Isilda

Catcher's page

1,338 posts. Organized Play character for Aku Warashi.


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Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Hey Guys, Aku here.

Please format your quick status bar using this one as example.

HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 |

After initiative, you can set up any other information relevant for your hero.
This format allows me to quick gather the character information by looking at the Characters tab without needing to consult the full profile every time.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

As they descend, she cast a spell to protect from the heat resist energy (fire), before rapidly studying the portal before them.
Spellcraft: 1d20 + 18 ⇒ (13) + 18 = 31

If the portal seems safe:
To Chiro she answer with her best smile "Of course there's a plan of attack." she says and then yells raising her sword "Attack!" but she didn't go thru the portal, because she doesn't want to die, alone against the dragon, instead she turns to the other dwarf, Gromff, and says "Should be safe enough."

Portal not safe/trapped:

Case it doesn't feel safe/is trapped
No good at all. We can't go there, at least not yet. I'll see if there's something I can do, but maybe we'll have to wait until she comes out. the she fiddle around, trying to bypass any magical protection it might have.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Also,

Please add a quick status bar, similar to this one. Thanks.

HP | AC | CMD |Saves | Int | Perp is mandatory, then you can fill or add any other relevant skill for your character.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

"I don't think we'll ever get a better shot at the Queen than now." Catcher says preparing her weapons and equipment, making sure it's in ready for the trouble ahead then she looks at the others "What are you waiting for? Move!"

The fact that others might prioritize saving the city and the lives of innocent citizens doesn’t register for the mage. They wanted to kill the dragon to get the spear. Whatever consequence Crystallus suffered, well, that didn’t matter for the wizard.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

"Well, If they aren't preparing to attack the city, I'll be dammed. Hum, no wait. I'll be dammed anyway, but they are preparing to attack the city." the mage says conveying the queen's words to the others "...hide and lay low, don't kill anyone that doesn't need killing. Dead peasants pay no tribute."

"Higginbork -- prepare to march immediately. I'll join you later at more appropriate time." she looks about and then says again "Well, that's what she said."

"Oh and yes, the last bit of cheering was something like long live the queen."

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

As soon the dragon starts to talk, and the mage can't make a single word out of it, she digs into her bag, procuring a scroll which she promptly reads, allowing her to understand what's being said.
Using a scroll of comprehend languages. wow, my oldest scroll :D.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

"No, wait, you are wrong Gromff." she says then the dwarf explain his plan "My Magic didn't fail. The Queen resisted it." she says pointing the obvious "How can a dead dragon resist spells?"

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

She drifts around the place, while burst of healing and some barbarian spelt down nonsense as always; so far, so good, things finally looking like normal.
She dispels the magic effect used to escape the oversized lizard. ”Well, glad I had a few tricks up my sleeve,” she says walking closer to the barbarian ”because if I were to depend on you, I’d be dead.” she points out and then rub some more salt ”and you did get a beating. What happened? Couldn’t you take then out before they take you?”

Then she ignores the barbeacon of light, but not before taking the magic hammer from him. ”I’ll keep this.” she says with no other explanation.
Spellcraft: 1d20 + 18 ⇒ (1) + 18 = 19

To the others, she is somewhat nicer. ”Thanks for the help Chiro. You saved me out there. And thanks for the healing.”

They move forwards, and didn’t she just think about things being normal again? And normal as always, another army on their path.

The gods must have a strange sense of humor, since they kept employing armies to stop their advance. Maybe this merry band is capable of putting fear into gods! How cool would that be!

Get out of hiding you puny god! I’m here to relieve you of your unnecessary duties! she smiles at the thought and then comments looking at the Azer army ”They look nice, should we greet them?”

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

I've just finished upgrading my computer, and it's been very tiring. I'll post tomorrow morning.

Sorry for the delay.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

@Chiro: wow, thanks, I just notice that the salamander would probably drag me under the lava. ‘-‘
”Finish it off already.” the mage says, turning into mist to escape the creature’s grasp, and then drifts away from the combat.
Using the ability from the armor: Gaseous form, to get away from the grapple.

Active effects: Gaseous Form: The subject gains DR 10/magic and becomes immune to poison, sneak attacks, and critical hits. It can't attack or cast spells with verbal, somatic, material, or focus components while in gaseous form. Can't run, but it can fly at a speed of 10 feet and automatically succeeds on all Fly skill checks

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

hey, a little bit late but: Merry Xmas. :D

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

K:Planes: 1d20 + 18 ⇒ (6) + 18 = 24

"Use ice and magic imbued weapons." The wizard says before turning to the barbarian and telling him to do something about it. "Roland, take this freaking thing off me!"
CMB: 1d20 + 11 ⇒ (19) + 11 = 30

If for some miracle I can get free:

"Why do I keep you if you can't help me when I need?" she asks the barbarian while retreating away from the monster.

