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To my mind, the rules for social skills in general and intimidate in particular are poorly written. Do the rules indicate that intimidate works for any opponent? Yes! However, this traits indicates otherwise:
http://www.d20pfsrd.com/traits/faith-traits/unnatural-presence-old-cults
From my perspective, the poor writing of social skills can screw over the authenticity of the world.
Regarding the intimidation of the devil / demon: if I as a DM don't want that a creature is intimidated in such a way, I will simply have it attack or discontinue the conversation before the one minute mark. The result is the same as if I just said "no, it doesn't work", the only difference is, that it's mechanically valid.
Regarding the demoralize: as stated, nothing in the rules section of intimidate indicates that it doesn't work for animals. However, the aforementioned trait does. Usually I would allow a demoralize check for most opponents since you sacrifice a standard action. Furthermore the game impact is not as severe as in the first example.
As a sidenote I'd like to add, that the first rule when playing PFS should be, that all players are haveing fun. Even if an action would be mechanically (by RAW) valid, it may not lead to that goal. If you are not losing a character over a rules question, leave it be and enjoy the game.
