Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe Hikage follows after Shao Jian. Wonder what's up this time around, he ponders.
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe @Berry, haven't marked anything on my sheet yet. Only thing I picked up was the +1 battle axe of the leader, which I'm going to show to Vargo at some point during the conversation. I'll also take one set of Boots of the winterlands. I'd say mark the rest on your sheet and we'll see what we do with it later
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe Hikage steps forward trying to at least diffuse the situation enough to not have another possible source of information cut off quite abruptly.
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe So brief recap of the situation we're in (big part copied from previous recap) [new info in bold]:
What we have gathered so far about our mission :
What we have gathered about what happened back at base camp :
Other important stuff :
So on our to do list is :
What do you guys think?
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe "Well there's that big cave we came from, must be a quiet spot in there somewhere." Hikage said.
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe "Need to ask Vargo about this later", Hikage mutters while hanging the axe on his belt. "You gather the rest of their gear?" he asks Berry before turning back to the others. He waits for Anowin to continue her tale.
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe "Interesting marking on the leader's axe." Hikage said, meanwhile pondering if he knew anything more about that specific symbol.
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe Hikage will help with checking the bodies and also watches the surroundings for further interlopers.
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe "As good as we can be, all things considered. I do hope no more werebears show up if you continue to speak." Although the last sentence was said half jokingly, one noticed the sincerity of Hikage's words.
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe I'm fine if we assume we finished the fight. If others feel like continuing, I don't mind, but I don't think it's really necessary.
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe dot
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe Codename Hikage reporting for duty :)
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe I will be waiting for that pm. Was very curious where this was going.
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe Don't forget, Shao did non-lethals, might still live ;). @GM, it's the werebear's turn I think
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe Don't forget he's on the ground. He will have to stand up if it wants to get any chance of getting away, and thus will provoke an attack of opportunity and while provoking in this way, it counts as though he's still laying on the ground. So he gets a -4 on his AC against the attack of opportunity. This is one of the main reasons I knocked him down, the other was so he wouldn't be able to do a withdraw again, as that is a full-round action. Moving double your speed while prone is not that far, 10 ft if i'm not mistaken)
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe Technically Agurah still had an action after the bear fled, but no certain whether she was going to do anything with it.
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe "Don't let it get away.", Hikage said while taking a shot at the fleeing werebear. seeing as partial cover is only a +2 to his touch AC, I think I'm going to chance it with my shot.
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe Would I still be able to take a shot at him if I used the power of my gloves? Wondering if I can try to not let him get away :)
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe Was thinking of another buff spell then, you're right he could have moved after casting. Like I said somewhere in this conversation, let's finish this fight and then discuss preferred tactics for next combat ;-)
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe To touch us all he needed to move between us as part of casting the spell (we were on a line, not all clustered around him) but I could be wrong. But he also did not mention anything about moving more to one side of the combat. It's a good to have a general idea of what we want to do in future combats, no?
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe Oh, I wasn't saying the to-hit of our melee-ers was bad. It just seemed to me that the AC of our opponents was high and the rolls were below average ;-)
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe I was referring to last combat where you did 3 attacks, one was a hit and the others missed but he described it as this : Most of Shao's hits land harmlessly but his second kick lands a solid blow to the man's back. I honestly believe you missed with your initial strike this combat. As last time around your hit did 25 damage and was described as a solid blow, where this time he said your attack lands but failed to do much damage due to hide/armor/muscles/... But you are right that it is currently a bit confusing. Still having fun though :-)
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe Well from what I've seen in this and the previous fight was that you needed quite a number before it was a hit, as most attacks that harmlessly got blocked by their hide meant you probably hit a number within the range of his natural armor, or that is what I read into the descriptions. Might also have been due to the extreme rolls (mostly high and low, almost nothing in between) and the DR is 10 or 5 vs silver, depending on natural lycanthropes or not. So I get you rather want one powerful attack over several smaller ones. And kidhir wasn't capable of getting away as he used his round 1 to get haste on all of us and thusly couldn't move away that turn. Don't forget that those things have quite high to hit/damage. They can hit most of us on average or lower.
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe if her attacks actually drop the bear my shot will obviously have been directed at the still standing bear.
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe I think there isn't a RAW answer to shoving someone in a sack. Closest I can think of is grapple --> maintain to pin --> shove in sack? And you are right about us getting more attacks from them then we should have, but if shao hadn't attacked the top one it would have most likely attacked kid hair. Which you also wanted to avoid (and we're bear missed two of his attacks so shao got some extra attacks in). Then there's the fact that most of you have to roll at least above a 10 (if not much more) to even hit them while they were flat footed, let alone when they have their full AC. That's why in round 2 I have opted for the leg shot as it does several things :
This will be my go to tactic against these type of opponents due to their massively high AC (but very low touch AC), which is giving you all so much trouble. Hopefully I'll stel get some crits/kill shots in else I can only do it 4 more times today. (Need to seriously up my grit. Kinda sad that it doesn't Lvl like bardic music or rage, but if that was the case it would probably be a bit to powerful ;-) ) Sorry for the long post, but this is my 2 cents concerning the current battle.
