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Corporal Wulfric Uren's page

256 posts. Alias of Wilhelm Shieldbreaker.


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Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Thanks everyone (but specifically GM Irondesk,obviously.) It has been really fun.


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

"Right well we might as well check out the room these came from, it should be safe now. And i suppose, their .. um.. remains?"


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

"They certainly did, I was beginning to think we had bitten off too much there. We have unless Tomi will be ok. "

What did you say about 5 minutes between rests! ;) Maybe not quite yet, but close!


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Wulfric's growing frustration shows in yet another wild blow.
Attack: 1d20 + 6 + 1 ⇒ (1) + 6 + 1 = 8
damage: 2d4 + 6 ⇒ (1, 4) + 6 = 11

Yey, ones in a row!


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Distracted by the blood collapsing, Wulfric attacks wildly and misses.

Attack: 1d20 + 6 + 1 + 1 ⇒ (1) + 6 + 1 + 1 = 9
damage: 2d4 + 6 + 1 ⇒ (1, 2) + 6 + 1 = 10

Oh dear, this is not getting any better from Wulfric!!


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Annoyed that the trip still didn't conne t and with his newly glowing weapon, Wulfric returns to hitting it, desperate to bring it down. Despite all his training doubt begins to creep in to his mind and with a further miss it begins to take hold.
Can we defeat these demons? My skills are not yet ready. Will we die in this deep hole, in thus horrible place?

attack: 1d20 + 6 + 1 + 1 ⇒ (2) + 6 + 1 + 1 = 10
damage: 2d4 + 6 + 1 ⇒ (3, 1) + 6 + 1 = 11

Wow lvl 2 and we now take it in turns to suck!


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Changing his tactics, Wulfric takes a step back and tries to trip the shard.

Trip attack: 1d20 + 6 + 1 ⇒ (5) + 6 + 1 = 12

If this succeeds (admittedly unlikely) I should get an aoo anytime it stands up. At+2 for the first one.

"Get down foul thing"


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Stepping around Ausk, Wulfric will strike out at the Shard again.
Move next to Ausk and Tomi

"Hang in there, we can take them, just keep hitting them.

attack: 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 25
Damage: 2d4 + 6 ⇒ (3, 2) + 6 = 11

Not sure if I get penalised to hit here because of Tomi and Ausk, so I have left it off for now.


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Will save: 1d20 + 4 + 1 + 1 ⇒ (10) + 4 + 1 + 1 = 16
Assumed that counted as fear, if not -1, but still make it.
Wulfric easily ignores the wave of dread, and strikes at the shard in anger that these eenemies would use such cheap tactics.
attack shard: 1d20 + 6 + 1 ⇒ (9) + 6 + 1 = 16
damage: 2d4 + 6 ⇒ (1, 2) + 6 = 9


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Will: 1d20 + 4 ⇒ (14) + 4 = 18 +1 if a fear effect

Easily brushing off this mind attack, Wulfric steps forward to strike at the spawn and swings again.

attack: 1d20 + 6 ⇒ (7) + 6 = 13
damage: 2d5 + 6 ⇒ (1, 1) + 6 = 8


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Thanks, much better.

Unable to swing his polearm as the spawn is so close, Wulfric takes a step south and swings his Guisarme.

Attack: 1d20 + 6 ⇒ (7) + 6 = 13
damage: 2d4 + 6 ⇒ (3, 2) + 6 = 11


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

awaiting access to the map screenshot, it won't let me look at the moment and i can't get on Roll20 today as at work.


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Ok so I don't know what others are thinking, but I guess my dispersion of people would be this:
Vilesse against wall at the bottom of the stairs (between Wilf and Wulfric's current positions)
Ausk between Wilf and Vilesse's current positions
Tomi in Vilesse or Wulfric's current position
Wulfric in Tomi's current position with Wilf behind him against the wall.

This then fits with 1 major combatant that can see each side, 1 blind person each side (having been led back) and a good ambush position.

What do people think? because obviously I can't and wouldn't want too move them all without asking. :)


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

" Oi Tomi, get in here. Right, I say we taunt them into here, we can use the passage to funnel them into our range, and hopefully in the meantime your blindness will clear."

Stepping into the passage, Wulfric yells. " What, are you afraid to come and fight us, you cowardly little cockroaches.

Wulfric then steps back in and braces up.


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Hope not. Sorry my bad, i was waiting for people to react to something i had thought, but not actually posted. Been just a little tired this week.


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Sounds good to me. Leading Wilf back, dtrp by step. Wulfric then sets himself in an ambush position, ready for anything that comes through the door.
"Ok Tomi, we are safe. We can ambush them as they come through. "


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Early morning posting, whoops! My will is +4 so still a pass unless you want a reroll?
"Right, lets back up until this clears and hopefully draws them into a tighter space where we can reach them. Anyone else that can see, lend a hand."


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Fort: 1d20 + 5 ⇒ (10) + 5 = 15


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

"Well that only leaves us 2 options that i can see. A, attack it and hope we can do enough damage to overwhelm it's resistance. Or B, back out of here, hope it can't follow and source one of those items, falling back on plan A if it follows. What do we reckon?


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

initiative: 1d20 + 2 ⇒ (12) + 2 = 14


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

"Let's find out"

Then raising his voice.
" Hello the island, we can see you behind the altar. Please come out, we would like to talk. "

Diplomacy: 1d20 + 5 ⇒ (1) + 5 = 6


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

" Just the size of this chamber and the altar and the blood. Gives me the creeps!"


