Female Human (Nidalese) Investigator (Empiricism) 1|AC: 18|HP: 17/17|Saves: +4 Fort, +8 Ref, +5 Will|Perc: +3
"Perhaps this doomsayer had something to do with the fire, if a holy symbol of Groetus was found here. But considering a scent... it'd likely be for the best if we followed that first. Who knows when the trail will go cold... besides, our doomsayer shouldn't be that hard to find regardless."
Female Human (Nidalese) Investigator (Empiricism) 1|AC: 18|HP: 17/17|Saves: +4 Fort, +8 Ref, +5 Will|Perc: +3
"I'm going to investigate the crime scene at King's Closet. If anyone else decides to interfere, keep them from doing so. Once that's done, I may need assistance in going over the crime scene for any bits of evidence I may have missed."
Female Human (Nidalese) Investigator (Empiricism) 1|AC: 18|HP: 17/17|Saves: +4 Fort, +8 Ref, +5 Will|Perc: +3
Crystal orders the fish and noodles and munches on them quietly while ruminating on which lead should be pursued first. Eventually, as Kyle and Issi bicker, she comes to a decision. "Doomsayers are a copper-a-dozen." She dabs her mouth with a napkin. "I'm more interested in King's Closet--if you'd like, you can interview him."
Female Human (Nidalese) Investigator (Empiricism) 1|AC: 18|HP: 17/17|Saves: +4 Fort, +8 Ref, +5 Will|Perc: +3
Crystal nods. "Right... but there's always a connection. There has to be--and I'll be the one to find it." With that, she sets out to do what any detective worth their salt does best--gather information and build a case. Gather Information?: 1d20 + 6 ⇒ (7) + 6 = 13
Female Human (Nidalese) Investigator (Empiricism) 1|AC: 18|HP: 17/17|Saves: +4 Fort, +8 Ref, +5 Will|Perc: +3
Medicine: 1d20 + 3 ⇒ (17) + 3 = 20 Crystal nods. "You would be correct, Kyle." "And in accordance with proper treatment methods for abscesses, we shall make every effort to not bleed the afflicted wound unless absolutely necessary." She awkwardly clears her throat. "...I'm sorry, I thought it would help to continue the metaphor."
Female Human (Nidalese) Investigator (Empiricism) 1|AC: 18|HP: 17/17|Saves: +4 Fort, +8 Ref, +5 Will|Perc: +3
Perhaps feeling stung by the chieftain's skepticism on top of her own embarrassment for her mistakes, Crystal unlimbers her crossbow, loads it and fires it at a target of the chieftain's choosing. Crossbow Shot: 1d20 + 6 ⇒ (14) + 6 = 20 The shot strikes dead centre! Finally... at least I can do this right.
Female Human (Nidalese) Investigator (Empiricism) 1|AC: 18|HP: 17/17|Saves: +4 Fort, +8 Ref, +5 Will|Perc: +3
Crystal shrugs and relates how the Pathfinder Society drove the wicked spirits of corrupted nature from the woods, throwing in a couple of exaggerations for dramatic effect. Diplomacy?: 1d20 + 6 ⇒ (5) + 6 = 11
Female Human (Nidalese) Investigator (Empiricism) 1|AC: 18|HP: 17/17|Saves: +4 Fort, +8 Ref, +5 Will|Perc: +3
Fortitude Save: 1d20 + 4 ⇒ (18) + 4 = 22 Crystal manages to avoid the worst of the burst before turning her attention on the remaining leshy. Devise a Strategem, Move, Strike Stab: 1d20 + 6 ⇒ (15) + 6 = 21
Female Human (Nidalese) Investigator (Empiricism) 1|AC: 18|HP: 17/17|Saves: +4 Fort, +8 Ref, +5 Will|Perc: +3
Crystal studies the nearest plum leshy, noticing a slight limp in its left leg. I can exploit that. Then, she moves up with her sword at the ready and stabs at the creature! Actions: Devise a Strategem, Move, Strike Stab: 1d20 + 6 ⇒ (9) + 6 = 15
Female Human (Nidalese) Investigator (Empiricism) 1|AC: 18|HP: 17/17|Saves: +4 Fort, +8 Ref, +5 Will|Perc: +3
Crystal looks rather uncomfortable as the paladin presses her with more questions, but gives Sariana a thankful look when she admonishes him. Sariana wrote: "Thank you for the offer, but I'll be fine. I like the cold air on my... shoulders." ...you do? Back in Nidal, cold air is something to be avoided at all times.
