Halfling

Cruiz's page

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Full Name

Cruiz Vaquer

Race

Halfing (Wildblood)

Classes/Levels

Druid 1

Gender

Male

Size

Small

Age

20

Special Abilities

Primal Spellcasting, Heal Animal Companion

Alignment

NG

Deity

Green Faith

Location

Old Cheliax (formerly), Absalom

Languages

Halfling, Common

Occupation

Guide

Strength 14
Dexterity 12
Constitution 12
Intelligence 12
Wisdom 18
Charisma 10

About Cruiz

Cruiz grew up in the hinterlands of Cheliax, thankfully far enough away from main population centers that the risk of becoming a slave was remote. His clan wandered between various areas, making a living as herders and guides, honoring the Green Faith rather than any particular deity. Druidic ability, while not common, did spring up among them every generation or so, and did so in his case.

Cruiz would eventually leave his clan, in order to learn more about and further develop his magical kinship with animals. He intends to one day return to his clan, but is in no particular hurry to do so. They are wanderers after all. He is just wandering a bit farther afield than most.

Spoiler:
Cruiz – Halfling Druid (Animal Order, Nomad background)
CG; Small; Halfling; Humanoid
Perception +7; Keen Eyes
Languages Halfling, Common, Elven, Druidic
Skills Athletics +5, Diplomacy +3, Medicine +7, Nature +7, Plains Lore +4, Society +4, Survival +7
Items hide armor, longspear, sling +30 bullets, Adventurer’s pack, holly and mistletoe, healer’s tools, scroll of magic stone. 6B5L
-
AC 16; Fort +4; Ref +4; Will +9
HP 15
Reactions Shield Block
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Speed 25ft; ignores difficult terrain from trees, foliage, undergrowth
Melee +5 Longspear (1d8+2, reach)
Range +4 Sling (1d6+1)
Spells +7 spell attack, DC 17
Cantrips: Detect Magic, Electric Arc, Light, Ray of Frost, Tanglefoot. 1st- Heal, Magic Fang.
Feats Ancestry: Prairie Rider; General/Skill: Assurance (Survival); Class: Animal Companion (Horse)