Aditional effects: Grappled

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Heavy armor, too far way from combat. I'm just moving.

She could cast more spells, or at least try, but she was too far away to help, so she moved, to support Roland and Gromff.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Well, f&@$ it.

Glad I went against my initial idea. I was going to rush forward (using the ring power) and cast dragon's breath on the azers, but decided to play the buffer as I've always done and support the party with haste.

God's. That would have been so embarrassing.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

SFC 5%: 1d100 ⇒ 2

Knowing there's enemies about, Catcher starts her chanting, invoking powers of the arcane, trying to bolster her allies speed, giving them the upper hand on the combat, but the armor, so carefully crafted, disrupts her movements, and the spell is wasted, with no effect at all.

"Oh shit! I'll be dammed." she complains loudly.
Weee! No haste for this combat. >.>

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Congratz Zedth.

I’m not married (yet) and I don’t know how you must be feeling, but I imagine things will change (for the better) for you and your wife. ;)

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

”Oh well, what a lack of manners!” she exclaims when the barbarian gets pierced. Maybe she can see in the distance, maybe not, but the point it, she is too far away. ”Stay here hidden,” she says to the little girl, as the wizard moves forward, sword in hands.
Just double moving.

Silver Crusade

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Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

”Heard what?” she looks at the dwarf, and then the barbarian in the distance ”Roland, what’s lacking manners?”

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

One can dream, right?

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

”I don’t remember a forge last time we passed here, what do you think, Gromff?” She asks the dwarf, being he, well, a dwarf, so he should know about things as stone, craft and forges, right? ”And I have no spell that can conceal us, but I guess we should just keep on our path, greet anyone we meet, maybe chat a bit and be on our way, since there’s no chance we’ll find a devil-manned forge or evil underworld citizens and a gruesome battle will occur, right?”

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1
Roland, just Roland wrote:
"You mean you can see in the dark?" He raised an eyebrown to the wizard, obviously questioning her way of putting that problem on their shoulders.

Catcher casually walks toward the moonbeast shaped crystal golem, hiding behind its form and using a cantrip prestidigitation to add some dramatic flair to her voice as she answers the barbarian ”I command power undreamed of, do you think mere lack of light can stop me, flesh child?” got 120ft darkvision

Crystallius Mor’drathal wrote:
"Are you sure she needs such assistance?"

”Well, I can’t have her walking around blindly into the darkness, even more now that we aren’t using any source of light. Elfs can see well better than humans, but they do need light for that.” she says misunderstanding Crystallius question.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Also, should I cast Scrying and Locate creatures?

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Technically, I could beat that DC if I’m very Lucky, but Catcher was a blindspot when the girl is concerned, so I won’t even try.

Before camping:
”Okay” she whispers back picking up the girl and carrying her as then walk into the darkness ”I’ll do something about it tomorrow, for now, we’ll use torches, so we can see even a little, okay?”

When her watch is over:

Before going to sleep, she still needs to remove the armor. Problem is, she can’t do it alone, and no way is she waking up everyone trying by herself. Normally, she would ask Roland, just to tease the man, but since he was sleeping still holding his weapon, some stones away from where she was, the mage asks for the other one awake for help.

”Hum… well… Can you help me out of the armor?” she asks Crystallius.

Morning:

”I’ve prepared spells which will allow Roland and Crystallius to see in the dark while we travel, that way, we don’t need to use torches and attract even more unwanted attention.” and if they allow, she’ll cast the spell of the three of them: Roland, Crys and Aersensi.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Okay, some changes then:

New spell list for the day:

0th: Detect Magic, Dancing Lights, Prestidigitation, Mage Hand

1st: 1/1 Obscuring Misty, 1/1 Grease, 3/3 Shocking grasp, 2/2 Endure Elements .

2nd: 1/1 Scorching Ray, 1/1 Resist Energy, 3/3 Darkvision

3rd: 2/2 Haste, 1/1 Spellsword, 1/1 Chains of Perdition

4th: 1/1 Dragon's breath, 1/1 Locate creatures, 1/1 Scrying

-

ditched one Scorching Ray in favor of one more darkvision. That way, I can cast it on Roland, Crys and Aersensi.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

New spell list for the day:

0th: Detect Magic, Dancing Lights, Prestidigitation, Mage Hand

1st: 1/1 Obscuring Misty, 1/1 Grease, 3/3 Shocking grasp, 2/2 Endure Elements .

