Sacred Killer

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I am a paladin with high intelligence and charisma. I follow Sarenrae, and convert and redeem all those who are possible to save, and bask in glorious fiery jihad against all who are beyond redemption.

So far I've converted the party's cleric to my faith. Having the fire Domain (and fireballs!) was no small incentive.

There is a brobarian (high cha), a cavalier/ranger, a magus, and a summoner left.

I know in 3.0 or 3.5 there used to be spells and abilities that would work extra well (like bonuses to healing) if healing or working with people of the same faith.

I have glimpsed the srd but don't see much on this point. Any advice?


wspatterson wrote:

Despite the higher than animal intelligence, it is a creature with a certain nature. You might get it to the point where you can control it, but breaking it of its nature would be extremely difficult. Despite the "evil" alignment, I highly doubt it sees itself as evil. I doubt it even thinks in those sorts of terms. It more than likely thinks in terms of strong vs weak, stompy vs crunchy and tasty. It comes from a world where compassion has no place. Compassion gets one killed.

It should be a tough road at best.

I hear you, but evil also has a tendency towards selfishness and betrayal.

Good can produce strength through trust, teamwork, and loyalty. This is something even a 'strong survive' creature could, through time, possibly learn to appreciate.


Interesting, basically dog training

Getting it even to Neutral would be quite a coup

You know nothing John Snuh


I am a Paladin.

I have got a winterwolf as a guide in a campaign and have it under a Mark of Justice, so I can control it to some degree and make it listen to my sermons.

Any ideas/tips/thoughts on how to realistically going about converting this thing to NG or at least non-evil?


blackbloodtroll wrote:
What kind of shield are you looking to use?

Tower shield.


Thanks for all the input, I will take it to heart. Seems like there is really no science to this and it is more of an art.


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I appreciate it was probably a conscious decision on the developer's part, but I was really hoping that a true port of the ToB Crusader would make its way into the mix with the Warder. Specifically, healing through glorious, righteous combat. That to me has always been the holy grail of my personal dream character: tough, badass melee who was an endless warmachine battery of combat through self-healing attacks, if audacious enough. I'm a little sad to see no similar style of maneuvers for the Warder, though it is already a strong class.


Specifically I am curious how much the phalanx fighter 3 ability (polearm in one hand) or Titan Mauler's Jotun Grip (any 2h wep in one hand) would be priced if given in a magic item, like a glove.

Those abilities replace Uncanny Dodge and Armor training, respectively, in their respective archetypes.

Any precedent items?


Specifically I am curious how much the phalanx fighter 3 ability (polearm in one hand) or Titan Mauler's Jotun Grip (any 2h wep in one hand) would be priced if given in a magic item, like a glove.

Those abilities replace Uncanny Dodge and Armor training, respectively, in their respective archetypes.

Any precedent items?


Thanks for all the tips, I certainly hadn't been aware of some of these options.

The characters is an existing one at 5th level and I only recently got the idea for this kind of build, so revising race and style is a bit tough, but I will see about convincing my GM about pricing out an item to match the Jotun Grip ability or the Phalanx 3rd level ability, which is precisely what I was looking for. Hopefully it shouldn't cost much more than 10 or 12k.


You are all heroes worthy of song.

I'm actually trying to pull it off with a Paladin, of all things, and wanting to avoid level dips if at all possible.


I'm wondering if there is any conceivable way to get a reach weapon normally requiring 2h down to 1h, either with some feats or proficiency.

Only thing I can think of is some liberal interpretation of the 3rd party 'powerful build' racial ability (or emulated through a magic item), and using a large size 1H spear , and using it in one hand as a medium creature (normally requiring 2H, but for powerful build) and taking the -2 penalty for using an inappropriately sized weapon. This seems like a wonky way to do it, and cheesy.

I am aware of the Lunge feat, but conceptually I am more interested in a one-handed pole-arm (like a glaive) and shield combo.