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe Am I correct in thinking that we are waiting for Shao's action before the bears are up again?
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe In hindsight, the current status of my party members is more important and Berry might go down if the bear hits her again. So will direct a shot in that direction "Apologies, was making certain I wasn't getting mauled by a bear. Hope this helps." Hikage turned around and took aim at the legs of the werebear standing between Agurah and Berry. Targeting Deed(Legs) vs touch AC: 1d20 + 13 ⇒ (19) + 13 = 32
Targeting Deed rules:
I highlighted the targeting I selected
Targeting (Ex): At 7th level, as a full-round action, the gunslinger can make a single firearm attack and choose part of the body to target. She gains the following effects depending on the part of the body targeted. If a creature does not have one of the listed body locations, that part cannot be targeted. This deed costs 1 grit point to perform no matter which part of the creature she targets. Creatures that are immune to sneak attacks are immune to these effects. Arms: On a hit, the target takes no damage from the hit but drops one carried item of the gunslinger’s choice, even if the item is wielded with two hands. Items held in a locked gauntlet are not dropped on a hit.
After the smoke cleared from his rifle, Hikage put another cartridge in and moved a bit closer to Shao and Anowin. Full round action for targeting deed, free action to reload. 5-ft step to NW to get the last bear within Point-Blank Shot radius.
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe btw, does everyone have name they would like to be called when not being addressed with their real name? I've been calling Kidhir "Sandman".
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe Was kind of wondering if I can make out how damaged both bears look? Just to have an idea where to best direct my musket this time around :)
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe Crit confirm at highest attack bonus -5 (vs flatfooted touch AC): 1d20 + 8 ⇒ (6) + 8 = 14
Dead shot rules stuff:
Dead Shot (Ex): At 7th level, as a full-round action, the gunslinger can take careful aim and pool all of her attack potential into a single, deadly shot. When she does this, she shoots the firearm at a single target, but makes as many attack rolls as she can, based on her base attack bonus. She makes the attack rolls in order from highest bonus to lowest, as if she were making a full attack. If any of the attack rolls hit the target, the gunslinger’s single attack is considered to have hit. For each additional successful attack roll beyond the first, the gunslinger increases the damage of the shot by the base damage dice of the firearm. For instance, if a 7th-level gunslinger firing a musket hits with both attacks, she does 2d12 points of damage with the shot, instead of 1d12 points of damage, before adding any damage modifiers. Precision damage and extra damage from weapon special abilities (such as flaming) are added with damage modifiers and are not increased by this deed. If one or more rolls are critical threats, she confirms the critical once using her highest base attack bonus –5. For each critical threat beyond the first, she reduces this penalty by 1 (to a maximum of 0). The gunslinger only misfires on a dead shot if all the attack rolls are misfires. She cannot perform this deed with a blunderbuss or other scatter weapon when attacking creatures in a cone. The gunslinger must spend 1 grit point to perform this deed. not sure if I added everything up properly, but here goes : Base damage die is 1d12, I hit both times with dead shot so it became 2d12 (multiplied by 4 = 8d12), my damage modifiers are : +5(Dex bonus from musket training)+4(from deadly aim)+1(from point blank shot), so a total of 10, multiplied by 4 = 40.
A powerful shot came forth from Hikage's musket, dispelling the glamer from his Hat of Disguise. After the smoke cleared he quickly loaded his musket with another round.
Critting on dead shot is powerful ^_^
Grit rules question for GM: Critical Hit with a Firearm: Each time the gunslinger confirms a critical hit with a firearm attack while in the heat of combat, she regains 1 grit point. Confirming a critical hit on a helpless or unaware creature or on a creature that has fewer Hit Dice than half the gunslinger’s character level does not restore grit.
Killing Blow with a Firearm: When the gunslinger reduces a creature to 0 or fewer hit points with a firearm attack while in the heat of combat, she regains 1 grit point. Destroying an unattended object, reducing a helpless or unaware creature to 0 or fewer hit points, or reducing a creature that has fewer Hit Dice than half the gunslinger’s character level to 0 or fewer hit points does not restore any grit. Not certain whether either of these apply, just tell me how many grit points I regain if any.
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe Quite the sticky situation we got ourselves in here ... Hikage, thought looking at the were bears and Anowin. He then regripped his "walking stick" and held it like one would a musket. Every shot counts, every shot counts went through Hikage's head when he leveled the sights of his old musket at the were bear to the north of him, seeing that Berry was taking good care of the one to the south. Deadly Aim Deadshot (+1 to attack from Haste, +1 to attack/damage from point blank shot, only get my attacks from BAB)
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe Agurah is so stealthy, she isn't even on the map ;)
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe Initiative: 1d20 + 7 ⇒ (7) + 7 = 14
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe Hikage walked forward and greeted Anowin, "So we finally meet face to face. As you may suspect we have many questions, but I think it's best to start from the beginning. Who are you? Why did you want us to kill Vargo? And why are you now seemingly going against the plan you were following?"
