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Connor Lake's page
955 posts. Alias of DM Fflash.
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Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
?
"We should take care of the dead as best as we can down here and give them the right respects. From there, we need to find out who did this.
Down the stairs or back to the door in the other room?"
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
"Damn it. We're too late. Is this all of them that were missing, do we know? And who killed them? Mindless zombies don't drag colonists back to an ancient crypt"
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Only for DC10 rolls (not the assist DC) as I rule it since its a trained skill. If Wehrpig rules differently, I'll roll
Also, Phwyss's Good Hope should still be active. Did you add that in?
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
No knowledge local here
Are they human or cyclops bodies?
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Connor Crit?: 1d20 + 19 ⇒ (14) + 19 = 33
Damage: 2d6 + 10 ⇒ (3, 5) + 10 = 18
WT crit?: 1d20 + 12 ⇒ (12) + 12 = 24
Damage: 1d6 + 16 ⇒ (6) + 16 = 22
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Connor attacks
To hit: 1d20 + 19 ⇒ (20) + 19 = 39
Damage: 2d6 + 10 ⇒ (3, 5) + 10 = 18
Iterative: 1d20 + 14 ⇒ (9) + 14 = 23
Damage: 2d6 + 10 ⇒ (3, 2) + 10 = 15
WT Bite: 1d20 + 12 ⇒ (9) + 12 = 21
Damage: 1d6 + 16 ⇒ (4) + 16 = 20
WT Claw: 1d20 + 12 ⇒ (20) + 12 = 32
Damage: 1d6 + 16 ⇒ (6) + 16 = 22
WT Claw: 1d20 + 12 ⇒ (8) + 12 = 20
Damage: 1d6 + 16 ⇒ (6) + 16 = 22
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Connor drops the lance, picks up the sword and swift mounts Whitetalon
(provoke?)
Whitetalon will 5 foot over toward the west and they both attack
To hit Connor: 1d20 + 16 + 2 + 1 - 1 ⇒ (3) + 16 + 2 + 1 - 1 = 21
Damage: 2d6 + 9 + 2 - 1 ⇒ (3, 3) + 9 + 2 - 1 = 16
WT Bite: 1d20 + 10 + 2 ⇒ (4) + 10 + 2 = 16; Damage: 1d6 + 14 + 2 ⇒ (5) + 14 + 2 = 21
WT Talon: 1d20 + 10 + 2 ⇒ (19) + 10 + 2 = 31; Damage: 1d6 + 14 + 2 ⇒ (6) + 14 + 2 = 22
WT Talon: 1d20 + 10 + 2 ⇒ (12) + 10 + 2 = 24; Damage: 1d6 + 14 + 2 ⇒ (3) + 14 + 2 = 19
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
"Veronica, get behind Zeke!"
Connor sees the size of these things and steps back 5 feet and switches to his lance to ready for approach. Will have to drop the sword to do this all in one round
"Let's get them squeezed in these doors on the ground if I'm lucky."
Readied Lance trip: 1d20 + 11 + 1 ⇒ (17) + 11 + 1 = 29
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
"Nowhere else to go, right?"
Connor hefts his blade and steps back through the doorway to the north. "Let's arrange ourselves tactically and then ... open the door and see what awaits!"
I moved us around ... thinking we draw it out and then Zeke will be able to get it from behind, so open the door and then dart off to the west/south with Veronica.
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
"I pray to Old Deadeye that this entire community isn't like this. One, because it saddens my soul, but also, because I don't think we can survive 100 of these villagers turned evil death creatures."
Connor follows Zeke out to the central room, dragging his blade behind him and leaning on Whitetalon for support.
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Gotcha
Connor collapses to one knee, "OK,give me a moment here. This place is ... unfriendly ... to the living."
After a moment he arises, "Let's search this place quickly and then return to the southern door in the other room."
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Is there a fort Save for that negative level?
Fort Save in case: 1d20 + 9 ⇒ (2) + 9 = 11
To hit (Neg level included): 1d20 + 16 - 1 ⇒ (16) + 16 - 1 = 31
Damage: 2d6 + 9 - 1 ⇒ (4, 5) + 9 - 1 = 17
Iterative To hit (Neg level included): 1d20 + 11 - 1 ⇒ (7) + 11 - 1 = 17
Damage: 2d6 + 9 - 1 ⇒ (2, 4) + 9 - 1 = 14
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Connor moves forward with Whitetalon, leaping off the griffon as he rushes forward with the magical greatsword.
