I've noticed there's perceptions out there that because one plays an evil aligned char that there's limited chances for them to get access to the better player built structures.
This post is simply a grasp to see if there would be enough evil chartered companies, either publicly or privately, to get together, build, and improve an evil run city to rival that of a LG city.
It's been mentioned that evil begets evil and that evil cities will be tough to improve because simply no evil group wants to be second fiddle. I'd really like to see one or more hexes in one part of the map be controlled by an evil city and have it thrive against the odds of the rest of the good in the land. Now remember that if a hex is controlled the owners set the laws and permissions of the land. Meaning a LE city can set the hex permissions to flag LG, NG, and CG as trespassers when entering the hex, thus limiting the intrusions some.
If i remember reading correctly the open combat verses settlements isn't going to be allowed till part way through early enrollment if not till after open enrollment, so this would be the time to make an evil city. In time an evil city could become a great ally to any other city willing to accept evil as a way of life.
Also keep in mind that evil doesn't always mean blood thirsty murderer.