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

perception: 1d20 + 5 ⇒ (6) + 5 = 11

" Whoa, what is this?"


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

"I don't know, but I don't like it. Maybe Ausk was right."


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

"I understand what you are saying Ausk, but that may be a risk we have to take. Tomi is still very badly hurt and Wilf isn't that much better. I don't mind leading, but Wilf is our other main close up combatant. Things could go bad quickly if someone went down."


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

attack: 1d20 + 6 ⇒ (7) + 6 = 13
damage: 2d4 + 6 ⇒ (4, 1) + 6 = 11

Wulfric strikes again, but the mephit moves at the last moment, dodging his blow.

I am running out of ways to describe missing. In aĺl my games i am currently running an average on a d20 of about 5! Lady luck doesn't like me


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Striking from behind his shield, Wulfric looks like a ball of armour, only his guisarme sticking out. With this he moves so that he can lash out at the mephit.

attack: 1d20 + 6 ⇒ (7) + 6 = 13
damage: 2d4 + 6 ⇒ (4, 2) + 6 = 12


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Ah yes hexes, i forget about them.


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

I think you meant to heal Wilf, but hey i'll take it :)

reflex: 1d20 + 1 ⇒ (6) + 1 = 7

"Wilf, get out of here, before it kills you.I have got this."

Continuing to attack the statue.

attack: 1d20 + 6 ⇒ (18) + 6 = 24
damage: 2d4 + 6 ⇒ (3, 1) + 6 = 10


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Continuing to attack the statue.
attack: 1d20 + 6 ⇒ (8) + 6 = 14
damage: 2d4 + 6 ⇒ (1, 1) + 6 = 8


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Wulfric moves to add his attacks to the same statue.
Attack: 1d20 + 6 ⇒ (1) + 6 = 7
damage: 2d4 + 6 ⇒ (4, 2) + 6 = 12


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Unable to reach the mephit, Wulfric takes a smack at the same statue as Wilf.
Attack: 1d20 + 6 ⇒ (4) + 6 = 10
damage: 2d4 + 6 ⇒ (1, 2) + 6 = 9


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

I think if I move as I have on Roll20, I should be able to make that move and be in polearm range. Please move me back if I am wrong.

reflex save: 1d20 + 1 ⇒ (7) + 1 = 8

1 damage from the mephit's attack (reflect) and 3 from the statue attack.

Although managing to block most of the flames, Wulfric begins to feel the heat coming through his armour and scorching his arms. Angry he moves to strike at the mephit again, hoping to end this quickly.

attack: 1d20 + 6 ⇒ (6) + 6 = 12
concealement over 20: 1d100 ⇒ 68
damage: 2d4 + 6 ⇒ (1, 2) + 6 = 9


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Will save: 1d20 + 4 ⇒ (20) + 4 = 24

Ignoring the mephit's magic, Wulfric abandons the statues and moves to strike the mephit with his guisarme.
attack: 1d20 + 6 ⇒ (18) + 6 = 24
damage: 2d4 + 6 ⇒ (4, 3) + 6 = 13


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Wow thats cold. Ok now i feel
extra lucky!
Yes as far as i can make out, which makes sense with the idea that soft cover makes it harder to aim rather than actuaĺly stopping the hit dead.


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

"Wilf smash the statues and stop these flames."
Then putting his words into action against the nearest statue, Wulfric swings his polearm.
Can i coup de gras a statue or is it a normal attack? Edit:- reread the rules and i guess not

Attack: 1d20 + 6 ⇒ (4) + 6 = 10
Damage: 2d4 + 6 ⇒ (1, 3) + 6 = 10


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Internet ok here it seems. If it helps it snowed here this morning! But still, good food, bad but cheap wine and the inlaws to help with child care. :)


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Off to Greece to see the inlaws this week, should have internet, but bot me if i am being slow.


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Reflex: 1d20 + 1 ⇒ (11) + 1 = 12

My Reflect ability means i still only take 1/2 damage

Being at the centre of the blast Wulfric is unable to get out of the way of the flames, however he manages to get his shield in the way, and is only slightly singed.

" Keeper of the Abyssal flame, pssh don't make me laugh, i have lit farts more powerful than that"

Attempting to demoralise. +4 included for being larger than the target
Intimidate: 1d20 + 5 + 4 ⇒ (15) + 5 + 4 = 24


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Initiative: 1d20 + 2 ⇒ (17) + 2 = 19
Wulfric holds his action waiting for it to come within range.


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

"So Maughuxin, if you are so mighty, why don't you show yourself?


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Slightly freaked out by the demon statues, Wulfric creeps towards them, Guisarme in the ready position.
perception: 1d20 + 5 ⇒ (15) + 5 = 20


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

" Shall we continue North? Follow me then."


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

str to assist: 1d20 + 4 ⇒ (18) + 4 = 22


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Well i want to go east!

Just pissing about. North is good.

After checking everyone is ok Wulfric leads them on. At the intersection he checks with the others before heading north.


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

"That's rather nice, i hope we don't have need of it though. Where next then guys?"


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

sorry wanted to check the map first. Can't from work or phone.

"Wait Wilf, shouldn't we check it all out first.... Oh what the hell, saves walking back."

Str check to assist: 1d20 + 4 ⇒ (18) + 4 = 22


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Rather than stand around, Wulfric may as well assist for +2


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

"Come on then, East we go. Might as well be methodical."
Wulfric leads off to the east.


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

"You had the worst of it there my friend, I think i had better have a turn at the front in case there are more of them. Although remind me not to wrestle you."

Wulfric will take point.

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