F Chameleon Gnome Barbarian 3
Huh, for some reason I wasn't prompted that there were new posts in this thread. Chikamin's Bargain Hunter feat lets her use Diplomacy to earn income, so she'll do that... Player Name: Nekome
I don't really have any useful feedback... seems like it all went fine. Thanks for GMing!
F Chameleon Gnome Barbarian 3
Chikamin's eyes turn bright and feral as she runs forward to meet the new opponents, slashing at the first one she gets near. 1 action to go into full draconic rage, 2 for Sudden Charge. Melee attack on Red: 1d20 + 6 ⇒ (6) + 6 = 12
F Chameleon Gnome Barbarian 3
Chikamin has healers' tools as well and will aid if that's allowed. Some aid rolls: Medicine to aid: 1d20 + 3 ⇒ (15) + 3 = 18 Medicine to aid: 1d20 + 3 ⇒ (3) + 3 = 6 Medicine to aid: 1d20 + 3 ⇒ (10) + 3 = 13 Medicine to aid: 1d20 + 3 ⇒ (3) + 3 = 6 Medicine to aid: 1d20 + 3 ⇒ (19) + 3 = 22
F Chameleon Gnome Barbarian 3
Fine by me, GM. It would take her two moves to get to Yellow so she wouldn't have had the trip attempt, though. With one enemy down, Chikamin eagerly hurries to the other and begins slashing and hooking at it. Now this round: Trip, Strike, Strike... Athletics to trip: 1d20 + 6 ⇒ (14) + 6 = 20 Melee attack, Inspire Courage: 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 25
Melee attack #2, Inspire Courage: 1d20 - 5 + 6 + 1 ⇒ (5) - 5 + 6 + 1 = 7
F Chameleon Gnome Barbarian 3
Chikamin lets out a high-pitched roar of frustration and closes with Green again. Stride, Trip, Strike like before. Athletics to trip: 1d20 + 6 ⇒ (18) + 6 = 24 Melee attack, Inspire Courage: 1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 20
F Chameleon Gnome Barbarian 3
Chikamin hurries to catch up with Green, then tries to stop it by hooking it with her polearm. She follows up with another slash. Stride, Trip, Strike. The guisarme is 2H but has the trip trait. Athletics to trip: 1d20 + 6 ⇒ (15) + 6 = 21 Melee attack, Inspire Courage: 1d20 + 6 + 1 ⇒ (4) + 6 + 1 = 11
F Chameleon Gnome Barbarian 3
"No, no! Leave them alone!" shouts Chikamin. Action 1: Rage + draconic rage, giving the rage action the arcane, evocation, and acid traits.
Chikamin dashes forward and swings mightily with her polearm at Green! Melee attack: 1d20 + 6 ⇒ (5) + 6 = 11
F Chameleon Gnome Barbarian 3
"Yes, yes, let's go!" says Chikamin, shuffling impatiently. "In the forest, I can ask!" If the party isn't immediately waylaid in the forest, Chikamin plans to look for a creature she can use Burrow Elocutionist with.
F Chameleon Gnome Barbarian 3
A gnome scurries in. Her hair and skin are brightly colored and clashing even for a gnome, though the colors are nearly hidden underneath various pouches and bags. An incongruous spear with a blade and hook on the end is slung over her shoulder, sticking up well above her head. "Greetings, all! Name is Chikamin! This is my first real Pathfinder mission."
Player name: Nekome
"Hello, hello!" chirps a wildly colored gnome. "I was a merchant, but got tired of all the same places, same faces. Wanted to see the wild lands more, too. Pathfinders said I could travel to all sorts of new places, so here I am, ready to go!" Chikamin is a barbarian. She isn't angry so much as very straightforward about things.
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