Female Human (Nidalese) Investigator (Empiricism) 1|AC: 18|HP: 17/17|Saves: +4 Fort, +8 Ref, +5 Will|Perc: +3
Folks, I haven't made a post here in about a week, and I'm really sorry about that. Unfortunately, it's more or less because the game's moving faster than I can keep up with. It's really not fair of me to lag behind and keep you all waiting on me, so I think I'm going to drop out. Once again, I'm really sorry about keeping you all waiting.
Female Human (Nidalese) Investigator (Empiricism) 1|AC: 18|HP: 17/17|Saves: +4 Fort, +8 Ref, +5 Will|Perc: +3
Sense Motive: 1d20 + 8 ⇒ (16) + 8 = 24 Crystal had been quietly listening until now, but something about the ratling's answers starts to click in her head. "...sir, do you actually know anything about the fog? Or the doppelgangers? Or even what's outside the library?"
Female Human (Nidalese) Investigator (Empiricism) 1|AC: 18|HP: 17/17|Saves: +4 Fort, +8 Ref, +5 Will|Perc: +3
Sorry to keep you waiting! Also, I'm starting to regret taking Protection from Evil instead of Remove Fear... Round 2: Actions
Bewildered by the sudden influx of rats, Crystal aims a shot at the ratling leading them and fires! Shot (Bless, PBS, Precise): 1d20 + 6 ⇒ (13) + 6 = 19
Female Human (Nidalese) Investigator (Empiricism) 1|AC: 18|HP: 17/17|Saves: +4 Fort, +8 Ref, +5 Will|Perc: +3
Crystal seems to be rather unfazed by the strange... eye-thing that suddenly appeared on the wall. "...I wonder what it says about me that that's *not* the strangest thing I've seen this week?"
Female Human (Nidalese) Investigator (Empiricism) 1|AC: 18|HP: 17/17|Saves: +4 Fort, +8 Ref, +5 Will|Perc: +3
Crystal nods at Brenton and playfully ruffles his hair. "I'll find him, don't you worry." Taking 10 for Knowledge (Religion). As Crystal walks into the archives where the records are kept, she catches Filbert's question. "That right there is the holy symbol of the Lady of Graves." She holds her holy symbol up. "I should know."
Female Human (Nidalese) Investigator (Empiricism) 1|AC: 18|HP: 17/17|Saves: +4 Fort, +8 Ref, +5 Will|Perc: +3
Diplomacy: 1d20 + 8 ⇒ (18) + 8 = 26 Crystal moves to provide a comforting ear to the two kids in the office. Evidently, the nurse and the kids are grateful enough to give her the full story. "Brenton... little one, do you remember what your brother looks like? I'll see if I can find him."
Female Human (Nidalese) Investigator (Empiricism) 1|AC: 18|HP: 17/17|Saves: +4 Fort, +8 Ref, +5 Will|Perc: +3
Crystal nods. "I'll admit, I haven't really had the sorts of nightmares some of the others have been experiencing here. Perhaps that's simply because of my faith in Pharasma..." She shrugs. "...but I digress. When did all of this start, anyway?"
Female Human (Nidalese) Investigator (Empiricism) 1|AC: 18|HP: 17/17|Saves: +4 Fort, +8 Ref, +5 Will|Perc: +3
Crystal keeps silent for a while as Winter speaks before speaking up. "I've some experience with cooking. I'd be happy to lend my expertise in that field." With that, she walks over to where the other survivors are preparing food and starts offering her help. Survival: 1d20 + 7 ⇒ (15) + 7 = 22 "See, you're using a little too much water preparing that broth. Let me take a look at those spices there... I think I can make something nice with this..."
Female Human (Nidalese) Investigator (Empiricism) 1|AC: 18|HP: 17/17|Saves: +4 Fort, +8 Ref, +5 Will|Perc: +3
Whoof... sorry for keeping you waiting. Just got done with Canadian Thanksgiving. :) HP Gain?: 1d8 + 1 ⇒ (7) + 1 = 8 ^w^ New Class Features! Cunning Initiative (Ex): At 2nd level, an inquisitor adds her Wisdom modifier on initiative checks, in addition to her Dexterity modifier. Detect Alignment (Sp): At will, an inquisitor can use detect chaos, detect evil, detect good, or detect law. She can only use one of these at any given time. Track (Ex): At 2nd level, an inquisitor adds half her level on Survival skill checks made to follow or identify tracks. --+1 BaB, Fort & Will Saves! --+1 1st-Level Spell/Day! --New Spells: Acid Splash (0th), Protection vs. Evil (1st) New Skill Ranks! +1 Favoured Class --+1 Bluff
+2 Background Skills
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