Barbarian

Choon's Pregen's page

46 posts. Alias of Choon.


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Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Thanks for DMing by the way, DrParty!


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Ya. I kinda failed at my job. :)


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

The more we know the better. I'd rather not come within inches of dying. Again. Zurnzal quips back.


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Zurnzal returns to the ground floor and checks the leader for signs of life. It is soon clear that their leader has been slain, so he moves over to the artist and retrieves the potion of healing from her belt. He carefully rotates her small head and pours the magic liquid down her throat.

From there he moves on to Marnarius and uses his own potion of cure moderate wounds on him.
CMW: 2d8 + 3 ⇒ (3, 7) + 3 = 13

Add he works, he says to 322, Hey. Inspect the Key. I don't want to trigger any wards they may have set on the thing.


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Zurnzal dashes up the stairs and down the aisle. This needed to end. Now.

Double Move


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Ya, that. Sorry. I'm a bit of a busy mess right now.


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

It will take me two double moves to get to Zey.

Zurnzal springs up the steps and dashes does the upper balcony, but can't reach the real Zey. Yet.


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

reflex: 1d20 + 10 ⇒ (7) + 10 = 17
Now at 23/65 Swift: Gain Greater Dirty Trick Double move

The bolt nearly fries Zurnzal on the spot. Illusion or not, he decides that it needed to go. He rushes into the room, preparing to incapacitate the source of the magic, even if that means just forcing the true mage to reveal himself.


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Zurnzal stays at the door until the target is clearly located. (Delay)


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Zurnzal falls in line behind Leader. Time to finish this.


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

I was just planning on having Zirnzal volunteer. :P
But you make sense. Getting rid of a cursed party member should take priority.


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Because you're not likely to get another chance. Zurnzal adds to drive the point that time was of the essence.

diplo or bluff aid: 1d20 - 1 ⇒ (14) - 1 = 13


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Sorry. Posting in the fly. I'll do that.
Reflex: 1d20 + 10 ⇒ (1) + 10 = 11
Takes a face full of fire, and that decides it for him. The mage died anyway, and good riddance. Thank heaven for the Artist and her affinity for kidneys.

He closes on the gunslinger and takes a strip of cloth from his clothes. He pounced on her from behind and tries to tie the impromptu blindfold over her eyes before her coherence can return.

Dirty trick: blind: 1d20 + 17 ⇒ (8) + 17 = 25


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Attack1+aid: 1d20 + 13 - 2 + 2 ⇒ (3) + 13 - 2 + 2 = 16
damage: 1d8 + 6 ⇒ (1) + 6 = 7

Zurnzal throws another punch that is easily deflected by the mage's ward. That's enough. All yours, Artist! He decides, then rushes the gunslinger, revising his tactics along the way.

Attack, Move, Swift to switch Step Up out for greater Dirty Trick


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

will: 1d20 + 5 ⇒ (10) + 5 = 15


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

attack 1: 1d20 + 13 - 2 ⇒ (15) + 13 - 2 = 26
damage 1: 1d8 + 6 ⇒ (8) + 6 = 14
attack 2: 1d20 + 8 - 2 ⇒ (1) + 8 - 2 = 7
damage 2: 1d8 + 6 ⇒ (3) + 6 = 9
attack 3: 1d20 + 8 - 2 ⇒ (8) + 8 - 2 = 14
damage 3: 1d8 + 6 ⇒ (4) + 6 = 10

Zurnzal follows the mage and lays into her again, though only one attack makes contact.


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Very well. I didn't have access to the map. Move action it is then and let's hope ms artist lands her blow.


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Attack 1(unarmed), knockout strike, flank, Brswkers flurry: 1d20 + 13 + 2 - 2 ⇒ (7) + 13 + 2 - 2 = 20
damage, Sneak Attack: 1d8 + 6 + 1d6 ⇒ (5) + 6 + (2) = 13
If hit and damage, DC 18 fort or fall unconscious for 1d6 ⇒ 2 rounds

Attack 2(unarmed), knockout strike, flank, Brswkers flurry: 1d20 + 8 + 2 - 2 ⇒ (9) + 8 + 2 - 2 = 17
damage, Sneak Attack: 1d8 + 6 + 1d6 ⇒ (7) + 6 + (4) = 17

Attack 3(dagger), knockout strike, flank, Brswkers flurry: 1d20 + 7 + 2 - 2 ⇒ (4) + 7 + 2 - 2 = 11
damage, Sneak Attack: 1d6 + 5 + 1d6 ⇒ (2) + 5 + (3) = 10

Zurnzal steps up into flank and unleashes a flurry of stokes against the mage in the hope of taking her out before she can do anything too painful.


