Currahee Chris's page

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That was fun! :) Nice job!!


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Hello

I have the Inner Sea World Guide and it discusses Aroden and the Starstone but it doesn't appear to give too much information beyond that. Was curious if anyone has any information on it/where I might find more information, etc. Was curious about how it is used for godhood and any other rituals it may play a part in.

Thank you


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Here are some I recently dropped into my asylum:

211. You see an elderly overweight human male 30 feet in front of you. He is sitting in a loincloth on the floor. He looks up at you and asks "Why Mud?"

212. A deep penetrating cold sensation sends shudders up and down your spine. It hurts your brain in a manner similar to a "brain freeze"
213. About 25 feet in front of you, you see the shredded remains of several dolls.There are probably 4-5 dozen dolls, all made of cloth. The majority of them are either missing their heads or have their eyes removed. A few of them have drops of blood on them and some of the others have a strong smell of urine.

214. Up and down this corridor are dried piles or mud or excrement. The corridor has a very strong, unpleasant odor associated with it.
215. This corridor is lined with bird nests. Several small sparrows flutter about through the hallway. Some head off in the direction of the central room, others fly off towards other side rooms. Each of them have some type of deformity- missing leg, missing feathers and some are even missing their eyes.

215. A young human boy is running up and down this corridor. He is about 7 years old and is very gaunt and disheveled. He is smacking himself in the face, the head and the chest at random times, all the while crying out "I just wanted a donut."
216. Midway down this corridor you see a brand new jack in the box toy sitting on the floor.

217. As you enter this corridor, you see complex mathematical problems written on the wall. Upon closer inspection you notice that there are problems written upon problems. Further down the corridor you notice 2 humans and 2 gnomes each writing problems on the wall. They are completely oblivious of you and each other. They step on one another without missing a beat, all the while writing. You also observe that their writing quills have long since dried out and they are writing with their shaved fingernails.

218. A large misshapen dwarven male is sitting in this corridor. His back is against the wall and he is biting down on piece of a 2x4 that is approximately 18 inches long.

219.This corridor is imaculately clean. A small elven girl dressed in a dark purple cloak is playing with an elaborate wooden dollhouse. She looks at you, smiles and then returns to playing. You observe her for several seconds and notice she does the same routine over and over and over.

220. Ear piercing shrieks ring up and down this corridor as three nude female half orcs run up and down the corridor. They do not pay any attention to you as they beat each other about the head, back and shoulders.

221. This corridor is eerily quiet. Chicken feathers are strewn all about the entire length of the corridor. There is a very strong smell of chicken feces burning your nostrils.

222.A high pitched moan tears up and down this hallway 6 times. It goes back and forth and stops after several seconds. You then hear a sinister laugh then nothing.

223. Towards the end of the corridor you see a small gnome dressed as a clown. He is suspended on the ceiling with several strong ropes. Rivulets of drool drip from his mouth onto the floor. Directly beneath him is a dried pile of mucous
and blood.

224. Floating in an eliptical pattern in mid air are several dozen "rubber duckies". They all have orange glowing eyes. Some have dried blood spattered on them. The duckies continue towards you, past you and then circle back at the end of the corridor and continue back the way they came.

225. You hear several dogs barking though you see no dogs. They aren't growling, just barking.

226. This hallway is completely filled with 3 inches of ice cold water. The water is completely still and level.

227. The entire floor of this hallways is covered in eating utensils. Most of them are rusted and unusable. The entire hallways is covered nearly 4 inches thick.

228. A gentle fog billows and rolls throughout this entire corridor. Every several seconds or so you can swear you see the faces of loved ones from your past form in the mist, only to dissipate fractions of a second later.

229. A squirrel is sitting in the center of this corridor. It does not move. It's eyes are fixed on your party. It is about the size of a small dog.

230. You get about midway through this corridor when you hear the voice of a human girl. "Why did mommy leave me? Why don’t I have a pretty dress like all the other girls. Someday I will be a ballerina and dance. Mommy….mommy……" her voice trails off. It goes quiet for several seconds then you hear some sobbing.

