Skywin Freeling

Clover Cynosure's page

239 posts. Alias of rdknight.


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Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Yeah, time to call it. See y'all around and take care!


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Half panicking and half rushing, Clover accomplishes nothing useful.

Attack (Reach): 1d20 + 3 ⇒ (6) + 3 = 9

Damage: 1d8 + 1 ⇒ (3) + 1 = 4

Aid (Bodyguard): 1d20 + 3 ⇒ (1) + 3 = 4


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Oh! Sorry! I guess I lost track of where things were at.

Clover follows Varys toward the troll. When she's close enough to reach the thing she pops out from behind Varys long enough to take a quick jab at it.

Attack (Reach): 1d20 + 3 ⇒ (9) + 3 = 12

Damage: 1d8 + 1 ⇒ (6) + 1 = 7


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

"You're welcome." Clover seems pleased to have been able to help.

Um, I can take a hint.

Clover moves stealthily.

Stealth: 1d20 + 7 ⇒ (13) + 7 = 20


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Clover points at Varys. "What he said."


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

The preparedness idea seems good to Clover. She casts Bless on the party.


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

When Asher delivers his warning, Clover's immediate instinct is to duck. It is of course a useless thing to do, but she stays semi-crouched while she points at the statue's sword.

"That's a really nice sword. We should take it with us."

Appraise: 1d20 + 1 ⇒ (10) + 1 = 11


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

"There's nothing magical close by."


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

"Alright."

Clover obliges and checks for magical auras.

Casting Detect Magic


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Clover makes sure to keep herself well ringed by tall folk, staying right in the middle. She agrees the statue is Imomedae.

K Religion: 1d20 + 5 ⇒ (14) + 5 = 19

Perception: 1d20 + 6 ⇒ (3) + 6 = 9


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Clover knows the Ramblehouse has needed locksmith services before and tries to remember who did it.

K Local: 1d20 + 5 ⇒ (20) + 5 = 25


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Well, if you're referencing what I think you are, Clover's traded out Fearless for Fey Thoughts and Luck for Jinx. She probably doesn't glide through the world quite so carefree as the typical halfling. You can have the scroll of you want it.


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Halfling:

"You bet I am. They're dangerous and I'm not crazy."


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Clover comes over to watch, and gives the big dead spider a tentative poke with her spear, because you never know...


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

2nd Level: Oracle

+1 BAB
+1 Will

HP +11

Orison: Light

Mystery Spell: Ray of Enfeeblement

Skills: +1 Acrobatics, Diplomacy, K Local, Perception, Stealth

Background Skills: +2 K History, +2 Profession (Hotelier)


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Clover glances doubtfully at the scrolls she's handed, but tuck them away in her bag for a closer look later.

The number of valuable things just laying around abandoned astounds Clover.

"I can't believe nobody has bother to collect this stuff until now. People do come here sometimes It seems a bit wasteful."

Clover can only shrug in ignorance when asked about the statue. Most of what she knows about religions comes from bits and pieces of conversation from guests at the Ramblehouse, and people talk it words, not images.

K Religion: 1d20 + 5 ⇒ (7) + 5 = 12


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

I'm very sorry for the long absence everyone. I was getting badly burned out by work especially, and life in general so I took the long holiday weekend to go to the beach and get away for a bit. That made coming back hard, and I just couldn't muster the energy to start back up with regular life. Took few days off for laying on the floor and staring at the ceiling, walking the dog a lot, eating a different kind of salad for every meal including breakfast, and spent one day doing nothing but laying on the couch and binging the entire 4th season of Stranger Things. In sum, avoiding everything.

I'm feeling better now so I'm in the process of getting caught up. Thank you for your patience.


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Clover creeps out from behind Asher enough to try another stab at a spider before using the shaft of her spear to try blocking the spiders from getting to Asher.

She jabs a spider, but her spear gets stuck, ruining anything more she can do until she recovers it.

"Ah! Let go of it you creepy bug!"

Attack:1d20 + 1 ⇒ (18) + 1 = 19

Damage: 1d6 ⇒ 6

AoO (Bodyguard): 1d20 + 1 ⇒ (8) + 1 = 9


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

With yelp Clover flees down the stairs away from the spider, and toward any safety Asher might provide. She does take a moment to jab at the spider, but it's a gesture to keep it away than a serious attempt to harm it.

Attack: 1d20 + 1 ⇒ (12) + 1 = 13

Damage: 1d6 ⇒ 2


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Once again I'm very sorry it's taking me so long to get posts up. Both April and early May have been just overwhelming. My workload is up and we transitioned back to working in the office part time. Since I work for the state and all such changes happen at all state offices together, it was a big change with many, many meetings and emails involved. On top of that many federal rules changed at the start of May as Covid-19 policies and procedures are replaced with 2+ year old versions from before. That meant many more meetings and emails.