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Zurnzal dashes past the shiney man to get at the mage.
acrobatics to avoid AoO: 1d20 + 15 ⇒ (2) + 15 = 17
Swift, Gain Step up feat. Double move to the mage.


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Zonal starts walking, trusting Leader, or somebody, to start talking. This room was a lot larger than he expected and it is going to take a few seconds to get anywhere near position.


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Zurnzal gives a thumbs up, Positions, everyone. Then moves to the door.


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Zurnzal nods. My suggestions exactly. Speed will be key here. We can't give them time to raise much of a fuss.


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Perception: 1d20 + 11 ⇒ (16) + 11 = 27
Guards. And in the dog house for something. Zurnzal clarifies.


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

While I dislike unintended consequences, we need to open the tapestry to complete our mission. Besides, it's in the middle of Pathfinder territory. can't say I'll shed a tear for their trouble.


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

zurnzal advances on the closest lizard (A) and lays into it.

attack: 1d20 + 11 ⇒ (2) + 11 = 13
damage: 1d8 + 10 ⇒ (5) + 10 = 15


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Sorry. busy week.

Zurnzal charges across the room at the closest lizard (C).

attack: 1d20 + 13 + 2 - 2 ⇒ (18) + 13 + 2 - 2 = 31
damage: 1d8 + 6 + 4 ⇒ (7) + 6 + 4 = 17


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Zurnzal looks up at the hunter with the beast slain between them and grins. He wasn't stuck with hopeless sods this time. How refreshing.


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Oh. I goofed that a bit. Should be d8+d6+6. I thought we were higher level than we are so I miss calculated power attack. It should be - 2/+4.
New Damage: 1d8 + 1d6 + 6 + 4 ⇒ (5) + (4) + 6 + 4 = 19


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Swift action to gain Power Attack, Charge
charge+PA+flank: 1d20 + 13 + 2 - 4 + 2 ⇒ (13) + 13 + 2 - 4 + 2 = 26
damage: 1d8 + 6 + 8 ⇒ (4) + 6 + 8 = 18

Zurnzal charges down the hall with a mighty roar and clobbers the nearest lizard across the face with his fist. Surprisingly, this doesn't seem to hurt him at all. Maybe that'll hurt later...


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Zurnzal moves to the door and starts watching for unwanted company.


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

perception: 1d20 + 11 ⇒ (4) + 11 = 15

Zurnzal looks about, but has little idea of what this scroll looks like.


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Stealth: 1d20 + 12 ⇒ (19) + 12 = 31

Zurnzal melts into the shadows and crowds. He always felt the best course of action was to not get seen in restricted areas in the first place.


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

I just can't catch a break with this dice roller recently. :(


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Zurnzal will wander the event trying to pick up whatever he can.

perception: 1d20 + 11 ⇒ (5) + 11 = 16
diplo:gather info: 1d20 - 1 ⇒ (6) - 1 = 5


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

know local: 1d20 + 2 ⇒ (3) + 2 = 5

Try as he might, Zurnzal just can't remember who that Pathfinder is. He commits his appearance to memory for a report later.


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Sence Motive: 1d20 + 11 ⇒ (15) + 11 = 26


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

After posting his advice, Zurnzal casually walks possible escape routes and looks for the best route.

perception: 1d20 + 11 ⇒ (10) + 11 = 21


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Walks by the girl they were calling the "sneak" and mutters, If you can lift Wayfinders for us it might make things easier...


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Zurnzal watches as his team slowly makes their appearance at the statue. He observed them with no special interest and waited for some kind of signal.


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Roll20 is kinda phone friendly! Wow. That must be a recent upgrade. It wasn't perfect, but it was operational. What a pleasant surprise.


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Zurnzal makes sure to meet as planned, but spend the rest of the time site security as inconspiciously as possible.

know:local(untrained): 1d20 + 2 ⇒ (14) + 2 = 16
perception to discern security precautions: 1d20 + 11 ⇒ (14) + 11 = 25


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Clear your head, human. I don't want your pretty revenge getting in the way of my... Our success. he growls at "Fang" before answering the operation leader,
Unfortunately, I wasn't given details about the target or the Tapestry. I'm ready to move.


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Chaos will be our ally. We should take any opportunity for misdirection and panic. Also, if we can, we should frame a pathfinder for this. The internal investigation alone should we succeed in framing one of them should keep management busy for months, not to mention the resources spend on additional security.
One question, where is the exchange location, in case we need to scatter?


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

And so It begins...


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Zurnzal likewise reads his note before eating it. His orders were clear. Now to focus on the tasks at hand.


Zurnzal "The Ambitious" | AC 18;14;15 | HP 65 | F8 R10 W5 | Init +2 | Darkvision 60ft.; Perception +11

Done.