5E Adventure's in Midgard – South (Survivors of the Delightful Rose) (Inactive)

Game Master Tareth

You are sailing north aboard the Delightful Rose, an old but dependable merchant trader on its way up the Corsair Coast to Mhalmet. The journey so far has been pleasant and the crew friendly and professional. Now storm clouds brew to the east and the captain and crew all wear looks of worry and even outright fear upon their weather worn faces.

Total XP Per PC: 3000


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Wounds (4) HP (50) AC (21) Initiative (-1) LoH (25/25) Lvl 1 (4/4) Lvl 2 (2/2) CD (1/1) Insp (1/1) HD (5/5) [CAMPAIGN COMPLETE] Paladin (5) Passive Perception: 12; Passive Investigation: 12; Passive Insight: 10

I’ve had days like that too…

Liberty's Edge

Init:+1 Perc: +4{Passive: 19}{P. Invest: 22} | Insp = Yes!| +7/d8+4 x2| FS: 1 C: 1| Artificer 5| AC:19 | HP: 43/43{5} | 1st: 4/4 2nd: 2/2|

Hey Rilkus, I'm just trying to get used to how you use your nomenclature on your action line. Do you have all your Lay on Hands left, or does that mean 20/20 has all been used up?


Wounds (4) HP (50) AC (21) Initiative (-1) LoH (25/25) Lvl 1 (4/4) Lvl 2 (2/2) CD (1/1) Insp (1/1) HD (5/5) [CAMPAIGN COMPLETE] Paladin (5) Passive Perception: 12; Passive Investigation: 12; Passive Insight: 10

All left! I like to count down. So Lvl 1 (0/3) means no Lvls 1 spells left

Liberty's Edge

Init:+1 Perc: +4{Passive: 19}{P. Invest: 22} | Insp = Yes!| +7/d8+4 x2| FS: 1 C: 1| Artificer 5| AC:19 | HP: 43/43{5} | 1st: 4/4 2nd: 2/2|

Ah! Excellent!

Oh, speaking of hit points, remember that I cast a Cure Wounds on you and you have 7 hp.

Hopefully maybe you could hit yourself and Toki with some Hands? =)


Wounds (4) HP (50) AC (21) Initiative (-1) LoH (25/25) Lvl 1 (4/4) Lvl 2 (2/2) CD (1/1) Insp (1/1) HD (5/5) [CAMPAIGN COMPLETE] Paladin (5) Passive Perception: 12; Passive Investigation: 12; Passive Insight: 10

These hands are rated E for everyone.

Will do so after next update :)


CG human ftr 2| AC 16 (18) | hp 17/20 (2/2 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Action Surge [ x ] | Passive Per 12

If I remember correctly, healing magicks are less effective for Rilkus, which is why he is saving his Lay on Hands for himself...

Liberty's Edge

Init:+1 Perc: +4{Passive: 19}{P. Invest: 22} | Insp = Yes!| +7/d8+4 x2| FS: 1 C: 1| Artificer 5| AC:19 | HP: 43/43{5} | 1st: 4/4 2nd: 2/2|

Oh! Well that's very smart then!


CG human ftr 2| AC 16 (18) | hp 17/20 (2/2 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Action Surge [ x ] | Passive Per 12

HD 1: 1d8 + 2 ⇒ (4) + 2 = 6
HD 2: 1d8 + 2 ⇒ (8) + 2 = 10

If we take a short rest, Toki will tell you all stories about Tor and Loki dressed up as women to try and get Tor's hammer back from a jotun that wanted to marry Freya... Song of Rest: 1d6 ⇒ 6 If you spend a HD, you get this extra amount on top of the total.


Male Male CG Grizzlehide Barbarian 5 AC 15 HP51/60 Exaustion 0 Passive Perception 12 Init +2 Proficency Bonus + 3 Beordt

I am hurting too if we are getting a rest?


CG human ftr 2| AC 16 (18) | hp 17/20 (2/2 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Action Surge [ x ] | Passive Per 12

Sounds like DM said we could get a rest... A short one...


Male Male CG Grizzlehide Barbarian 5 AC 15 HP51/60 Exaustion 0 Passive Perception 12 Init +2 Proficency Bonus + 3 Beordt

Hit Die: 1d12 + 3 ⇒ (9) + 3 = 12
Hit Die 2: 1d12 + 3 ⇒ (3) + 3 = 6
Hit Die 3: 1d12 + 3 ⇒ (2) + 3 = 5
Hit Die 4: 1d12 + 3 ⇒ (4) + 3 = 7
+6 I am full up.


