Undine

Coldir's page

82 posts. Alias of mahuffma.


Full Name

Coldir

Race

Undine

Classes/Levels

Druid (Undine Adept) 2 l +4 initiative l +8 perception l 13/15 hp l 17 ac T 13 F 13 l cmd 13 l f 3 r 3 w 6

Gender

M

Size

M

Age

68

Special Abilities

Hydraulic Push 1/day, Icicle 7/day

Alignment

N

Languages

common, Aquan

Strength 10
Dexterity 16
Constitution 12
Intelligence 10
Wisdom 19
Charisma 8

About Coldir

About:
Coldir
Male
Undine Druid(Undine Adept) 1
HP 15
AC 15/T13/F12
Fort +4 Ref +3 Will +7
CMD 13, Init +4
Perception +8
Darkvision 60'
68 Years old
Alignment: N
Str 10, Dex 16, Con 12, Int 10, Wis 19, Cha 8

---Offense---
Initiative +4
BAB +1
Scimitar +1 1d6 18-20
Sling +4 1d4
Icicle +3 touch 1d6

---Special attacks---
Icicle 7/day +3 touch 1d6
Hydraulic push +5 cmb 1/day

---Feats---
Aquatic spell

---Special Abilities---
Cold resistance 5
Water afinity (water domain spells a +1 lvl)
nature sense
wild empathy
Nature bond: Water domain (ice)
Amphibious

---Traits---
Pathfinder recruit (+1 initiative)
Magical Lineage (Flurry of Snowballs)
Gifted Adept (Call Animals)

---Languages---
Common, Aquan

Skills:

Heal +8 (1 rank, 4 wis, 3 cs)
Survival +8 (1 rank, 4 wis, 3 cs)
Perception +9 (2 rank, 4 wis, 3 cs)
Kn. Nature +5 (2 rank, 0 Int, 3 cs)
Craft alchemy (b.s.) +5 (2 rank, 0 Int, 3 cs)
Handle animal (b.s.) +4 (2 rank, -1 Cha, 3 cs)
Spellcraft +5 (2 ranks, 0 int, 3 cs)

Spells:

Spells per day: 0th: 3 1st: 2 +1 Bonus Spell, +1 domain

Equipment:

Masterwork backpack 4lbs
Warm weather outfit 4lbs +2 fort save vs. hot weather
waterskin lbs
portable aclhemy lab 20 lbs
lamellar cuirass 8 lbs
+1 darkwood buckler 2.5 lbs
scimitar 4lbs
sling w/10 bullets 5 lbs
Physical laborer 3sp/day (carries alchemy lab to destination)
Ronnie Milsapp is the laborer. He has been hired to carry my lab to the island, then he returns by boat.

Bot me:

overview:
Coldir is a traveling undine druid who has shown an interest in wonders beneath the water..

Appearance:
Coldir has a light blue hue to his skin tone.
His eyes are a similar limpid blue. His hair is worn is a tight poneytail tied high on the back of his head. His hair is a dark turquoise. He is typically shoeless, with a light material trousers and simple shirt. His facial expressions rarely change. It might just be the blue tone to his appearance, but he seems cold.

Background:
Coldir grew up along the coasts of The Linnorm Kings. His people traded with the Ulfen people, but kept mostly to themselves. Coldir's parents were both members of the counsel and had high hopes for marrying Coldir to a similarly stationed Undne. Alas, his demeanor was not well suited to wooing. He tended to spend more of his time with the Skalds of his people, listening to stories of far off underwater wonders. When he was not dreaming of far away underwater worlds, he was in the ocean, communing with nature. Seeing that their plans for Coldir was not meant to be, they decided to alter his course. He was to go forth and discover these underwater wonders, and bring back their mysteries when he had traveled as far as the waves would take him. Coldir spent many years traveling, but discovering very few wonders. Upon a ship, the Grey Nereid, he met a Pathfinder. This Pathfinder told him how the society could find these wonders for him and then send him to investigate. This sounded like a fantastic deal, so he joined straight away! His very first mission was to explore the mysteries of the ruined Azlant Kingdom! Alas, the Pathfinders were not welcome on this mission. Not to be dissuaded, Coldir simply hid his Wayfinder and entered his name as an adventuring aquatic druid. That would surely get their attention!