Meetings would sometimes run so long over their scheduled slots they would completely swallow the meetings scheduled behind them, which would then have to be rescheduled. With all this going on we also still had our regular work to get done somehow. I also had a pet die. It's been a lot.

I think I'm mostly in the clear now with work and things will be returning to normal again. I'll be catching up on gameplay over the next two or three days.

I hope I haven't been too much trouble to wait for.


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

"I could use seeing something jolly right now, if you think it's safe."

Perception: 1d20 + 6 ⇒ (10) + 6 = 16


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

A committed follower and also not wanting to be left behind, Clover finds herself a place safely in the center of the group as they start exploring.

"You know, and it's none of my business, if it were me deciding I would have taken that window apart and moved it to town to use in the new church, it's too pretty to be left out here abandoned."


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Clover looks at the floor carefully, with wide eyes. She then tries to make herself look even smaller as she moves on by.

Stealth: 1d20 + 7 ⇒ (8) + 7 = 15

Perception: 1d20 + 6 ⇒ (12) + 6 = 18


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Clover purchases 2 flasks of acid. Trolls sounds very bad. Best to be prepared even if it blows most of her meagre savings.

++++++++++++++++++++++++++++++++++

Clover makes the climb well enough.

"What now? We go on in right?"

Clover sounds like she thinks asking again might result in everyone deciding to go back to town.

Climb: 1d20 ⇒ 14


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

K Local: (Plague House?): 1d20 + 5 ⇒ (8) + 5 = 13


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Clover scratches her nose as she listens. It's a nervous tick she sometimes expresses. All the talk about visions in dreams and plots is making her uneasy, quite nervous really.

This is especially so since Varys brought up the notion of fearing 'precognitive divinations'. He did demure when she asked him if she should be afraid of them, but now he's planted a seed in her mind that has sprouted into doubtfulness about them, even if she's not entirely sure what they are. It does sound like the sort of thing Katrezra has.


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Clover's face slackens, less confused but still puzzled.

"I've never thought about it before. Should I be?"

She seems to really want to know.


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Clover's face scrunches in confusion.

"What? What's that?"


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Clover waits except for adding something for Varys's creepy notes. She figures if he's trying to investigate the investigators as well, she should be clear.

"I've not heard of Katrezra myself. We halflings tend to stick to the Ramblehouse, so if he wasn't going there regularly we wouldn't cross paths."

Sense Motive: 1d20 ⇒ 9


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Clover cocks an eyebrow.

It does seem like an awfully strange thing for her to have left out last time...


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

"Yes, this muse person might be able to point us toward the journal, which seems to be the thing we need most."


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

"What about going to find his girlfriend instead of just waiting around?"


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

"Yes, that's far too much to pay."


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

"Maybe we should wait and find him again tomorrow, earlier in the day."

Heal: 1d20 + 4 ⇒ (6) + 4 = 10


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Clover frowns with disappointment as she looks at the passed out sergeant.

"Maybe we could take him somewhere more comfortable to lie down as a start?

INT: 1d20 + 1 ⇒ (16) + 1 = 17

K Local (Sobering Agents Available Nearby): 1d20 + 5 ⇒ (16) + 5 = 21


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Clover shrugs. "Or he was promoted to the job that's next in line?"


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Clover is grateful for the mug. Some ale will go a good ways toward steadying her nerves after the harrowing encounter with the dogs.

She tries to give Omast her undivided attention, but Varys, with his book and baubles makes it hard. Her eyes keep shifting in his direction, watching him do, whatever it is he's doing. Clover decides he is a deeply weird man. She also wishes someone else had gotten stuck with this chore. It's very unpleasant, and the foreigners are hard to predict. When one is as small as Clover, predictability is a good thing to wish for in those considerably bigger people all around.

It harder to find in foreigners. While Clover is always pleasant and accommodating, it's because foreigners are the Ramblehouse's bread and butter. There is a small minority of permanent guests, but not nearly enough to get by on.

"It's sounds like things were going really well for Rodrik. Sergeant Omast, do you think anyone might have been jealous of him? At work or in love?"


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Clover is appalled at how her compatriots are speaking to Sergeant Omast.

Never mind the out-of-towners Sergeant, I don't think they were raised right. But, we do need to talk to you if you could spare us a few minutes. It's about an important recent event you know... the murder." Clover drops her voice down to almost a whisper when saying the last part.

"Maybe you could take a little break, get some refreshment, before finishing up with the graffiti? On us and wherever you like?"

Diplomacy: 1d20 + 8 ⇒ (17) + 8 = 25


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Clover is a bit overwhelmed by Asher's praise of what she'd done as a 'miracle'. She laughs it off to hide her embarrassment at his praise.