231. You cautiously enter this corridor. You immediately hear the sounds of metal rubbing against metal. You look to the front and back of yourselves and do not see anything. You then slowly turn your eyes upward and notice dozens and dozens of metal meat and fish hooks gently swaying back and forth. These hooks extend the entire length of the corridor and abruptly end at the doorway to the room at the end.
232. About halfway down the corridor you see dozens and dozens of mesh bags filled with glass eyes. Some appear to be very very old, some even look like they may have been wooden and marked with ink for the pupil. You cannot tell for sure but at times you'd swear the eyes were watching you and not fake.

233. Several dozen emaciated looking goblins scurry up and down this hallway. Some have several scars about their faces, others have bloated stomachs and some others have dried blood from around their eyes, ears and lips. They all wield very bright tindertwigs. They seem completely oblivious to you and run in and out of your party as you observe them.

234. This hallway smells putrid and it doesn't take you very long to figure out why. Lining the hallway are several bloated and distended bodies of dead and rotted farm animals- chickens, cows and goats. The stench is overwhelming. In a matter of milliseconds, several of the corpses explode launching digestive acid and enzymes in every direction.

235. This corridor is covered in a greenish yellow slime. It isn't slippery, just feels a bit rubbery under your feet.

236. As you enter this corridor you hear the sound of a large clock ticking. You peer up and down the corridor but do not see anything out of the ordinary. The ticking does not stop nor does it get louder or softer.

237. The floor of this corridor is somewhat uneven and there are spots where it is cracked. You notice approximately a dozen gnome children swimming in the holes that have water in them. There are even some children pretending to be swimming in the holes that are completely dry.

238. About 20 feet down this corridor you see several humans in tattered white utility jackets pacing back and forth. They aren't saying a word but they gesture amongst themselves as if they were engaged in a very heated verbal conflict. You pause momentarily to assess the situation and see what appears to be a garden planted another 20-30 feet past them. Upon careful inspection, all the plants appear to have withered and died some time ago. As you take all of this in,two of the humans immediately stop arguing and turn and look at you. You notice that their tongues have been cut out. They don’t say or gesture at you, they just stare. After a few seconds of staring, one of the men jumps onto the backs of a woman. She puts him on her shoulders and they run down to the garden. He thumps his chest and punches the ceiling.

239. Along the roof of this corridor is a massive nest of locusts. They move about and fly in and out of your group. Near the center of the corridor is what appears to be the carcass of some animal that the locusts are feeding on. They do not appear to be too concerned with your however.


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Thank you so much for all of the input and insights. I do agree with pretty much everything everyone has said.

1- Devils- yes!!! they are very very deadly indeed. I have always used demons (with the exceptions of Chain Devils (Kytons) and Winged Devils. I need to look into dropping them into my campaign a little more.

2- Dragons- so many of you have stated my views on dragons-very ancient and terrifying indeed.

My current campaign I am running has a cabal of 7 red dragons laying waste to Golarion. They are the spawns of ancient sin and, as such, have inherited the half demonic template. They are using various demons as "foot soldiers" or Lieutenants to carry out there tasks/ build up their armies/ while they strategize. Its been great fun so far.


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Oh, make no mistake about it, covens ROCK!! :)

I have actually toyed around with my storyline to make it a coven rather than one really tricked out Night Hag..........still chewing on it frankly.

This is the section of my campaign where the PCs find themselves dropped into a quaint little Thorpe known as "Sleepy Hollow". A headless rider (advanced dullahan) is causing mayhem but the Dullahan has a far more sinister matron to answer to- the hag!! She is really the power behind the blade of the horseman.


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Just curious but does anyone else really dig throwing their parties up against Hags? I really do as they just seem like really evil, vile foes. There is so much fun to be had with them!!!


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Thank you Steel Refrain- yes, I had looked at witch as well as it seems a no-brainer- but there are others out there who are a bit more devious than I (such as yourself ;)) and I was interested in hearing their opinions as well- one of the benefits of this forum :)

Your names are excellent!!!


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Hello:

Im looking to take a Night Hag (Bestiary 1 p215) and make her a formidable opponent at the CR 13/14 range. Anyone have any nasty twists I can put use?

Also, anyone recomend a name for her? :)

Thank you


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I was 13 in 1985 and started playing Star Frontiers by TSR. Then I got the Red Box DND Levels 1-3 then the Indiana Jones RPG.


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Id love to see it be as fun and enjoyable as Star Frontiers was/is for me. My take on it is it will be it's own stand alone game universe and I think that is refreshing. Admitedly, the gaming community here where I live isn't too excited about the game. I think that will change once it hits stores and makes a splash.