2nd: 2/2 Scorching Ray, 1/1 Resist Energy, 2/2 Darkvision

3rd: 2/2 Haste, 1/1 Spellsword, 1/1 Chains of Perdition

4th: 1/1 Dragon's breath, 1/1 Locate creatures, 1/1 Scrying

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

My favorite part of this game is this one: link

But yeah, I'm enjoying every post of it.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

"I know you don't like it dear, but there's a big bad evil dragon living underground and if we don't do anything about it, she'll attack the city again, and we can't let that happen." she says trying to comfort the little girl. "Can you see in the dark?" she asks again the elf girl.

--

"I won't be much of help guarding, because I need to rest at least eight hours, and meditate for one more to prepare my magic spells. But I can take the first round, as long you guys don’t allow me to rest after." she doesn't say that she have a really hard time concentrating into her surroundings, making her a poor sentry. Catcher has negative perception.

I'll post a new list of spells in some hours.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1
Roland, just Roland wrote:
"And how the heck do you know which golem is which?"

She looks at Roland surprised by the question. Is he really serious about it? ”What, you tell me you can’t?” she asks. Then she looks at the others, trying to see if they aren’t playing a prank on her.

”It’s really easy.” she walks over to the remaining golem patting its bloodied and cracked parts. ”If you pay attention, you’ll notice distinct changes in the magic aura produced by the golem. Sheeny’s aura have always been brighter of the two, and have a distinct shape, more like a burst of light, while Glossy was more spread out, and reaching further than Sheeny was ever capable of. ”

Saying that, she turns to the golem while digging into her bag and picking up a small, normal looking rod. She closes her eye for a moment, then commands the golem ”Stay still, don’t fight back while I cast this spell on you.”

Using the metamagic rod to add dice damage to shocking grasp spell, as well using versatile evocation to change the element to fire.

Atk Touch: 1d20 ⇒ 9
Flaming Grasp: 9d6 + 2 ⇒ (5, 2, 5, 3, 3, 1, 3, 5, 2) + 2 = 31 Heals 10 points of damage.

Atk Touch: 1d20 ⇒ 4
Flaming Grasp: 9d6 + 2 ⇒ (6, 6, 4, 5, 6, 4, 2, 3, 5) + 2 = 43 Heals 14 points of damage.

Atk Touch: 1d20 ⇒ 9
Flaming Grasp: 9d6 + 2 ⇒ (1, 6, 5, 2, 5, 6, 3, 6, 4) + 2 = 40 Heals 13 points of damage.

--

"And yes, they are ours Chiro, recent acquisition. Spoils of war from a couple of weeks ago, and by the looks of it, they won’t last much longer. And it is a shame, I had plans for them." then she tells the short version of the history. ”We killed a moonbeast, which was the owner, the moonbeast, or the mindflyer fighting alongside it, had one Spectator as slave, and after we freed another imprisoned mindflyer, which turned on its formed disciple, sort of helping us, we told the spectator their master were dead, and reached an agreement with it. He could leave alive, as long he passed the command of the golems to us. Ah, by the way, we let the other mindflyer go as well, since well, it was kind of victim on the first place.”
So, Chiro, that was intentionally messed up way of summing things up.

Sum up of events::

We accepted a request from some underworld race, the pech, to free their comrades enslaved by the white beast, which we know it was, well, white and had tentacles. We also knew it could dominate others, so we assumed it was an Illithid.

We travelled for a couple of days, and passed near an underworld city, which we also reached an agreement to help the underworld folk to also release their enslaved cronies. The heroes of the underworld, is what this group should call itself.

We reached the creature’s lair, a huge battle ensued we fought devils, a freaking Gug, A moonbeast, while being utterly fooled by an invisible Illithid, casting illusion spells. There was an Illithid statue that seemed, at the time, to be the focus of the moonbeast control over the slaves (which were attacking us as well), and since things didn’t look good for us, we decided to destroy the statue.

Hard fought, but we destroyed it, and it was another imprisoned Illithid, and once freed, he killed the invisible Illithid (which was his former apprendice) for betraying him. A thing it’s worth mentioning is that until the imprisoned one, killed the invisible one, we had no idea an what was really happening with all the illusions and such (very well played GM).

Battle over, we killed the devil, the Gug, the moonbeast, and there was still the freed Illithid to deal with. During some controversial moment, Catcher suggested we let him go, since he didn’t do anything ‘bad’ to us, and even to he admit to have already done evil, Catcher just didn’t feel comfortable declaring herself to be the punisher of evil.

The Illithid mocked us, and left.

We freed the slaves, gave a lot of masterwork weapons to a bunch of Dark Folks and let them go.

