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Cyranova di Casserac's page

No posts. Organized Play character for Great Green God.


About Cyranova di Casserac

Cyranova di Casserac
Male traveller gnome bard (arcane duelist) 1 ( Pathfinder RPG Advanced Player's Guide 80)
NG Small humanoid (gnome)
Init +2; Senses low-light vision; Perception +2
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Defense
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AC 16, touch 14, flat-footed 13 (+2 armor, +2 Dex, +1 dodge, +1 size)
hp 10 (1d8+2)
Fort +1, Ref +4, Will +2; +2 bonus vs. [language-dependant], glyph, symbol or writing-related spells
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Offense
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Speed 20 ft.
Melee rapier +2 (1d4+1/18-20) or
unarmed strike +2 (1d2+1 nonlethal)
Ranged light crossbow +3 (1d6/19-20)
Special Attacks bardic performance 7 rounds/day (distraction, fascinate [DC 13], inspire courage +1,
rallying cry)
Spell-Like Abilities (CL 1st; concentration +4)
1/day—arcane mark , comprehend languages , message, read magic
Bard (Arcane Duelist) Spells Known (CL 1st; concentration +4)
1st (2/day)— beguiling gift APG (DC 14), charm person (DC 14)
0 (at will)— daze (DC 13), detect magic , open/close (DC 13), prestidigitation
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Statistics
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Str 13, Dex 14, Con 13, Int 12, Wis 10, Cha 16
Base Atk +0; CMB +0; CMD 13
Feats Arcane Strike, Dodge
Traits charming, impressive presence
Skills Acrobatics +6 (+2 to jump), Bluff +8 (+9 vs. characters who could be attracted to you), Climb +5,
Diplomacy +8 (+9 vs. characters who could be attracted to you), Intimidate +7, Perception +2, Perform
(act) +7, Sense Motive +4; Racial Modifiers +2 Perception
Languages Common, Gnome, Sylvan, Varisian
SQ magical linguist
Other Gear leather armor, crossbow bolts (10), light crossbow, rapier, courtier's outfit, signet ring, soap,
twine (50') APG, jewelry (worth 45 gp), 3 gp, 9 sp, 8 cp
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Tracked Resources
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Arcane Mark (1/day) - 0/1
Bardic Performance (standard action, 7 rounds/day) - 0/7
Comprehend Languages (1/day) - 0/1
Crossbow bolts - 0/10
Impressive Presence (1/day, DC 13) - 0/1
Message (1/day) - 0/1
Read Magic (1/day) - 0/1
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Special Abilities
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Arcane Strike As a swift action, add +1 damage, +1 per 5 caster levels and your weapons are treated as
magic for the purpose of overcoming damage reduction.
Bardic Performance (standard action, 7 rounds/day) Your performances can create magical effects.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Magical Linguist +1 effective level for [language-dependent], glyph, symbol, or writing-related spells. +2
save vs. these spells.