Hunt Mistress

Cellawyn Cayentelva's page

221 posts. Alias of wehrpig.


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Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn steps forward and slams her steel tipped boot into Hearthmount’s head – knocking the man unconscious with a heavy thud. ”I’ve heard enough of his ravings. It appears that the town’s leadership has been compromised by the Whispering Way. ”

Cellawyn then pauses to pull Sariana to her feet.

”As an officer in the Ustalavic army, with the people in this room as witnesses, I charge Hearthmount with treason and I command that he be removed from power and restrained in the town jail until a proper trial can be convened. I will now take control of Ravengro until army reinforcements can arrive from Caliphas.”

She turns to Aliseya, Naught and Zelda, ”My dear friends, the time has come for us to part ways. I must focus on saving Ravengro’s citizens and organizing the town’s remaining defenses. I will need you to return to Harrowstone to rescue Kendra, stop the cultists, and cleanse the prison of undead. You must destroy the remaining ghosts if you are to save the town. The fate of Ravengro hangs in the balance!”

She then turns to the phantom hovering over Hearthmount. ”Ysmerelda, as you were a soldier in life, so again you will be a soldier in death. The Gods have brought you to this boy for a reason. The boy, the magus and the ghost rider are now part of the pattern that links us together in a greater cause. A cause, I fear, that transcends Ravengro, and possibly the nation of Ustalav.”

Finally, Cellawyn turns to Sariana, Grey and Govannon, ”Welcome, my new friends. I am Lt. Cellawyn Cayentelva. I look forward to the day where I may fight at your side, but for now, I ask that you put aside your current endeavors and join my friends as they attempt to save Ravengro in its hour of need. I will allow my friends to introduce themselves.”

Cellawyn then begins binding up Hearthmount and Vordish. ”I will take care of these two. I recommend that you all rest here tonight and prepare for the challenges ahead of you tomorrow. God speed my friends!”

She then kicks Vordish to his feet and commands him to drag Hearthmount behind her. Cellawyn draws her rapier and then smiles at you one last time as she disappears into the night with her prisoners.


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Round 3

Cellawyn enters the room from a different door and moves to the prone Hearthmount and kicks him hard in the face with her studded leather jack boot - spraying blood over Sariana. "Surrender Hearthmount, we have you surrounded!"

dice:

Cellawyn Attack: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d3 ⇒ 3

Yes Sariana, the damage is non-lethal. Govanon, you successfull move to a flanking position - Hearthmont doesn't threaten an AoO while grappled.


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn nods to Aliseya, "Leave the orc - we need to keep moving. Let's clear the first floor before we go back upstairs."

She heads out into the hallway.


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

The warm ambiance of the oracle's touch mends most of Cellawyn's wounds. "Thank you Aliseya ... I think I can keep going. I will have my vengeance on that poltergeist."


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

The good hair one!


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Merry Christmas!


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Happy Turkey Day everyone!!!


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Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Hey everyone. Ulrik has graciously agreed to allow me to GM until he can step back in. I have some table top GMing experience (*cough* ... in the 90's), but I think I've been playing PbP long enough that I should be able to fumble my way through. Anyway, let me know if you have any concerns. Otherwise, I'll get the council hall encounter started in a couple of days once I get organized.


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn turns and addresses the crowd, "As the council woman says, we plan to return to Harrowstone to stop the haunting. We will lay these spirits to rest, once and for all. Until then, stay in your homes and keep your families safe."

Cellawyn turns back to the council, "Unless you have further instruction for us, I request your leave to return to Harrowstone at once."


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn nods, "I vote in favor of addressing the recent supernatural events."

Cellawyn goes on to recount the groups experiences at Harrowstone and the the research linking the events to the slain convicts.


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn raises her eyebrow at the charges and then stands and addresses the council, "Though I am no friend of these priests of Pharasma, I would have the town council know that these priests are not responsible for the recent supernatural occurrences within Ravengro. We have reason to believe that the recent evils are caused by the lingering malevolence within Harrowstone. I cannot speak to the other crimes that the priests are accused of, but the haunting of Reavengro is caused by ghosts of ancient killers whom still wander the ruined prison. I would ask the court to research our claims before condemning these men to death. More importantly, I would ask the council to mobilize the town's defenses against the rising evil within Harrowstone."

Diplomacy: 1d20 ⇒ 20


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn nods at Zelda. "We must all draw upon our inner strength. You all displayed great courage and ability the last time we were in Harrowstone. We will need to do so again to suppress this malignant evil."

Cellawyn pauses and listens, "I believe the town council is getting ready to start the meeting. Shall we join them?"


