| Christopher Sontag |
My players chose what class and race they wanted to play pretty much independantly of the campaign setting (with a few subtle hints from me). When they had determined that I worked with each of them individually to give them ideas of how what they had chosen might fit into Diamond Lake (if that's where they were from - not all were) and how to meld their own background ideas into the setting.I gave each player further information on Diamond Lake once their basic character concepts had been established, but each one was individual and skewed towards the character concept - so newcomers to Diamond Lake didn't get much more info about the place except perhaps for the name of the coaching inn and a few taverns, whilst locals got a lot more info ... but for example a paladin might get a lot of info about the local religious figures and the garrison but not much about the criminal elements and vice-dens. A wizard might know all about Allustan, his relationship to the governor, and some knowledge about the local cairns, but would have only a vague idea about the local mines and where the weapon shops are located.
Nice! I really like the idea of categorizing the elements of Diamond Lake by class and giving them information that makes sense for them to know. I'm also glad to see you also acknowledged that players who chose to start there got different information. Thanks! I'm going to include both of these ideas in my character creation guide.