To hit: 1d20 + 16 ⇒ (12) + 16 = 28
Damage: 2d6 + 9 ⇒ (6, 6) + 9 = 21
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Init: 1d20 + 1 ⇒ (3) + 1 = 4
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Connor holds back, watching the body with keen interest to see if anything the invisible Sorcerer does is noticeable.
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
"He didn't seem to be carrying much on his rotting corpse, any how. Let's get out of this horrific room as soon as we can ... <cough>"
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Fort: 1d20 + 9 ⇒ (11) + 9 = 20
WT Fort: 1d20 + 9 ⇒ (17) + 9 = 26
Both clear the air for a moment and get their bearings. White talon brings them closer with a 5 foot.
Fly Hover: 1d20 + 5 ⇒ (12) + 5 = 17
Connor: 1d20 + 16 ⇒ (3) + 16 = 19; Damage: 2d6 + 9 ⇒ (5, 1) + 9 = 15
Connor: 1d20 + 11 ⇒ (17) + 11 = 28; Damage: 2d6 + 9 ⇒ (2, 3) + 9 = 14
WT: 1d20 + 12 + 2 ⇒ (7) + 12 + 2 = 21; Damage: 1d6 + 17 ⇒ (2) + 17 = 19
WT: 1d20 + 12 + 2 ⇒ (6) + 12 + 2 = 20; Damage: 1d6 + 17 ⇒ (6) + 17 = 23
WT: 1d20 + 12 + 2 ⇒ (12) + 12 + 2 = 26; Damage: 1d6 + 17 ⇒ (6) + 17 = 23
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Fort Save: 1d20 + 9 ⇒ (19) + 9 = 28
WT Fort Save: 1d20 + 9 ⇒ (1) + 9 = 10
Connor gets his s&~% together activates his bull animal aspect and attacks, but Whitetalon succumbs to the gas.
To hit +3 greatsword: 1d20 + 16 ⇒ (13) + 16 = 29
Damage: 2d6 + 9 ⇒ (3, 5) + 9 = 17
To hit iterative: 1d20 + 11 ⇒ (2) + 11 = 13; miss
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Connor swift mounts and Whitetalon leaps into a flying charge upward, the griffon pouncing while the cavalier gags on the vapors.
Fort Save: 1d20 + 9 ⇒ (5) + 9 = 14; coughs and chokes
WT Fort Save: 1d20 + 10 ⇒ (10) + 10 = 20; pass
WT Bite: 1d20 + 12 + 2 ⇒ (18) + 12 + 2 = 32; Damage: 1d6 + 17 ⇒ (6) + 17 = 23
WT Claw: 1d20 + 12 + 2 ⇒ (15) + 12 + 2 = 29; Damage: 1d6 + 17 ⇒ (6) + 17 = 23
WT Claw: 1d20 + 12 + 2 ⇒ (3) + 12 + 2 = 17; Damage: 1d6 + 17 ⇒ (6) + 17 = 23
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Fort Save: 1d20 + 9 ⇒ (11) + 9 = 20
WT Fort: 1d20 + 10 ⇒ (10) + 10 = 20
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
to hit: 1d20 + 14 ⇒ (4) + 14 = 18
Damage: 2d6 + 7 ⇒ (2, 4) + 7 = 13
Knowing it will burn, Connor takes the AoO presented.
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
What buffs are still running?
Init: 1d20 + 1 ⇒ (16) + 1 = 17
Connor whips out his axe as he steps forward and waits just long enough for the thing to start casting and then slams it into his face. (Ready for cast and then attempt to disrupt the spell)
To hit: 1d20 + 14 ⇒ (11) + 14 = 25
Damage: 2d6 + 7 ⇒ (6, 1) + 7 = 14
White talon follows up with a bite.
PA Bite: 1d20 + 10 ⇒ (7) + 10 = 17
Damage: 1d6 + 14 ⇒ (1) + 14 = 15
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Fort Save: 1d20 + 9 ⇒ (20) + 9 = 29; success
WT Fort Save: 1d20 + 10 ⇒ (9) + 10 = 19; success
Connor and Whitetalon choke it back.
He approaches the man dismounted, hands empty.
"Ho friend, what finds you in this dismal place?"
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Ah gotcha
"On second thought, let's strike while the iron's hot and get over there while we can."
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
"Whitetalon can carry one more, so he could take Phwyss. We should be able to ferry across the whole team. Let's check that souther door, first thought."
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
His basic common sense and cunning now nonexistent, Connor continues the straight forward approach, hammering on the next creature.
