| Coreyographed |
Hey everyone,
My friends and I will be starting a new Starfinder campaign (not immediately, but it's on the docket) and I was wondering if people with more Starfinder experience than me could help point out possible flaws in this build or things I may not be aware of from lack of playing.
The build: Suli Solarian 5 (Theme: Solar Disciple)
Str: 16 (18 at 5)
Dex: 14 (16 at 5)
Con: 10
Int: 10
Wis: 11 (13 at 5)
Cha: 12 (14 at 5)
Feats:
Lv 1: Heavy Armor Proficiency
Lv 3: Weapon Focus (Advanced Melee Weapons)
Lv 5: Enhanced Resistance (Kinetic)
Stellar Revelations:
Lv 2: Stellar Rush
Lv 4: Plasma Sheath
Credits to spend (to my knowledge): 9000 as per CRB
Golemforged Plating III (5500 Credits)
Mk I Personal Upgrade +2 Strength (1400 Credits)
Called Starknife (230 Credits)
Personal Comm Unit (7 Credits)
Grappler & 100ft Titanium Cable (750 Credits)
Z-Boson Crystal, Shard (115 Credits)
Soulfire Weapon Fusion Seal (120 Credits)
Credits Remaining: 878 Credits
The other feats I would like to take are:
Nimble Moves (Lv 7)
Step Up (& Strike) (Lv 9? & 11?)
Penetrating Attack (Lv 13)
Other Revelations I am planning on taking:
Glow of Life, Blazing Orbit, Soul Furnace, Burn Enchantment, Hypnotic Glow, Ultimate Photon, roughly in that order
My character has a phobia of black holes and thus is uneasy taking any Graviton Revelations out of fear, so I'm intentionally avoiding them unless he works his way through it in the story.