybe I can get it mad enough to come after me herself."
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M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Bow Attack: 1d20 + 7 ⇒ (2) + 7 = 9
Dacknar was watching the maiden that the undead swarm startled him and it threw off his aim. "Back, everyone back. We are under attack! Lets repel these undead dogs!" ![]()
M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Dacknar calls for the refugees to assist Gauis to pull on the rope. Then he nocks an arrow just incase the woman turns out to be something else. And with all the refugees holding the rope, it should be near impossible to drag Gauis into the water. ![]()
M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Dacknar shakes his head "I still think stealth is better than raising our flag and saying, here we are!"
He also looks for branches that can be used as spears or clubs to arm the refugees with. ![]()
M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Dacknar looks over to the minotaur that sailed these water to get here. "Turgon, how well do you know these waters? Since we are strangers to these lands do you have any advice? To stay on land or make for the water?" He then looks over to the rest of the survivors "Yer lives are at risk, like ours. Any of you have some ideas for a safe area to hold up at till morning?" ![]()
M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() "How I see it the choice is to be pounced upon by them ghosts or be on a boat getting to safety. We will have to watch out for that serpent. But I would rather put this shore line in me wake and spend a night on the water. Then we can look for a safe harbor to rest the night if need be." Dacknar comments.
If they set out on the water: Being more at home on the water, Dacknar takes a turn with the sailing. Vehicles (water): 1d20 + 5 ⇒ (10) + 5 = 15 ![]()
M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Dacknar stays to the rear of the group as rear guard. He notices that that group has not moved in sometime.
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M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Dodging out of the shadows. Dacknar takes aim at the creature blocking the stairway.
Stealth: 1d20 + 7 ⇒ (10) + 7 = 17
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M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Dacknar tries to duck out of sight to get a clear shot of that soft spot on the creature.
Stealth: 1d20 + 7 ⇒ (17) + 7 = 24
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M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Dacknar pulls back on the bow string and sights down another arrow at the wounded spider thing.
And this time with out distraction, his arrow flies true.
Still looking for a way to get the sneak attack ability to work ![]()
M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Dacknar takes a quick look around to make sure that there are only these four foes to deal with and not some thing else trying to sneak up on the group. He nocks another arrow and lets it fly.
But do to his quick scanning of the area, his aim is a little off. ![]()
M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Dacknar yells out "Bring me back me arrow ye thief!" as he launches another arrow at one of the new critters.
I assume that there is no place to hide to gain my sneak attack from. ![]()
M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() "What in the nine seas is that thing?" he call out, pointing at the creature.
Dacknar nocks an arrow and lets it fly.
As the arrow leaves the bow. Dacknar smiles knowing that his aim is true as he watches the flight of the arrow to it's target. ![]()
M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Matching Beordt's movements. Dacknar drops his bow rushing to Beordt's side drawing his short sword and dagger. With swift slashes Dacknar cuts in to the blob fish. Shortsword attack: 1d20 + 7 ⇒ (18) + 7 = 25
Short Sword Damage: 1d8 + 4 ⇒ (6) + 4 = 10
I can't remember if the +4 is doubled on a crit as well Yelling at the fish things "These swabs are under the protection of the Dread Pirate Dacknar. Begone from here!!" ![]()
M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Dacknar keeps the spider dancing on the water as he nocks another arrow to shoot at the creature.
"Come on laddie, take the bait and get a surprise." ![]()
M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Back at the bathing pool
Now at the fishy pool
Watching as the creature takes a swipe at his two companions. "Watch out, that thing has a good long reach." "Everyone get ready to strike, I will try and bring it to the surface."
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M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Dacknar smiles at Grick "Schaphrigroadaz has plans with in plans. Those that seek Schaphrigroadaz are not always fallowers of Schaphrigroadaz. And those that don't fallow Schaphrigroadaz are not always unbelievers. I have sailed many a seas. I think I have seen many a form of Schaphrigroadaz in many lands." And Dacknar steps away, hoping that he was able to side step that question. ![]()
M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Fallowing the frogkin into their lair. Dacknar starts to take stock what these frogkin have unlike the ones that they were slaves. "How long have your people been here Grick? Was this a home for the fallowers of Schaphrigroadaz in the past?" Seeing the pool of water, Dacknar is hesitant at first. Always thinking that some monster will leap out at any moment. He shakes his head and mumbles. "Ye need to relax sometimes ye old seadog." And he strips down to join the others in a much needed bath. ![]()
M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Looking over to Gauis "Well I guess they aren't going to eat us, at lest not right away. We better join them."
"Lead the way Grick." ![]()
M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() "Well this is a turn of events. We earned the trust of a frog clan a ways back. Hopefully helping them free one of their kin will gain some trust with these ones. If not they will just try and eat us."
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M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() "All right Gauis, but we need to be quick about this or one of them worms might come up and start feeding on those left in the tunnel." And he moves into the northern tunnel to get set for the ambush. ![]()
M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Dacknar tries to help as many past the worm as he can by getting in-between the prisoners and the worm. He tries to push a dead body toward the worm, hoping that it will eat that over the living. ![]()
M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Dacknar moves to the cell door and takes a peek in to see who is inside. "Check to see if the keys are on them. Or I will have to deal with the lock myself." Talking to the one in the cell. "Who are you? What's your name?" ![]()
M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() And in a blink of an eye. Another arrow flies out of the darkness.
And he fades away.
For Dacknar understands the tactics of hit and run. ![]()
M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Nocking an arrow, he fires at the very wounded trollkin. The arrow flies through the air.
Then he moves to the shadows to become unseen again.
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M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Because I forgot to hide last round
Longbow Attack: 1d20 + 6 ⇒ (18) + 6 = 24
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M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Seeing the mighty swings on Beordt, Dacknar realizes that he made the right choice by not engaging these trollkin in hand to hand combat. So he smiles as he aims the arrow at the one he is catching unaware.
Longbow Attack: 1d20 + 6 ⇒ (10) + 6 = 16
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M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Slowly coming out of the shadows Dacknar sites down the shaft of the arrow and lets it fly.
He then tries to sink back into the shadows.
I assume that it is full rounds, and if I have advantage
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M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8
![]() Dacknar slowly move back to the others and then reports.
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