To hit: 1d20 + 21 ⇒ (16) + 21 = 37
Damage: 2d6 + 15 ⇒ (3, 3) + 15 = 21
Iterative: 1d20 + 16 ⇒ (9) + 16 = 25
Damage: 2d6 + 15 ⇒ (4, 2) + 15 = 21
WT: 1d20 + 14 ⇒ (20) + 14 = 34
Damage: 1d6 + 17 ⇒ (1) + 17 = 18
WT: 1d20 + 14 ⇒ (16) + 14 = 30
Damage: 1d6 + 17 ⇒ (2) + 17 = 19
WT: 1d20 + 14 ⇒ (5) + 14 = 19
Damage: 1d6 + 17 ⇒ (4) + 17 = 21
WT Confirm?: 1d20 + 14 ⇒ (2) + 14 = 16
Damage: 1d6 + 17 ⇒ (6) + 17 = 23
If confirmed, Connor AoO from Pack Flanking: 1d20 + 21 ⇒ (3) + 21 = 24
Damage: 2d6 + 15 ⇒ (6, 4) + 15 = 25
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Connor is using is magical greatsword, identified above
His wits literally stolen from him, Connor and Whitetalon fight back furiously from their corner.
To hit: 1d20 + 21 ⇒ (14) + 21 = 35
Damage: 2d6 + 15 ⇒ (2, 4) + 15 = 21
To hit iterative: 1d20 + 16 ⇒ (4) + 16 = 20
Damage: 2d6 + 15 ⇒ (1, 6) + 15 = 22
WT Bite: 1d20 + 14 ⇒ (4) + 14 = 18
Damage: 1d6 + 17 ⇒ (3) + 17 = 20
WT Claw: 1d20 + 14 ⇒ (17) + 14 = 31
Damage: 1d6 + 17 ⇒ (4) + 17 = 21
WT Claw: 1d20 + 14 ⇒ (14) + 14 = 28
Damage: 1d6 + 17 ⇒ (4) + 17 = 21
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Init: 1d20 + 1 ⇒ (19) + 1 = 20
Connor responds relatively quickly and as such quick mounts Whitetalon the charges while drawing his magic greatsword using a swift action to take on the aspect of the bull.
To hit: 1d20 + 26 ⇒ (12) + 26 = 38
Damage: 4d6 + 22 ⇒ (5, 5, 6, 3) + 22 = 41
WT Bite: 1d20 + 18 ⇒ (2) + 18 = 20; Damage: 1d6 + 14 ⇒ (4) + 14 = 18
WT Claw: 1d20 + 18 ⇒ (1) + 18 = 19; Damage: 1d6 + 14 ⇒ (2) + 14 = 16
WT Claw: 1d20 + 18 ⇒ (7) + 18 = 25; Damage: 1d6 + 14 ⇒ (6) + 14 = 20
He then wheels to the west, hoping to draw the creature in for a flank with Zeke.
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Proceed forward and through the door. Zeke in the lead looking for traps.
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Huh, weird. Reflex saves are all better but not enough to change results for me
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Doesn't work that way. Score is the same unless drained
Core Rulebook wrote: This damage does not actually reduce an ability, but it does apply a penalty to the skills and statistics that are based on that ability Will Save: 1d20 + 6 ⇒ (9) + 6 = 15
Whitetalon Will: 1d20 + 4 ⇒ (18) + 4 = 22
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Connor makes a stupid face. For reference.
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
"Can you ... activate it ... somehow?"
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Perception: 1d20 + 12 ⇒ (6) + 12 = 18
Heal: 1d20 + 4 ⇒ (16) + 4 = 20
Connor picks up the empty goblet. "No surprise here, this is blood. A week old? Perhaps someone was sacrificing the Varnhold victims?"
His jaw clenches as he considers the ramifications of that.
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
All good here with the healing
Connor, Whitetalon and Phwyss move in and wait patiently for Veronica to light the lamps. If nothing happens he indicates moving to the eastern door.
I think my wife and my follower may be in a fight somewhere ... neither made it to this map
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
"Be my guest!" Connor stops suddenly and offers a sweeping courtly bow.
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
"Time to head through."
Connor leads Whitetalon through to the double door.
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Connor shrugs and then makes a stupid face hoping that Zeke doesnt blow the door.
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
"This all feels very bad ... let's take the secret door." Connor looks apprehensively at the ceiling trying to see what Zeke sees.
Perception: 1d20 + 12 ⇒ (16) + 12 = 28
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
"Definitely, lock them both. I don't want to fight these things if we don't have to."
Once it's disabled, Connor will mount up and lead the party under the portcullis.
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Connor opens the secret door to the east once Zeke is finished and ready to open the other one.
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
"Let's open each one and see where they lead."