"I'm not a priestess of anything like that. I just work at the Ramblehouse. I'm sure Desna is far too busy to be granting me miracles or anything like that. It's just something I can do."

++++++++++++++++++++++++++++++++++++

Clover does her best to explain to Asher.

"It's not funny of course, the poor man. But it's kinda funny" she whispers.

"Hello Sergeant Omast!"


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

"Let me take a look Asher."

Clover locates Ashaer's wounds and caresses then withe her hands, making them disappear.

CLW: 1d8 + 1 ⇒ (5) + 1 = 6


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

"I think I'm alright. I didn't even get bitten exactly, more like scratches."

"Poor dogs."

Heal: 1d20 + 4 ⇒ (5) + 4 = 9


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

The wolf gets a good nip in on her so Clover scampers back, still poking at it. Partially she tries to block it's ability to get at Varys, partially she tries to stab at it.

Clover aids Varys for +3 to his AC this round using Bodyguard.

AoO (Aid): 1d20 + 1 + 1 + 2 ⇒ (16) + 1 + 1 + 2 = 20

Attack: 1d20 + 1 + 1 + 2 ⇒ (10) + 1 + 1 + 2 = 14

Damage: 1d8 + 1 ⇒ (7) + 1 = 8

FORT: 1d20 + 2 ⇒ (15) + 2 = 17


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Clover pokes at the wolf advancing on her a lot as she backs up.

"This is really, very odd for the streets here in Trunau" she tells the others nervously. She almost sounds like an embarrassed tour guide.

AoO: 1d20 + 1 + 1 ⇒ (20) + 1 + 1 = 22

Damage: 1d8 + 1 ⇒ (2) + 1 = 3

Crit?: 1d20 + 1 + 1 ⇒ (7) + 1 + 1 = 9

Damage: 1d8 + 1 ⇒ (7) + 1 = 8

Attack: 1d20 + 1 + 1 ⇒ (7) + 1 + 1 = 9

Damage: 1d8 + 1 ⇒ (1) + 1 = 2

FORT: 1d20 + 2 ⇒ (15) + 2 = 17


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Clover "Eeep!"s from surprise at the sudden attack; but she does hurry forward to help Asher. She lowers her spear and starts poking at the beastie, partially to stab at it, and partially to distract it from Asher by keeping the point around its face.

Attack (Reach): 1d20 ⇒ 18

Damage: 1d8 ⇒ 5

AoO (Bodyguard): 1d20 ⇒ 4


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Clover listens to Asher theorize as she walks. She doesn't say anything about it herself. Partially this is because she has to really hustle to keep up with her long-legged partners. Mostly though, it's because she has never really been able to figure out humans. Their puzzling behavior pops up in many ways related to many subjects, but in this case it's their penchant for drama and backwards planning.

Halflings will scheme, sure, but not when there's no profit in it. Humans seem to treat it as a kind of sport, doing it for free and often among the people who are closest to them and know them best. They will keep some secret or go against family and friends first. Then, when they fear being discovered, they will plan ways to get out of the mess without being found out because they fear embarrassment or apologizing. These emergency plans tend to fail and make things worse than they would have been otherwise. To Clover's mind it seems to waste a lot or energy and create a lot of strained relationships.

"Her name is Cham. Or, if you're me, Auntie Cham. She's of average size, not little. She said humans all look alike if I remember correctly. It's true, you do more or less. Mostly it's because we're closer to your belt buckles than your faces, and that's a lot of looking up to have to do. Partially it's because you all look more or less alike."

"Want to know why I don't have a Hope Knife of my own? The town tends to forget our birthdays, not usually but it happens enough. We tend to not get noticed unless some human wants us to fetch something for them. Not that it matters much to most of us. I wouldn't be a party to any agreement that involves killing myself, so I don't need one."


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Happy New Year everyone!


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'
Varys of Kaer Maga wrote:
Oh, I know. Just making conversation.

Alright, just so long as nobody's expecting real answers instead of stuff I just make up.


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Just so we're all on the same page, Cover's background may be as a native of Trunau, but that doesn't mean I have any extra information about anything. I know exactly what you know, and I learn it when you do. Sorry, but Clover can't help with questions about the town or it's people.


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

Clover shrugs vaguely at Asher's question.

"He was in charge of it, so I guess Captain or something like that."


Female Halfling Oracle (Spirit Guide) 2 | HP: 22/22 | AC: 18 (T: 14, F: 15) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +3 | Init: +3 | Perc: +7, SM: +0 | Speed 30'

"I don't have one but I've seen how people who do use them. It depends on the person. I think most people treat them like occasionally useful jewelry. It might get used for a small task here or there, but mostly it's a treasured item. A few people use them harder. Maybe they're less sentimental, or just don't take good care of their things. I think it's mostly looked down on a bit to abuse them. It goes against the spirit of the reason to have them."

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