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CG human ftr 2| AC 16 (18) | hp 17/20 (2/2 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Action Surge [ x ] | Passive Per 12
Beordt wrote:
That makes sense. I just figured that once someone went it would ruin the surprise so I was hanging back to bat clean up. Cinematically I see you and Dack slitting throats but that never works in D&D.

My friend was playing an assassin and was big into the Faceless Man in Game of Thrones, so I set up this whole orc camp and he went through, assassinating (by himself) the sentries and propping them up as if they were still standing guard. He got a good 10 orcs in before the s--- hit the fan! It was neat, but the problem was that the entire camp was put on alert after that point...

Ahh, good times...

Liberty's Edge

Init:+1 Perc: +4{Passive: 19}{P. Invest: 22} | Insp = Yes!| +7/d8+4 x2| FS: 1 C: 1| Artificer 5| AC:19 | HP: 43/43{5} | 1st: 4/4 2nd: 2/2|

You guys gonna roll your attacks? If not I'll be home in three hours to roll my attack.

Liberty's Edge

Init:+1 Perc: +4{Passive: 19}{P. Invest: 22} | Insp = Yes!| +7/d8+4 x2| FS: 1 C: 1| Artificer 5| AC:19 | HP: 43/43{5} | 1st: 4/4 2nd: 2/2|

So, yeah, now that the cat is out of the bag, the rest of you may as well go ahead and attack.


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All, unfortunately another busy pre-holiday work day. Things should slow down over the next couple of days. I should be able to summarize opening attack results and the enemy moves tomorrow. Sorry for the delay.


CG human ftr 2| AC 16 (18) | hp 17/20 (2/2 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Action Surge [ x ] | Passive Per 12

No worries! I am on vacation! ^_^


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Merry Christmas and Happy Holidays all. I hope you all get to have a little down time and relaxation over the next few days. Cheers.


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Male Male CG Grizzlehide Barbarian 5 AC 15 HP51/60 Exaustion 0 Passive Perception 12 Init +2 Proficency Bonus + 3 Beordt

Warm hearths, Happy Holidays, and Joyous New Years to you all.


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Wounds (4) HP (50) AC (21) Initiative (-1) LoH (25/25) Lvl 1 (4/4) Lvl 2 (2/2) CD (1/1) Insp (1/1) HD (5/5) [CAMPAIGN COMPLETE] Paladin (5) Passive Perception: 12; Passive Investigation: 12; Passive Insight: 10

Happy Holidays to one and all!


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M High Elf Rouge (Arcane Trickster) 5 AC 15 HP 23 /31 Passive Perception +17 Saves: S +0, D +7, Co +0, I +5, W +2, Ch +0 Hit Dice: 5/5 d8

Happy Holidays to everyone.


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CG human ftr 2| AC 16 (18) | hp 17/20 (2/2 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Action Surge [ x ] | Passive Per 12

Happy Holidays and Merry Christmas to you all! ^_^


Male Male CG Grizzlehide Barbarian 5 AC 15 HP51/60 Exaustion 0 Passive Perception 12 Init +2 Proficency Bonus + 3 Beordt

In the Clutch Rolled 2 "1's" Noooooooo


Wounds (4) HP (50) AC (21) Initiative (-1) LoH (25/25) Lvl 1 (4/4) Lvl 2 (2/2) CD (1/1) Insp (1/1) HD (5/5) [CAMPAIGN COMPLETE] Paladin (5) Passive Perception: 12; Passive Investigation: 12; Passive Insight: 10

Santa has forsaken you!


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Male Male CG Grizzlehide Barbarian 5 AC 15 HP51/60 Exaustion 0 Passive Perception 12 Init +2 Proficency Bonus + 3 Beordt

I don't know if you guys here the same animal sounds in your head when you read as I do when I write but its so sad.


Happy New Year all. I hope 2022 treats you all well and is filled with plenty of gaming fun. :)

As an extra note, I'm taking the weekend to do a little creative recharging and family time. Will bump things forward on Monday. Cheers!


CG human ftr 2| AC 16 (18) | hp 17/20 (2/2 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Action Surge [ x ] | Passive Per 12

No worries! Take the rest!


Male Male CG Grizzlehide Barbarian 5 AC 15 HP51/60 Exaustion 0 Passive Perception 12 Init +2 Proficency Bonus + 3 Beordt

Happy New Year!

Liberty's Edge

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Init:+1 Perc: +4{Passive: 19}{P. Invest: 22} | Insp = Yes!| +7/d8+4 x2| FS: 1 C: 1| Artificer 5| AC:19 | HP: 43/43{5} | 1st: 4/4 2nd: 2/2|

Just so everyone knows, what I'm setting up is called an "L-ambush".

