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Title should maybe be "Why force the fun to end?" So why not continue the campaign as normal, but make 2nd edition into another option to play? Like have 1e, 2e, and core. There has been mentions of conversions between the rules being possible. You could sell 2 versions of the same product. People might complain about paying twice, but probably less than the number complaining about 1e ending. If you make converting a volunteer position like VA, VL or such then the most work Paizo would have to do would be reviewing a conversion and small edits. It would also open up the door to converting old seasons, which doubles the number of products you already have. Seems silly to toss out the old for the new, when you can have both. I would happily play both, but won't know if I will ever happily play 2e since it seems to be killing 1e.
Are any of the boons from 1st edition going to have any effect in 2nd? Talking race boons or any others be it hellbound, haunted, or mounted tradition. On the same note will the Gencon boon for this year have any effect in 2nd edition? I know it sounds selfish, but I would rather not gm for a boon that I'm not going to use.
Hello,
Noticed that the additional resources says: "Equipment: anything found on pages 28-29 and clockwork bug, clockwork prosthesis, mind buttressing, poisoning, saline purge, and serpentine tattoo are not legal for play;". Does this mean that the rest of the equipment is legal in the book? Asking because other books read:"All items in this book are legal for play except"
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