Bloodless Vessel

Chyressa's page

37 posts. Alias of scranford.


Full Name

Chyressa

Race

Human

Classes/Levels

Rogue 7

Gender

Female

Size

Medium

Age

24?

Special Abilities

Can't publish in public forum

Alignment

CN

Deity

Bes

Location

The Camp / Bards Gate

Languages

Common, Abyssal, Infernal, Giant

Occupation

Procurer, and provider

Strength 10
Dexterity 20
Constitution 13
Intelligence 14
Wisdom 10
Charisma 14

About Chyressa

CHYRESSA CR 7
Female Human Rogue 7
CN Medium Humanoid
Init +5; Perception +10
Languages Abyssal, Common, Giant, Infernal
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AC 24, touch 16, flat-footed 23
(+5 Dex, +6 armor, +1 shield, +1 dodge)
hp 45(7d8+7)
Fort +4, Ref +10, Will +2
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Speed 30ft.
Melee weapon
Gold +9 (1d6+1) and
Silver +9 (1d6+1)
Dagger +10 (1d4)
Sap +10 (1d6)
Unarmed Strike +10 (1d3)

Ranged weapon
Shortbow +10 (1d6)
Space 5 ft.; Reach 5 ft.
Base Atk +5; CMB +10; CMD 20
Atk Options Sneak Attack +4d6
Combat Gear Unarmed Strike, Sap, Shortbow, +2 Mithral Chain Shirt, Silver (+1 Ghost Touch Shortsword), Gold (+1 Adamantine Shortsword, Dagger (x4), Masterwork Arrows (x50)
Spell-Like Abilities:
2/day-Major Magic: Charm Person (Sp)
2/day-Minor Magic: Mage Hand (Sp)
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Abilities Str 10 Dex 20 Con 13 Int 14 Wis 10 Cha 14
SQ Agile Maneuvers, Dodge, Trapfinding +3, Two-weapon Defense
Feats Agile Maneuvers, Armor Proficiency (Light), Deft Hands, Dodge, Rogue Weapon Proficiencies, Simple Weapon Proficiency - All, Two-weapon Defense, Two-weapon Fighting, Weapon Finesse
Traits:Fast Talker, Resilient.
Skills Acrobatics +15, Appraise +8, Bluff +13, Climb +10, Diplomacy +8, Disable Device +17, Disguise +8, Escape Artist +13, Knowledge: History +4, Knowledge: Local +7, Knowledge: Nobility +4, Linguistics +6, Perception +10, Perform: Act +7, Sense Motive +8, Sleight of Hand +17, Spellcraft +4, Stealth +15, Use Magic Device +10
Possessions combat gear plus Amulet of Natural Armor +1, Belt of Incredible Dexterity, +2, Caltrops, Elixir of Hiding, Everburning torch, Explorer's Outfit (Free), Flint and steel, Handy Haversack (13 @ 33.7 lbs), Hat of Disguise, Lantern, bullseye, Money, Oil of Invisibility, Oil of Levitate, Pouch, belt (2 @ 2 lbs), Rope, silk (50 ft.), Sack (empty), Thieves' tools, masterwork, Waterskin
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Agile Maneuvers You've learned to use your quickness in place of brute force when performing combat maneuvers.

Benefit: You add your Dexterity bonus to your base attack bonus and size bonus when determining your Combat Maneuver Bonus instead of your Strength bonus.

Normal: You add your Strength bonus to your base attack bonus and size bonus when determining your Combat Maneuver Bonus.
Dodge +1 to AC vs attacks from one opponent.
Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.
Major Magic: Charm Person (Sp) 1st-level spell becomes a Spell Like ability
Minor Magic: Mage Hand (Sp) A Cantrip becomes a Spell Like ability
Sneak Attack +4d6 +1d6 to your Sneak Attack damage.
Trap Sense +2 (Ex) Bonus on reflex saves and AC against traps improves by +1.
Trapfinding +3 Bonus to find or disable traps, including magical ones.
Two-weapon Defense +1 to AC while wielding 2 weapons. +2 when doing so defensively.
Uncanny Dodge (Ex) Retain Dex bonus to AC when flat-footed.