Since we're at a three-way intersection we can use the enemy's bravado against them.

(Go go powers of Angband!):

xxxxxxxxxxxxxxxx|.....|xxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxx|.....|xxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxx|.D...|xxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxx|G....|xxxxxxxxxxxxxxx
----------------_______-----------------
_____ttttttt________________________R........prisoners
____tttttt_____________________T__B________________

The enemy comes up, seeing your three, and then attacks:

xxxxxxxxxxxxxxxxxxx|.....|xxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxx|.....|xxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxx|.D...|xxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxx|G....|xxxxxxxxxxxxxxx
____________________....._________________________
__________________t.t.t.t.t.t.tR........prisoners
____________________t t t t ttT__B________________

Therein the two of us in the N tunnel come down on them:

xxxxxxxxxxxxxxxxxxx|.....|xxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxx|.....|xxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxx|.....|xxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxx|.....|xxxxxxxxxxxxxxx
____________________....D_________________________
____________________t t G t t t tR prisoners
____________________t t t t ttT__B________________

Ideally I'll be able to play the Shield and cause a ruckus in the center, focusing their attention on me, and the rest of you can play the Sword, slaying them at leisure.

I can't see if Beordt has any rages left, but I think the barbarian starts with a few javelins, so I'm just counting on him being Support, but also held in reserve. If one of the other two go down, he'll be there to step in and hold the line until I can clean their forces up.

(Wow this did not turn out how I thought it would. Alright well I'll have to beg your indulgence to get the gist of it.)


CG human ftr 2| AC 16 (18) | hp 17/20 (2/2 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Action Surge [ x ] | Passive Per 12

I understand it well enough. Hardest part is that I am tapped, and I think that most of the others may be as well, so it is do or die time...


Male Male CG Grizzlehide Barbarian 5 AC 15 HP51/60 Exaustion 0 Passive Perception 12 Init +2 Proficency Bonus + 3 Beordt

I think I have a few left but I got to be honest I don't know how many. I would be happy to go with 5 and or 1d4+1.


Toki Sigurdson wrote:
Oh thank the gods... ;) What's our XP total looking like now? ^_^

So after killing a gazillion trollkin, fighting the dino raptors on the lift, a couple of river encounters, rescuing Telos and Nantel and several other prisoners, taking down the guards and of course destroying the evil altar to a blood god, and upon finding the sanctuary provided by the frogfolk, you are all now 5th level.

You may RP as you wish.


Wounds (4) HP (50) AC (21) Initiative (-1) LoH (25/25) Lvl 1 (4/4) Lvl 2 (2/2) CD (1/1) Insp (1/1) HD (5/5) [CAMPAIGN COMPLETE] Paladin (5) Passive Perception: 12; Passive Investigation: 12; Passive Insight: 10

Lvl 5!

Proficiency Bonus +1 (meaning +1 AC too! Up to AC21)
HP I forget if we are rolling: 42 + 1d10 + 3 ⇒ 42 + (5) + 3 = 50
Attacks: +1!
Spells: +1 lvl 1, +2 lvl 2!
Spell List:
Lvl 1: Cure Wounds, Detect Magic, Command, Sanctuary, Protection Good and Evil
Lvl 2: Magic Weapon, Lessor Restoration, Zone of Truth

Huge level for Rilkus. 2 attacks, AC21 and lvl 2 spells. Hard to say no to that.


CG human ftr 2| AC 16 (18) | hp 17/20 (2/2 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Action Surge [ x ] | Passive Per 12

AC shouldn't go up, unless I am missing something? Maybe your race can add Proficiency to your AC?

Lvl 5
HD: 1d8 + 2 ⇒ (5) + 2 = 7
Spellcasting (save DC 14, spell atk +6)
add 3rd level spells (2 slots); learned Loki's tiny hut
Bardic Inspiration goes up to d8 and can recharge with a short rest now.


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Wounds (4) HP (50) AC (21) Initiative (-1) LoH (25/25) Lvl 1 (4/4) Lvl 2 (2/2) CD (1/1) Insp (1/1) HD (5/5) [CAMPAIGN COMPLETE] Paladin (5) Passive Perception: 12; Passive Investigation: 12; Passive Insight: 10
Toki Sigurdson wrote:

AC shouldn't go up, unless I am missing something? Maybe your race can add Proficiency to your AC?

Lvl 5
[dice=HD]1d8+2
Spellcasting (save DC 14, spell atk +6)
add 3rd level spells (2 slots); learned Loki's tiny hut
Bardic Inspiration goes up to d8 and can recharge with a short rest now.

