Lieutentant Pavo Voc

Cleomachus "Leo" Trius Vulso's page

154 posts. Alias of Matt Wilson 710.


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Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo wanders around the Land of Wallflowers and talks up Count

sense motive to find an end: 1d20 + 6 ⇒ (2) + 6 = 8


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo tries to make headway with the Baroness...
kn:Geo to influence: 1d20 + 4 ⇒ (16) + 4 = 20


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo does not know his way around a dance floor. he continues to observe Baroness
sense motive to find an angle: 1d20 + 6 ⇒ (20) + 6 = 26


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

DMB? Are we Dancing Nancies?


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Seeing Lady Ianthe literally and figuratively stumbling with the Count, Leo tries to use the commotion to see any insights into the man himself.

sense motive to find an angle: 1d20 + 6 ⇒ (5) + 6 = 11


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo takes a quick peak at what he has and goes with something simple: a blue jack with gold trim and matching pants. He wears a brass mask that covers his full face. Feline eye holes and vertical slot denotes the nose and mouth area. The remained of the mask is decorated with small holes that create intricate paisley patterns.


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo's interest in Beers starts to flow out through his mouth, but when He finds that their tastes are not the same, he quietly continues to observe the Baroness. He ultimately tries to use some of the skills her mother taught her about sucking up ...conversing with nobility:

diplo to influence: 1d20 + 7 ⇒ (7) + 7 = 14


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo listens carefully to The Baroness to try and see what topics perk her interest.

sense motive to find an angle: 1d20 + 6 ⇒ (10) + 6 = 16


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo again tries to figure out how Sepsinia ticks

sense motive: 1d20 + 6 ⇒ (19) + 6 = 25


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

perception?: 1d20 + 7 ⇒ (10) + 7 = 17


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

going to queue up two rounds. busy(as long as the weather holds) today.

Leo takes a stab at dancing with Sepsinia. He tries to figure out what makes her tick...
sense motive to uncover bias: 1d20 + 6 ⇒ (7) + 6 = 13

Round 2
He then tries his hands at cards. his dancing just isn't matching the style in this region...
diplo to influence (Barron if he's there): 1d20 + 7 ⇒ (16) + 7 = 23


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo continues to chat up the Barron:
diplo to influence: 1d20 + 7 ⇒ (13) + 7 = 20


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

perception: 1d20 + 7 ⇒ (10) + 7 = 17

Cleo doesn't participate. He finds the antics demeaning to the halfling race.
"Why Halfings?" whispers to himself. His face is a frozen smile.

perception: 1d20 + 7 ⇒ (1) + 7 = 8


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo keeps trying to gain a foot hold on the Tribune...
diplo to influence: 1d20 + 7 ⇒ (15) + 7 = 22


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

sense motive: 1d20 + 7 ⇒ (7) + 7 = 14


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo leaps at Bartelby and tries to tackle him...
1d20 + 3 ⇒ (7) + 3 = 10


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

perception: 1d20 + 7 ⇒ (17) + 7 = 24


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

BOT FOR Kenton

Trucco: 1d29 + 3 + 2 ⇒ (5) + 3 + 2 = 10

He then tries to help Leo out with the Tribune. He tries a local flair...

Kn: Local: 1d20 + 6 ⇒ (10) + 6 = 16


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo continues to use deprecating humor with the Tribune.
diplo: 1d20 + 7 ⇒ (9) + 7 = 16

TRUCCO!: 1d20 + 2 ⇒ (6) + 2 = 8


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

" Excuse me Tribune, it's my turn to make a complete fool of myself..."

diplo to sway: 1d20 + 7 ⇒ (7) + 7 = 14

"give me space! you have no idea where this will go. and neither to I!"
trucco!: 1d20 + 2 ⇒ (8) + 2 = 10


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Retcon if allowed

After his dismal performance with the mallet, Leo uses some deprecating humor to work on the Tribune.

"You know it's not really my fault." He says with a sheepish grin. "I don't have any experience with these Highborn games. We have... simpler tastes back home."

please use the diplo roll from above. if retcon not allowed, we can move on


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo takes another shot with the hammer...
Trucco: 1d20 + 2 + 0 ⇒ (3) + 2 + 0 = 5
laughing at his complete ineptness, he tries to use his self deprecating humor to influence Baroness Voinam
diplomacy (-2 for age): 1d20 + 7 - 2 ⇒ (13) + 7 - 2 = 18


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Trucco!: 1d20 + 2 + 0 ⇒ (12) + 2 + 0 = 14


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo knows a mother hen when he sees one and takes the opportunity to make inroads with Dame Parthena.

"I must get to know you better my Dear Sepsinia! Please, tell me about yourself!"
diplo to influence: 1d20 + 7 ⇒ (2) + 7 = 9


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Cleo makes his way to the pair of Parthena and Crabbe and tries to get to know them a bit better...
sense motive to uncover bias: 1d20 + 6 ⇒ (19) + 6 = 25


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Cleo is well aware that is he not noble and makes sure his dress is just slight less than his friends. Sporting a navy blue tailcoat with matching britches. under the coat is a rich yellow, almost gold, vest. You can see a white shirt peeking out around Leo's neck and wrists. His short sword hangs from a well worn brown leather belt that has been cleaned and oiled for the night's festivities. It looks a little out of place with the rest of the outfit.