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe So I assume she said in the communications that she didn't mind the rest being there and that we told Vargo we needed to meet someone before we could go scout?
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe "If she makes me take my communicator off, then I'll ask her to do the same. I would advise you to not put yours on unless I have to take mine off. Don't want her to look through yours and see herself, if you know what I mean."
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe Was kind of waiting for the others to voice their opinions on whether we tell Vargo or not. But I'll continue I guess :)
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe "Kidhir, my apologies if I confused you further with the way I communicated things. When I said she is in the area, I meant she is somewhere near the village, not in the enemy camp. I told her I would communicate back in about 10 minutes. And as I understand it, the offer of getting us in is to somehow disrupt the enemy camp from within, which was our original goal, no?" Hikage replied calmly to Kidhir. "So if no-one objects I will meet her in the village while being followed by Agurah. But if we are to do this, we will have to notify Vargo of it, as he is ready to go scout the enemy camp. So I ask again, what will we tell him and ask him? Will we tell him that I believe his brother and some of the other people he mentioned were missing have some dark plan which involves killing Vargo?"
Hikage started leafing through the book, trying to find some good base portraits to start his drawings from. He then chuckled a bit. "I almost forgot. Those of you who actually need to eat, might want to do that. We have quite a day ahead of us I'm certain."
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe headpiece message to Agurah:
<Take your headpiece off for now> GM:
<Need a few minutes to get my head on straight. Will contact you again in approxamitly 10 minutes.> When Vargo has left the room, Hikage puts his headpiece off and waits with speaking untill anyone in the room who had theirs on does the same.
The part below only happens if all headpieces are off, but posting already because I'm not certain how my posting will be later on today. And don't want you all waiting on me.
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe "Would you mind if we take a small breakfast first? We've probably got quite a trip ahead of us."
message content to all, sense motice DC 20 for Vargo:
"I don't really need food due to my ring, I've been contacted again, might be important!" Hikage looked like he was pondering about something.
headpiece message to Agurah:
<Anowin is using the headpiece again. She is close by. She relayed the following message. "I've been trying to contact you. This plan has gotten out of hand, we need to meet. I can get you into the camp and get some much needed answers. Hurry, if they stay on track then there won't be a village here next week." I'm not certain what to think. Seems to be alone. Might not be a bad thing to hear her out? I also think that the people Vargo mentioned are the ones I saw in our camp through Anowin. Should we mention that his brother and some other clan mates might want him dead?> GM:
Hikage responded to Anowin, <How would you propose we go about this? As you might understand I still have difficulties trusting you. Especially since we were attacked this night. I suppose your allies didn't like that we didn't play along with the plan?> This is getting more convoluted by the minute, I like ;)
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe For the record Shao, I'll keep track of the amount of uses the CLW wand still has left on my character sheet under tracked resources, but seeing as you're the only one who can use it without needing UMD, it's best you keep it on your person in game.
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe After Shao was done tying up the bear man, Hikage checked if he had anything else on his person other than the axe he had used in combat.
In the morning ... "He apparently thought it would be a good idea to give us a rough awakening. Luckily, he didn't catch us of guard. It's a were bear from what I could tell, but he seemed unusually aggressive compared to what I heard about such people", Hikage said while glancing at the still unconscious man in the corner. @gm: As it wasn't confirmed, I'll ask again. As he was knocked unconscious by Berry's attack of opportunity, I suppose he didn't get to attack me or did that still happen? Just to know on how much hp I am at the moment :)
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe does that mean I didn't get hit?
Is everyone in one piece? Then let's tie him up and find out why he was here. If he is successful in stopping the bleeding, he procures rope from his robe to tie up the man. he can draw 10 ft of rope per round. Others can already start using it to begin the tying up.
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe Fortitude save: 1d20 + 6 ⇒ (11) + 6 = 17 Had to open my big mouth about not getting bit :p Other question though, don't my allies get attacks of Opportunity on him, seeing as he rushed out from between them?
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe "It's a were creature. Tough hide. Don't get bit. And if you got any, use silver." Hikage said quickly while moving to a better position to take a shot at the furry man. Moving to a position that the furry isn't getting soft cover by one of my allies. Free action to reload musket, Standard action to shoot.
He then turns to Kidhir, "Hey Sandman, got anything that hinders this lumbering thing?"
Kidhir only, otherwise DC 18 sense motive:
Don't know how to give a better inngame explanation, but his reflex saves are low. That's why I put it like this :) GM only: I hope you think this is an ok way of sharing my intel with my allies?
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe Knowledge(Local): 1d20 + 6 ⇒ (12) + 6 = 18
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe Surprise round
Round 1
Deadly Aim Deadshot
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe Initiative: 1d20 + 7 ⇒ (17) + 7 = 24
How much distance is there between him and us?
Vitals: HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none Abilities: Male Tengu Gunslinger 7 Musket-Master
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe Hikage tried to rouse the others one by one. When the person woke up, Hikage whispered Possible hostile inbound. Get up and prepare to fight.
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