Currahee Chris's page

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Hello

I have the Inner Sea World Guide and it discusses Aroden and the Starstone but it doesn't appear to give too much information beyond that. Was curious if anyone has any information on it/where I might find more information, etc. Was curious about how it is used for godhood and any other rituals it may play a part in.

Thank you


Hello

I have been toying around with running a higher level game which focuses on players using Dragons/Giants or Angels as their characters. I am curious if anyone has ever attempted this before and what were the results- what would you change or do differently?

I have allowed the occasional gold dragon to accompany the player party on very rare occasions. As expected, they were a little too powerful for the encounters and had a tendency to overshadow the pcs.

At any rate, I am thinking CR8-13 level monsters. Any advice would be appreciated :)


Hello:

Just curious but are the XP awards per person in this adventure (assuming a party of 4)or is that the "pool" to divide amongst the group?

Thanks
C


Hello-

I hope everyone is doing well. I was curious if anyone has played these rules- either casually, seriously, etc. What did you like or dislike about them? We don't in our group- probably because only myself and one other gamer know they are out there. However, there is a critical encounter I am designing which will need a called shot. So, I was curious if anyone implemented them and how well did it go?

Thanks
CC


Hello

This weekend I pitted my 11th level party (5 characters) against a Glabrezu. He pulled off his ambush like a champ and really left me with a dilemma as he caught the party completely by surprise (via his veil ability). He was outside when the party got wise to his deception and was using reverse gravity at will. OUCH!! I had wrestled with how I was going to handle RG in an outside setting as essentially, the rules seem a bit vague so I would assume a pc who cannot grasp onto anything would just get launched into the stratosphere.

Ultimately I decided to be extremely lenient and just said the party members caught in the RG well would accelerate at base speed each round. One party member had a scroll of fly so I let him fly around and push or pull people out of the well. If I had been really hardnose about it, this was an easy TPK.

Anyone else out there have an opinion on how RG should work outdoors?

Thanks!!!
CC


Just curious....what do you prefer to throw at your players (or vice versa, prefer to fight?)These are my two top favorite beasties to throw at a party. Just curious what everyone else thinks?

Me.........hmmmmmm,,,,not sure really- both have their strengths and can be equally painful.


Hello

My party took an unexpected action last session and I am considering throwing a REVENANT at them (Bestiary 2, p235). My dilemma is that the monster fits their actions to a T but they are a party of 11th level pcs. The creature in the book is a CR6. Can I advance it using the simple advancement template and just notch it up 4 or 5 CR's to get it to a challenging level for the party?

Or are the advancement rules taking into account the maximum level a monster can attain?

Thank you
CC


Hello

My party took an unexpected action last session and I am considering throwing a REVENANT at them (Bestiary 2, p235). My dilemma is that the monster fits their actions to a T but they are a party of 11th level pcs. The creature in the book is a CR6. Can I advance it using the simple advancement template and just notch it up 4 or 5 CR's to get it to a challenging level for the party?

Or are the advancement rules taking into account the maximum level a monster can attain?

Thank you
CC


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Hello:

Im looking to take a Night Hag (Bestiary 1 p215) and make her a formidable opponent at the CR 13/14 range. Anyone have any nasty twists I can put use?

Also, anyone recomend a name for her? :)

Thank you


Hello everyone

Im designing an encounter set in sleepy hollow :) Yes, the party is going to engage the Headless Horseman. I currently have 6 players all 11th level. I want to make a challenging HH and am eyeing up the Dullahan /Cauchemare (Big scary Nightmare variant)combo.

I'm wrestling with making the encounter challenging but not killing the PCS. I have a little bit of time to work with this so I can take my time to get (and solicit :)) devious builds.

My party consists of a Barbarian, Cleric x2, wizard, ranger and druid.

The Dullahan is CR7 straight from the book. I am looking at just tacking on fighter levels to get him to CR 11. I am going to probably stick with the Cachmere as it is pretty nasty straight out of the book- perhaps advance it one level using an advance template.

Anyone have any creative suggestions here or believe I am giving the party a little too much to handle?


Hello

Just curious what methods or ideas you use to reward really good players. As a very long time DM, who writes my own material, my motivation for creativity can really ebb and flow with the efforts of my players. I have never been one for punishing players- if they don't make much of an effort and sit around texting most of the night then my players generally sort that out. I speak up if some players get obnoxious- which happens as the bulk of my players are college students! :)

So what ideas have you effectively used to reward good players. I have given bonus XP in the past but what usually happens is we have someone who is a session or two ahead of the rest of the party with progression and the session has to stop and wait for them to level up instead of when the group does it all at once. XP definitely works, but there are some quirks.

I have also randomly given out free books or miniatures- usually a box of the new minis or a new hardcover book, as a reward for good players. We show up to the session and I just announce before the session that I am offering a reward of such and such book for excellent gaming. everyone votes at the end of the session (my vote as DM counts as double ;) and the winner takes it home.

About a decade ago I told my group that anyone who came in costume would get a bonus magic item for the October "Halloween" game session. Sure enough, several people came in costume and it has now become a tradition where several of my female players really come as cool looking witches and we vote on best costume and stuff like that. They also get a free magic item.

I recently thought of awarding a free feat to a player or two for good roleplaying. I have considered doing this maybe every 3 or 4 months.

So what works for you?? I know this topic has probably been covered before but Im new here and ask your forgiveness :)


I have a party of 5 10th level pcs who are going to the deserted PF lodge in westcrown under the guise that another PF is going to meet them there. While they are there, they are going to work to translate an ancient religious text which they hope will provide them some further insight into a long forgotten prophecy.

I am using a treachery demon (Glabrezu) to pose as the PF they are going to meet up with. My question is what can I do to "mask" the evil of the Glabrezu and his demonic minions? One of the clerics can detect evil- if the evil is "masked" then what might that cleric feel/see when he attempts to detect?

Thank you for your time and advice! :)