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn arrives at the town hall and surveys the arriving people for any sign of a threat.

Perception: 1d20 + 3 ⇒ (18) + 3 = 21

Upon seeing Kendra and the others, Cellawyn will join them and will ask about the information they've learned. She nods as the others recount their research, "The history of Harrowstone prison is more troubled than I imagined. No wonder there is so much residual negative energy. I fear that we must return to completely cleanse the evil."


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Yes, Cellawyn will attend the meeting.


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn nods with resignation and continues her drills. "I will practice up to the minute that I need to leave for the council meeting. I value your instruction, but I cannot endanger this town."

True to her word, Cellawyn will leave at the appropriate time.


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn does as instructed. After thoroughly practicing, she bids farewell to Quendil, "Thank you for the lessons, sir. I have pressing business to attend to in town. There is a council meeting to discuss the Harrowstone crisis. I must make sure they understand the gravity of the situation."

Cellawyn then heads back to Kendra's house before setting off to the council meeting with the others.


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn draws her scimitar and follows the elf's instruction, "I seen now the power behind your maneuvers. The blade flows with the dance. Teach me what you know, Master."


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn's 2nd Level stats are posted.


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn draws her rapier and steps through her practice maneuvers. "The evil below Harrowstone threatens our lore as well as the human civilization."


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

GM:

Cellawyn cautiously avoids the Church of Pharasma as she travels to the aspen woods.

Upon spying the fellow elf, Cellawyn pauses and watches him a couple moments, attempting to glean the meaning of the strange ceremony.

Perception: 1d20 + 2 ⇒ (5) + 2 = 7

Cellawyn then gathers her resolve and approaches the elf, keeping her hands in plain sight. She addresses him using the high elven tongue, "Sir, are you the one called Quendil? I am Lt. Cellawyn Cayentelva of the Ustalav army. I am currently investigating the ruined prison of Harrowstone. My team has confirmed that dark forces gather in the prison. I come to you seeking information and any assistance that you can provide."


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Sense Motive: 1d20 ⇒ 3

Cellawyn nods at Kendra, "Thank you for the grimoire and the information."

She turns to the others. "With your leave, I would like to seek out this other elf and see if he can be of assistance. I should be back by lunch. We should plan to attend the council meeting tonight. Perhaps the city leadership has finally awoken to the danger of Harrowstone."


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn rubs the sleep from her eyes and looks in astonishment at the grimoire. "This is just the weapon that we need. Thank you Kendra."

She smiles at Kendra's impersonation of the professor, "Yes, you remind me of your father. I promise you Kendra, we will avenge him."

Cellawyn takes a sip of coffee as she examines the tome. "Say Kendra, are you aware of any other elves in Ravengro?"


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn nods solemnly, "Everything Zelda says is true. I hope you are more willing to help us now. We are trying to save this town."


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn wipes the sweat from her brow with a shaking hand, "The evil of this place has become oppressive. We must regroup and regain our resolve. Let us return to Kendra's house at once. Be brave Ysmeralda, we shall persevere."

She motions for the others to follow her.


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Round 1

Cellawyn draws her rapier, takes a 5' step to stand next to Naught, and readies her action to attack if the man comes within range.


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn will cautiously approach. She keeps her hand on the hilt of her rapier.

"Sir, are you alright? May we be of assistance."

Perception: 1d20 + 3 ⇒ (17) + 3 = 20


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn nods Zelda, "Yes, thank you Bolo. And yes, we won that round."

She helps the rogue out of the prison.


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellayn recovers her composure and then nods to Aliseya, "Well done. Your positive energy was able to drive away the malicious spirit."

She recovers her rapier and then turns to the group, "It's best if we return to town to regroup. Today we took a step forward in destroying the evil that haunts this prison."


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn screams for the others too fallback. She drags Zelda back to the balcony door.

[ooc]Mirelinza and Bolo should help carry Aliseya and Zelda to safety.


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Round 7

Shrieking as Zelda falls, cellawyn lashes out at the skeleton who attacked her.

Will: 1d20 + 2 - 2 ⇒ (7) + 2 - 2 = 7
Attack: 1d20 - 2 ⇒ (18) - 2 = 16
Damage: 1d8 ⇒ 3


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Will: 1d20 + 2 - 2 ⇒ (11) + 2 - 2 = 11

Fighting back her fear, Cellawyn continues to engage the skeleton with her mace.

Attack: 1d20 - 2 ⇒ (11) - 2 = 9
Damage: 1d8 ⇒ 2


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Will: 1d20 + 2 ⇒ (6) + 2 = 8

Cellawyn moves around the corner to engage skeleton "V" with Mirelinza's mace.