Connor motions Zeke to the left and dismounted, takes the one to the right himself.
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Helping sweep up the loot from the secluded cache, Connor notes as they rise dripping from the water, "Lots of cyclops and pottery around here. Wonder what these depictions of sway-backed, wide-legged humanoids indicate?"
Perception: 1d20 + 12 ⇒ (17) + 12 = 29
"Eh, hold up ... see that portcullis there?" Connor indicates it for everyone. (Can we add to the map?)
"Statues in alcoves, recessed portcullis. This place reeks of a trap. Let's take a moment and really check what's going on?"
Zeke take 20 for trap search?
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Nah, he is around. Just busy.
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
With water breathing you can speak
Perception: 1d20 + 12 ⇒ (8) + 12 = 20
Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
"Don't tease her, Seres ... and stay in sight, in case there is a mate," Connor warbles out, the water distorting his tone.
"The rest of us, let's continue along as well, so we can keep an eye on Seres and find our way into this cursed place."

Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Just realized I screwed up last round. Drawing the lance is a move action so Connor could have only gotten 1 attack in. I also forgot outflank, so I will add that below.
The pair continue.
Connor Swim: 1d20 + 3 + 2 ⇒ (8) + 3 + 2 = 13; can move/not off balance
White talon Swim: 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 16; can move/not off balance
Connor stabs (piercing - normal underwater): 1d20 + 12 + 4 + 2 ⇒ (20) + 12 + 4 + 2 = 38
Damage: 1d8 + 6 + 2 ⇒ (8) + 6 + 2 = 16
Crit?: 1d20 + 12 + 4 + 2 ⇒ (9) + 12 + 4 + 2 = 27
Additional Damage: 2d8 + 12 + 4 ⇒ (2, 5) + 12 + 4 = 23
Connor iterative: 1d20 + 7 + 4 + 2 ⇒ (16) + 7 + 4 + 2 = 29
Damage: 1d8 + 6 + 2 ⇒ (7) + 6 + 2 = 15
WT AoO Bite from Outflank Critical (-2 to hit / half damage because slashing: 1d20 + 10 + 4 + 2 ⇒ (14) + 10 + 4 + 2 = 30
Damage: 1d6 + 14 + 2 ⇒ (2) + 14 + 2 = 18; 9 damage
WT Bite (-2 to hit / half damage because slashing: 1d20 + 10 + 4 + 2 ⇒ (16) + 10 + 4 + 2 = 32
Damage: 1d6 + 14 + 2 ⇒ (1) + 14 + 2 = 17; 8 damage
WT Claw (-2 to hit / half damage because slashing: 1d20 + 10 + 4 + 2 ⇒ (8) + 10 + 4 + 2 = 24
Damage: 1d6 + 14 + 2 ⇒ (5) + 14 + 2 = 21; 10 damage
WT Claw (-2 to hit / half damage because slashing: 1d20 + 10 + 4 + 2 ⇒ (3) + 10 + 4 + 2 = 19
Damage: 1d6 + 14 + 2 ⇒ (5) + 14 + 2 = 21; 10 damage

Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Whoa, totally missed this game ... sorry!
Connor pulls his lance and stabs at the approaching creature from reach.
Do we have firm footing on the bottom, or do we need to swim to move and not be off balance? Assuming the latter for now.
Whitetalong swims forward.
Connor Swim: 1d20 + 3 ⇒ (3) + 3 = 6; off balance
White talon Swim: 1d20 + 3 ⇒ (9) + 3 = 12; can move/not off balance
Connor stabs (-2 to hit / half damage because off balance: 1d20 + 12 - 2 ⇒ (15) + 12 - 2 = 25
Damage: 1d8 + 6 ⇒ (3) + 6 = 9; so 4 damage
Connor iterative: 1d20 + 7 - 2 ⇒ (19) + 7 - 2 = 24
Damage: 1d8 + 6 ⇒ (1) + 6 = 7; so 3 damage
WT Bite (-2 to hit / half damage because slashing: 1d20 + 10 - 2 ⇒ (4) + 10 - 2 = 12
Damage: 1d6 + 14 ⇒ (1) + 14 = 15; 7 damage
WT Claw (-2 to hit / half damage because slashing: 1d20 + 10 - 2 ⇒ (4) + 10 - 2 = 12
Damage: 1d6 + 14 ⇒ (5) + 14 = 19; 9 damage
WT Claw (-2 to hit / half damage because slashing: 1d20 + 10 - 2 ⇒ (6) + 10 - 2 = 14
Damage: 1d6 + 14 ⇒ (3) + 14 = 17; 8 damage
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