| Classes/Levels |
HP: 12/12 | AC:16* | CMD: 15 | Fort: +4 Ref: +4 Will: +5 | Initiative: +2 | Perception: +1 |
About Cathis Salte
1 XP 2 Fame 2 PP
Male Human Transmuter 1
CG Medium Humanoid (human)
Initiative +2; Senses Perception +1
~~ DEFENSE ~~
AC 12, Touch 12, Flat-footed 10 (+2 Dex)
HP 12 (1d6+6)
Fort +4, Ref +4, Will +5
Endurance: +4 to resist hot or cold environments & to resist damage from suffocation.
~~ OFFENSE ~~
Speed 30 ft.
Melee
Ranged Touch Attack +2 (varies By Spell/ability)
Melee Touch Attack +3 (varies By Spell/ability)
Arcane School Spell-like Abilities (CL 1st; Concentration +4)
Telekinetic Fist (1d4 Bludgeoning) 6/day
Transmuter Spells Prepared: (CL 1st; Concentration +4)
Level 1 ~~
Adhesive Spittle[acg] (DC 15) | (2d4 rounds)
Enlarge Person (DC 14)
Shield
Cantrips ~~
Acid Splash
Detect Magic
Flare (DC 13)
Opposition Schools Enchantment, Necromancy
~~ STATISTICS ~~
Str 16, Dex 14, Con 14, Int 16, Wis 12, Cha 7
Base Atk +0; Cmb +4; Cmd 16
Feats Martial Weapon Proficiency (Greataxe), Spell Focus (conjuration), Toughness
Traits Bruising Intellect, Fate's Favored
Skills
+2 Acrobatics
+3 Appraise
-2 Bluff
+3 Climb
+7 ◦ Craft (Tattoos)
-2 Diplomacy
-2 Disguise
+2 Escape Artist
+2 Fly
-1 Heal
+7 ◦ Intimidate
+7 ◦ Kn (Arcana)
+7 ◦ Kn (Planes)
+3 Linguistics (untrained)
+1 Perception
+2 Ride
+1 Sense Motive
+7 ◦ Spellcraft
+2 Stealth
+1 Survival
+3 Swim
Languages
Common
Draconic
Goblin
Orc
Polyglot
sq Arcane Bond (ring), Physical Enhancement (+1)
~~ GEAR ~~
Spell Component Pouch
Belt Pouch: 98gp 9sp 5cp
~~ SPECIAL ABILITIES ~~
Enchantment You Must Spend 2 Slots To Cast Spells From The Enchantment School.
Necromancy You Must Spend 2 Slots To Cast Spells From The Necromancy School.
Physical Enhancement +1 (Strength) (su) When Preparing Spells, Chosen Physical Attribute Gains Enhancement Bonus.
Spell Focus (Conjuration) Spells From One School of Magic Have +1 To Their Save Dc.
Transmutation Transmuters Use Magic To Change The World Around Them.
~~ ACTIVATED ABILITES ~~
Arcane Bond (ring) (1/day) (sp) Use Object To Cast Any Spell In Your Spellbook. Without It, Concentration Required To Cast Spells (DC20 + Spell Level).
Master of Pentacles (1/day) 1/day, Add 2 To The Caster Level of A Conjuration Spell For The Purpose of Duration.
Telekinetic Fist (1d4 Bludgeoning, 6/day) (sp) As A Standard Action, Ranged Touch Deals Bludgeon Dam Vs. Foe In 30 ft.
~~ SPECIAL CONDITIONS ~~
Enlarged Weapon Rolls ~~
Ranged Touch Attack