"Integrated Protection. 16 + your proficiency bonus; disadvantage on Dexterity (Stealth) checks"

Proficiency bonus of 3 + shield = tanky


CG human ftr 2| AC 16 (18) | hp 17/20 (2/2 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Action Surge [ x ] | Passive Per 12

Nice! Very reminiscent of the old Warforged playtest...


Will give the others a bit longer to level up and then will move things along. Feel free to continue RP as you like.


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Male Male CG Grizzlehide Barbarian 5 AC 15 HP51/60 Exaustion 0 Passive Perception 12 Init +2 Proficency Bonus + 3 Beordt

Level 5 Baby

HP: 1d12 + 3 ⇒ (10) + 3 = 13 New Total 60/60

EXTRA ATTACK BABY


CG human ftr 2| AC 16 (18) | hp 17/20 (2/2 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Action Surge [ x ] | Passive Per 12

Nice!!!

Liberty's Edge

Init:+1 Perc: +4{Passive: 19}{P. Invest: 22} | Insp = Yes!| +7/d8+4 x2| FS: 1 C: 1| Artificer 5| AC:19 | HP: 43/43{5} | 1st: 4/4 2nd: 2/2|

Apologies, I've been working too much.

With that said:

Beordt Stormchaser wrote:

"Nah my gear thought it was captain o' the ship and went down with it." He shrugs. "I don't even have rope."

Did we already loose Gaius' rope. He has a Dungeoneer's pack which should have rope. Which is like gold in this campaign.

Can we say that Beordt drops this little tasty bit of wisdom as soon as we got back from rescuing the prisoners, before we do level up?

I'm asking because then I can change an infusion.

And I can't invent a Rope of Climbing.

It sounds like that might possibly could be kinda useful. ^_^


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Sure, if you all want to Flashback to discovering the lack of rope, that is fine.

On a related note, glad to hear I've helped folks appreciate the value of mundane adventuring items. ;)

Liberty's Edge

Init:+1 Perc: +4{Passive: 19}{P. Invest: 22} | Insp = Yes!| +7/d8+4 x2| FS: 1 C: 1| Artificer 5| AC:19 | HP: 43/43{5} | 1st: 4/4 2nd: 2/2|

I know right?

I'm getting rid of the +1 weapon for rope!

Oh the horror!

Liberty's Edge

Init:+1 Perc: +4{Passive: 19}{P. Invest: 22} | Insp = Yes!| +7/d8+4 x2| FS: 1 C: 1| Artificer 5| AC:19 | HP: 43/43{5} | 1st: 4/4 2nd: 2/2|

Actually DM Rilkus has a.good point. Is the creature in melee range?


The creature is not currently in melee range. The pillars and the shore stand 5' above the water's surface. So if it is right next to the pillar or shore it can be reached with a melee attack. But currently it is 15' away from both the shore and the pillar where Toki and Gauis are standing.


CG human ftr 2| AC 16 (18) | hp 17/20 (2/2 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Action Surge [ x ] | Passive Per 12

Please note that my thunderwave does not go off until it is within 10 feet of Toki...

Liberty's Edge

Init:+1 Perc: +4{Passive: 19}{P. Invest: 22} | Insp = Yes!| +7/d8+4 x2| FS: 1 C: 1| Artificer 5| AC:19 | HP: 43/43{5} | 1st: 4/4 2nd: 2/2|

I think in order to do the Aid action and give someone else Advantage on an attack roll, you need to be within 5 feet of the attacked target.

Liberty's Edge

Init:+1 Perc: +4{Passive: 19}{P. Invest: 22} | Insp = Yes!| +7/d8+4 x2| FS: 1 C: 1| Artificer 5| AC:19 | HP: 43/43{5} | 1st: 4/4 2nd: 2/2|

DM, how far are we from the enemies on shore?


Gauis and Toki would be 30' away from the creatures on shore.


Male Male CG Grizzlehide Barbarian 5 AC 15 HP51/60 Exaustion 0 Passive Perception 12 Init +2 Proficency Bonus + 3 Beordt

Away for the weekend camping. Bot if you need to. Talk to you all soon.


CG human ftr 2| AC 16 (18) | hp 17/20 (2/2 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ x ] | Action Surge [ x ] | Passive Per 12

Have fun, buddy!

Liberty's Edge

Init:+1 Perc: +4{Passive: 19}{P. Invest: 22} | Insp = Yes!| +7/d8+4 x2| FS: 1 C: 1| Artificer 5| AC:19 | HP: 43/43{5} | 1st: 4/4 2nd: 2/2|

Sorry, I'm trying to remember if we came up with a house rule or something for this.

If there's a perception spoiler, and someone makes it, do we all get it automatically, or do we get advantage, or do we still have to hit it normally?

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