HP:12, AC 12 Touch 12, FF 10, Init +2, Perception: +7, F +2,R +3, W +5, CMB +1, CMD 13 Human Wizard 5/Swashbuckler 1
Calling upon the magic sealed in his cane Coor calls upon a spell of Protection casting Mage Armor on himself. Cursing he forgot to remember that one today. from AC 12 to AC 16 for 2 hours
HP:12, AC 12 Touch 12, FF 10, Init +2, Perception: +7, F +2,R +3, W +5, CMB +1, CMD 13 Human Wizard 5/Swashbuckler 1
"Same positions, Good I will stay in the back and make sure we are not flanked by those stinky buggers." Coor gets into position at the back readying Acid Splash for starters.
HP:12, AC 12 Touch 12, FF 10, Init +2, Perception: +7, F +2,R +3, W +5, CMB +1, CMD 13 Human Wizard 5/Swashbuckler 1
Coor follow the lead of the Jorin and heads to the stairs, he looks back at the temple of Nethys praying to his God for the power to deal with whatever may be waiting for them.
HP:12, AC 12 Touch 12, FF 10, Init +2, Perception: +7, F +2,R +3, W +5, CMB +1, CMD 13 Human Wizard 5/Swashbuckler 1
"I do have a spell to help clean, Raul but do not have it today I figured my apprentice days of cleaning poo were done." looking over at Hadassah " good find, maybe it is not the kind you drink" wrinkling his nose at the thought of putting his lips on the potion bottle.
HP:12, AC 12 Touch 12, FF 10, Init +2, Perception: +7, F +2,R +3, W +5, CMB +1, CMD 13 Human Wizard 5/Swashbuckler 1
"Did we see another way up to the next floor besides this Door." Coor moves his way to the door looking at it hoping to find 2 spot in which his companions can hit it as he speaks he points to parts of the door. "Raul, if you hit the door here and if Jorin hits it here there is a good chance it will give."
HP:12, AC 12 Touch 12, FF 10, Init +2, Perception: +7, F +2,R +3, W +5, CMB +1, CMD 13 Human Wizard 5/Swashbuckler 1
Coor casts Mage hand focusing on the door hoping it will open with the slight touch the spell has.
Mage Hand:
School transmutation; Level bard 0, sorcerer/wizard 0
Casting Time 1 standard action
Components V, S
Range close (25 ft. + 5 ft./2 levels)
Target one nonmagical, unattended object weighing up to 5 lbs.
Duration concentration
Saving Throw none; Spell Resistance no
You point your finger at an object and can lift it and move it at will from a distance. As a move action, you can propel the object as far as 15 feet in any direction, though the spell ends if the distance between you and the object ever exceeds the spell's range.
HP:12, AC 12 Touch 12, FF 10, Init +2, Perception: +7, F +2,R +3, W +5, CMB +1, CMD 13 Human Wizard 5/Swashbuckler 1
"Finn I can give it a try when do you want me to give that a try. Coor pays attention to the area behind the group ready if something comes from behind.
HP:12, AC 12 Touch 12, FF 10, Init +2, Perception: +7, F +2,R +3, W +5, CMB +1, CMD 13 Human Wizard 5/Swashbuckler 1
Coor steps back so that he can get a clear throw with Acid if someone comes from the rear. "I will make sure to take care of them, with this." he raise his hand and a green ball of swirling liquid appears