
Corbacut |
Not sure if this is a good spot to post but it sort of comes off a similar situation.
However all the players survived so far in the hermitage. They have taken a long rest in F2 (set it up as a base camp). They are still yet to visit the following rooms (and they wish to clear out the corruption still):
F18 (any/all of them), F15, F22-F25 (animal pens).
Short story:
They got into the librarians cell (via the secret door) and found the key. They went to the the Main temple and got in using the key. Dispatched Threndel, lizards and Enkrisha quickly.
Now every corrupted priest they run into, they have been screaming your master is dead. I rolled a 3 d20's below 5 for Horba (who they eventually killed), Lessa and Bak (the party got fully involved in the argument and then blocked the door before leaving and are yet to return-see problem below).
As they have not been looting places for treasure, they tend to have poor finances (so not great weapons). I have been supplementing this via allowing them to run more circus performances (they ran a second performance already). I let them leave the treasure and allow them to run another circus which generally makes up for the lost materials by them respecting people (eg. not looting the Ringmasters caravan). Please note the party wish to run Circus performances. Basically the greater the heroic act they do the better the advertisement (ie I give them 1 anticipation for things like rescuing the mayor and fixing him up while still in combat, in other words the general public must witness their skills, but they still generally have 5 to 6 days between performances)
Problem: The Lessa and Bak argument is not resolved and I am trying to figure out how an argument that started about Harlock's room ended up about Circuses, could lead them to murdering the party. The party has convinced them they should join the circus as Gozreh clerics (extremely high deception and diplomacy here, 3 rolls of natural 20 with various party members).
So Lessa and Bak said they would wait for the party to return with Harlock (as they don't believe Threndel, Yoril and Enkrisha are dead). The party believe Lessa and Bak are trying to kidnap Harlock. This is why they killed Horba. How do I make them surrender without the party becoming suspicious that they will not hurt Harlock? Or must I just outright go for murder when there is no reason?
Please note: Celestial Menagery and Xulgarth Extremists (I made this up so that I can red herring them back on path, when they go to far AWOL from the adventure) are better then them according to Bak.
They are still trying to find the Sheriff of Abberton as they found her hat but failed to connect the dots and one of them actively wears the hat still.
Party makeup: Bard, Cleric (warpriest), Swashbuckler and Ranger.
This could lead to a TPK, when they technically have finished most what is needed to be done at the Hermitage. I had Harlock ask them to help finish removing the corrupted animals from the Hermitage. I had Harlock say not priests - Harlock told them he could convince them to come around, but the party refuse to go back to Harlock who is currently resting and waiting for them to come back.