Clyde momentarily blinked in shock at the sudden disappearance of the Imp. This shock turned quickly to a paniced anger. He swung his weapon once more at the last place the creature had been before vanishing. Attack: 1d20 + 2 ⇒ (10) + 2 = 12 Attack: 1d20 + 2 ⇒ (12) + 2 = 14 With a loud THUD Clyde's mace hits the dirt.
"I knew better than to trust that man... I didn't expect a gang like this though! Take this you devil!" Attack: 1d20 + 2 ⇒ (13) + 2 = 15 HIT Damage: 1d6 ⇒ 1 Clyde swings his mace around at the shaken Imp. Despite the creature's condition Clyde's aim was slightly askew and he only barely makes contact with the creature. It lets out a small yelp of pain, but it still draws breath.
Insight: 1d20 + 5 ⇒ (16) + 5 = 21 "Hmmm..." Clyde feels very uneasy about this man's story. There is essentially nothing to the east of the mountains, so he wonders why this man and his supposed brother would be here in the first place. He turns to BEN and the rest of the party and whispers... "I'm suspicious. Why would he even be traveling east of the mountains in the first place? Call it paranoia but I wouldn't be so quick to jump to his aid. I won't be the one to make the decision though."
"Scavenging? You call rescuing a kidnapped girl scavenging? There was something evil in those ruins Ben, and I bet whatever was creating that darkness you feel was going to do something unsavory to our young friend." Clyde stands up straight, staring at the Warforged. He notices Robert and Tundra were waking up and nods in their direction. He took a seat on a nearby rock, sighs, twitches his mustach, and then almost reluctantly says...
"Errr, yes. Good morning birds and trees and damp grass and whatnot..." Clyde stands and streches then begins cleaning up camp. "I don't wish to wake the others after the night we had, but I would really like to get moving. Those mountains look still a day or two away so I would like to not waste any time." |