He smiles and plays a bit with a small ruby pinky ring as he listens to the introductions. He nodes to the host as Kenton introduces him. "A pleasure to make your acquaintance."


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo is lost in thought as he studies Lady Stavian as she speaks trying to figure out motivation...
"If you value the common man, My Lady, I will help you ascend the thrown." Leo says with a deep bow."However, I beg your forgiveness for any of my blood that has been spilt or will be spilled in aiding you in that task."


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo tries to tumble through the enemy to the other side...
tumble through: 1d20 + 6 ⇒ (16) + 6 = 22

he attacks if the movement is successful or not
1d20 + 7 ⇒ (15) + 7 = 22
damage?: 1d6 + 3 ⇒ (4) + 3 = 7
backstab damage(if movement is successful): 1d6 ⇒ 2


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

leo moves up with shield raised not really knowing what to expect!

He tried to prune the flower and end this fight!
attack: 1d20 + 7 + 1 ⇒ (14) + 7 + 1 = 22
damage?: 1d6 + 3 + 1 ⇒ (3) + 3 + 1 = 7


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

"What's the deal with that flower? Is is dangerous?"


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

"an anti-bug bug. very interesting."


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo Checks the door for traps:
perception (trapspotting): 1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 17

If it is clear, Leo opens the door.

If it’s trapped, Leo attempts to clear the door:
dd: 1d20 + 5 - 5 ⇒ (18) + 5 - 5 = 18
dd: 1d20 + 5 - 5 ⇒ (8) + 5 - 5 = 8
dd: 1d20 + 5 - 5 ⇒ (20) + 5 - 5 = 20


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo brushes off the weapon at her back and focuses on the source...
attack!: 1d20 + 7 + 1 ⇒ (1) + 7 + 1 = 9
damage: 1d6 + 3 + 1 ⇒ (3) + 3 + 1 = 7


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo studies the leader of this group. He notices she holders her weapon a tad too high, leaving he defenses weak on the rightside...
student target and attack
attack: 1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 21
damage?: 1d6 + 3 + 1 ⇒ (1) + 3 + 1 = 5


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

will save: 1d20 + 1 ⇒ (18) + 1 = 19


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo moves around the enemy to his right in hopes of giving Lord Xavien a distracted target.
"You have to be faster than that!"
He then drives his shortsword towards the enemy

attack on yellow: 1d20 + 7 ⇒ (19) + 7 = 26<--- crit?
damage?: 1d6 + 3 ⇒ (3) + 3 = 6

confirmed?: 1d20 + 7 ⇒ (6) + 7 = 13


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

AoO: 1d20 + 7 ⇒ (12) + 7 = 19
damage!: 1d6 + 3 ⇒ (5) + 3 = 8


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo advances on the halfling. "you are outmatched. Yield and we will have mercy."


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo takes the front...
perception +1 trapspotting: 1d20 + 7 ⇒ (15) + 7 = 22
perception +1 trapspotting: 1d20 + 7 ⇒ (2) + 7 = 9
perception +1 trapspotting: 1d20 + 7 ⇒ (16) + 7 = 23


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo nods at Lord Xavien,"Much appreciated My Lord." and he gets to work...
DD: 1d20 + 8 ⇒ (11) + 8 = 19
DD: 1d20 + 8 ⇒ (2) + 8 = 10
DD: 1d20 + 8 ⇒ (10) + 8 = 18
DD: 1d20 + 8 ⇒ (18) + 8 = 26
DD: 1d20 + 8 ⇒ (13) + 8 = 21


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo takes a look at the desk drawer and grunts and gets to work on the lock...
dd: 1d20 + 8 ⇒ (2) + 8 = 10
dd: 1d20 + 8 ⇒ (5) + 8 = 13
dd: 1d20 + 8 ⇒ (12) + 8 = 20


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo chases after Mr. Smiley and tries to cut him down with a slash to the lower leg...

attack!: 1d20 + 6 ⇒ (12) + 6 = 18
damage?: 1d6 + 3 ⇒ (1) + 3 = 4


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo tries again to stab the enemy in front of him.
attack(red)!: 1d20 + 6 ⇒ (18) + 6 = 24
damage?: 1d6 + 3 ⇒ (4) + 3 = 7


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo moves around his target and uses Kenton's position to his advantage!

attack!: 1d20 + 6 ⇒ (5) + 6 = 11
damage?: 1d6 + 3 ⇒ (4) + 3 = 7


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

moving forward with his shield raised, Leo approaches the window.
"There must be stairs somewhere." He says over his shoulder


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo moves towards the fool climbing the boxes but stops short of the huge pit in the middle of the floor.


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo rounds the corner and continues his pursuit.


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Loe moves quickly to the remaining bad guys
stridex3


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

I cannot see the map from school so I will assume one of two things needs to happen: 1. The bad guy is running. If that's so, Leo will chase after and try and cut him down:

attack!: 1d20 + 7 ⇒ (10) + 7 = 17
damage: 1d6 + 3 ⇒ (3) + 3 = 6

2. The guy didn't run and in that case, Leo will stand still and attack with flanking. please adjust the roll above as needed.


Male Human Slayer 3| HP 31/31| AC 17 FF 17 Tch 10 | CMD 16 | F+5 R+3 W+1| Perc + 7| Init +2

Leo hurries through the door and into the room (move x2)

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