Jack in the Box

ChristheClown's page

4 posts. Alias of PHazel.


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Well, invited or otherwise - no idea yet, hope everyone has a great time with the game! All your characters are super cool! A shame more than 5 players is a nightmare for Godbound.


Keante wrote:

I just remembered I have a rules question! When you pick up Divine Wrath or Corona of Fury, do you have to pick one of your words for them to be from?

The answer determines whether I need to buy it more than once if I want to make it a blast of stone one round and a flurry of steel a couple rounds later. You might ask if it really matters which of your Words describes its nature, but...

Quote:

You are always immune to the wrath of your own

bound Words, as are other entities that wield similar powers.

The Universal Gifts are basically "every Gift has this list plus their unique powers" so yes, you'd have to buy them separately by the rules unless the GM wants to allow it for thematic reasons.

I think this is mainly in place so you can't just switch elements on the fly and avoid immunity like it's nothing.


Sorry I'm late to the chat!

As I said, Bilaal is very black & white person but mixed with a "might makes right" mentality. For example, if someone has enough money to pay for your death, then you should have worked harder to be the richest person around and pay off any would-be assassin - it's really your own fault.

After the death of his love, he also grown very hateful of parasite gods and more than quick to jump to violent action they are involved, especially ones that demand human sacrifice - A slight juxtaposition that he more okay with killing for gold than god.

Lastly, Bilaal has very much let his godly status fill his head with visions of glory above any mortal man could reach. Namely, he wants to conquer Arcem and turn it into a paradise to build an army of Mongol-like warriors and raid Hell to save the soul of his love. But don't tell anyone.

Oh, also put up my gifts in the google doc thing - thanks for that @Hotaru of the Society


Hey, I'm new to Paizo (and basically made an account just for this cause I love this game) but I'm a fairly experienced Godbound player at this point and would love to join in on this if my character suits the party and you still have room! Also, my background and everything is written assuming this will take place on Arcem but I'm fully willing to change it around. Sorry if formatting is a bit messy.

Character Application:
Name: Bilaal, He Who Hunts Death & Gold
Origin Fact: A son of the Sand Princes in the Oasis States, willing and able to do anything to survive the harsh life of a raider.
Profession Fact: Left his people of the sand to discover the wonders the outside world had to offer, killing as nobles and peasants alike required to earn gold.
Relationship Fact: The life of crime and raiders still hold sway over his heart but his life allows him to speak in the tongue of thieves and killers

1st Word: Deserts - Born of rage for lost love, Bilaal is a raging storm of sand and dust in battle, blasting everything in his way to nothing. Often times envision his actions as saving she who was lost.
2nd Word: Bow - Short horsebows are Bilaal preferred weapon of choice since his days as a raider, often called the swiftest arrow in the sands. Now, his title stands truer than ever.
3rd Word: Alacrity - Why need a swift horse when one is swifter than the wind? A man trained that speed is key to fight would never pass up such a chance nor would his divinity.

Short Term/Immediate Goal: Steal a great wealth from someone is less deserving of it. "A god needs a mountain of gold to build his home upon"

Personal Motivations: To dive deeper into his own divinity and test the limits of his own world, hoping to one day build a lasting empire in his homeland.
Personal Weaknesses: Bilaal is a creature of sudden emotion, going from one extreme to the next. Never holding a neutral stance upon what he believes is right and wrong.

Background:
Background: Bilaal was the youngest of his seven siblings in a small wayfarer band. While loved by his mother and father, his siblings held only contempt for this youngest brother as he was pampered by their parents. Often he would find himself as the butt of a joke or the target of a fist.

Either as a gift or a blessing (he still debates this), Bilaal's traveling camp was found by the Sand Princes on his tenth birthday. He and his brothers were taken away by the Princes to become their newest sword hands. Thrust from loving arms to the harsh life of a bandit, Bilaal took his life better than his siblings thanks to his age, being able to adapt faster than they and soon outrank them into his teens.

After some years of marauding the land, Bilaal left his sword brothers to explore the world outside the dunes, hoping to find some inner-peace before he got too old. And, for a time, he found it in a girl that was sweeter than honey. Yet, like some cruel joke, she was snatched from him by a rabid cult to a Made God. They sought to slaughter her to their god's alter. By the time Bilaal had reached the place, her blood stained the floor and rage filled his very soul. In a moment of godly strength, his divinity awoke and not a soul remains that worships the god that took his love.