
Cotillion |

Someone mentioned Shadowrun in which spellcasters always have to roll for casting (in which they may fail) and drain (they take drain no matter what even if it's one point). Even though these rules were in place, many people still wanted to play casters even if they would pass out after a particularly impressive spell. Check it out!!
Does anyone use the GameMastery critical hit and fumble decks? Both have a Magic section on each card for crits and fumbles. So my question then became "Then what is a caster rolling to cast a (any) spell?" Since magic works the way it does in the core rules the answer was nothing but Game Mastery still has it on their cards.
I decided to do the 10+ spellcraft vs. 10 +spell level+ 1/2 caster level
just to make it work and it does. Peeps love rolling crits w/ magic 'cause the cards give awesome crit options. On the other hand I get to laugh maniacally when they roll a 1.
Also, throw in a Mord'Sith from Terry Goodkind's [i]The Sword of Truth[i] series into the mix every once and awhile, that'll rattle them. Mwooo hah ha ha ha