Attack: 1d20 ⇒ 2
Damage: 1d8 ⇒ 1


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn nods to Bolo and accepts the mace from Mirelinza. She then turns to look at the group, "We need to find the source of the dirge. Let's ignore the skeletons for now, unless they break free."

Will: 1d20 + 2 - 2 ⇒ (20) + 2 - 2 = 20

Cellawyn proceeds forward with new found vigor.


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn checks on the condition of both Bolo and Ysmerelda. "Bolo, can you channel Pharasma's energy to heal yourself and Ysmerelda? Are you able to continue on?"

Cellawyn nervously watches the skeletons as she looks around for a blunt object that she can use as a bludgeoning weapon.


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Will: 1d20 + 2 - 2 ⇒ (13) + 2 - 2 = 13

Cellawyn drops her rapier and punches the skeleton with her guantlet.

Attack: 1d20 ⇒ 2
Damage: 1d3 ⇒ 2


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Will: 1d20 + 2 - 2 ⇒ (2) + 2 - 2 = 2

Resisting the urge to panic, Cellawyn moves around Bolo to attack U.

Attack: 1d20 + 4 - 2 ⇒ (14) + 4 - 2 = 16
Damage: 1d6 ⇒ 4


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Will: 1d20 + 2 ⇒ (7) + 2 = 9; Shaken

Cellawyn lunges at the corpse in front of her with her rapier.

Attack: 1d20 + 4 ⇒ (5) + 4 = 9
Damage: 1d6 ⇒ 3


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn resolves herself to go up the stairs, "Bolo, if we encounter another ghost, try to channel energy as you did with the previous spirit."

Cellawyn lowers her rapier and advances towards the music.


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn rubs her neck, "I'll live. I stirge this size must have been preying on livestock." She kicks the thing over the balcony.

"Let's proceed with caution."

She follows Zelda in.


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Round 1

Cellawyn will blast the creature with a color spray spell.

Concentration Check: 1d20 ⇒ 17


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn nods at Bolo, "Yes, we're going back in. When we first explored Harrowstone, Zelda and myself climbed up the balcony, where we found an alternate entrance into the prison. To be sure we avoid the ghost, let's climb up the balcony and use the side door. Aliseya, are you able to proceed?"


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn turns to Bolo, "You see, this is why we need the magic items from that false crypt. With those weapons, we could fight back against that ghost."

She turns to the others, "We must select a different route if we are going to proceed. Once things are quiet in the hall I suggest we explore the room opposite of the Cathedral"

Door S2.12


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn walks out through the doors into the foyer. Once the others are safely through, she closes the door behind them. "Calm down everyone. We need to regroup and press on. There must be a way to defeat that ghost."

Cellawyn thinks back to her training with professor Lorrimor on how to fight incorporeal creatures.

Knowledge Check, Religion: 1d20 + 5 ⇒ (9) + 5 = 14


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn will aid mirelinza in opening the door.

str check aid other: 1d20 ⇒ 13


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Round 2

Cellawyn grabs Bolo and drags him out of the room, "We can't fight this thing. Fall back to the hallway!"


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn grits her teeth and lunges in to attack the corpse.

Attack: 1d20 + 4 ⇒ (4) + 4 = 8
Damage: 1d6 ⇒ 6


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn turns to the others, "Let's clear the first floor before heading up the stairs."

Cellawyn follows Aliseya into S2.9.


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn nods at Bolo, "Let us proceed then. There were several doors in the main hallway that we should clear before moving forward. We don't want to allow anything to get behind us."

Cellawyn opens S2.11, S2.10 and S2.9 in turn. She carefully listens at each door before opening it.

Perception: 1d20 + 2 ⇒ (17) + 2 = 19
Perception: 1d20 + 2 ⇒ (14) + 2 = 16
Perception: 1d20 + 2 ⇒ (11) + 2 = 13


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn nods at Zelda and then moves to the chapel door, "Yes Bolo, I believe the chapel is dedicated to Pharasma. Be on guard, there is strong negative energy in these ruins."

Perception: 1d20 + 3 ⇒ (12) + 3 = 15


Female Elf Blade Bound Magus 2; HP 3/17, AC 17, Fort +4, Ref +4, Will +3, Init+4, Rapier +5 (1d6+0/18-20x2)
Skills:
Perception +3
Tracked Resources:
5/5 Arcane Pool

Cellawyn nods, "Yes, let's return to the chapel."

Cellawyn draws her rapier and casts a light spell on the tip of the blade.

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