Exploring the place, we found the moonbeast lair, and there an Spectator controlling the golems.
The Spectator was threatening us saying that when his ‘master’ returned, we would pay. And we refuted saying the master was already dead.

The enemy stopped there, saying that he was finally free from magic dominance from the master and if he could go. Heck, he already agreed to let a high level wizard Illithid walk free, what was a Spectator in comparison? We agreed that if he gave us control of the golems, and left without trying anything funny, we wouldn’t stop him.

And that’s the long, version of it.

--

Crystallius Mor’drathal wrote:
" Perhaps there is something cooling it to prevent such a thing?"

”That’s a really good question I’ve never considered as well.” she thinks for a moment then says ”We are heading there, maybe once we get to the place, it will be easier to understand and answer that question.”

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

"Fire?" she says looking at the dwarf surprised. "Or have you forgotten where are we going to meet with the Prince?"

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

”Oh shit. Look what they did to Glossy.” she complains, not bothered at all that her orders might have caused a lot of innocent deaths.

She inspect the remains, maybe she could assemble the golem again, using fire.
Spellcraft: 1d20 + 18 ⇒ (14) + 18 = 32
Any way to reassemble the golem or is it utterly destroyed?

K: Dun: 1d20 + 13 ⇒ (4) + 13 = 17
"Salamanders and Azers. What could they have been doing here? I smell conspiracy and I think this might be Prince's handiwork."

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

”Okay, it’s decided then? Underground again?” she asks the dwarfses already packing her things and ready to travel.
Ready to move on.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Catcher takes some moments waiting for the spell to take effect and then… nothing…

”Weird…” she mutters not knowing what happened ”My spell just didn’t… work?” she ask puzzled. She ponders for a moment of what might have happened and then gives up as there are others things to be discussed.

”There’s the possibility my spells will not be enough to track the queen. Should we go underground, back to that magma lake and try to find the Queen’s subjects or even the Prince? Or should we take a safer route and slay the monsters proposed by Crystallius?”

I'm up for the unknown of the underworld again. We might not be able to get the spear, but well, at least we tried something. Also, we really need to decide, the game has been stale for far too long.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

”Yeah, I can.” she says answering Gromff’s question ”But not today, for several reasons. One of them is that I don’t have the same spell memorized to cast it again, the other is the fact that some time is required until I can attempt the same spell on the same creature, usually a day is enough.”

She look around thinking and chant some other words casting yet another spell Locate creatures, trying to locate the prince and which direction to go.

I can't locate the queen since I've never seen her, but I can try find the Prince. I’m pretty sure the river outside will block the spell, but we’ll at least know that is the right direction.

==//==

”And the Prince,” she says answering Chiro ”is yet another underworld dragon we found before we arrived at the city. At the time, he wanted to recruit us to kill the Queen, and helping him takes her place, and he would help us to get into Crystallus, thru his agents, which I believe is the dead warden which tried to kill the Queen.”

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

”Well, bad new and good news.” she says rather dejected after the spell failed. ”The queen is alive, that’s the good news. The bad one is that she is stronger than the magic I used, and was able to resist the effect.”

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

She picks the drawing and listens to the tales of her majesty and her evil deeds towards the city. Concentrating on the task at hand, she warn the others ”I have no way of knowing if the can detect us, or my attempt to spy on her, so be prepared for anything.”

After that she proceeds with the ritual to cast the spell, removing an expensive piece silver mirror and placing it inside the pool, now filled with water by Gromff. The mage’s voice carries into the cave, but the rain outside makes it hard to understand the low and mystical chant.

At some point, she drops one of the vials inside the pool while holding the drawing over it, the intensity in Catcher’s voice rising to match the arcane power used to conjure such spell.
Will DC: 20 - 5 + 10 + 2 = 27 to negate the scrying spell

Will DC Breakdown:

Base DC: 10
Spell level 4: +4
Base int: +6

Knowledge (removes from the DC):
Secondhand (you have heard of the subject): -5

Connection (adds to the DC):
Likeness or picture: +2
Body part, lock of hair, bit of nail, etc. +10

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Scrying has one hour casting time, and if no one objects I'll cast it and shortly after cast locate creature as well, that should give us a good idea where to look for the queen.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Ogre blood and gore splashed everywhere due to Roland’s attack, thing that wasn’t necessary at all, since the enemy was already dead and beaten. At the time, the mage doesn’t really think about that, other than burns and cuts and dirt, the only thing that had really been hurt was her pride. For a moment, she’s believed she was getting stronger, so much for that rope now. But to tell the truth, she didn’t have that much time to think as the other dwarf starts to curse and suddenly now only she is hurt, dirt and bathed on her own and enemy’s blood, now she is also covered in brains. Keeps getting better and better.

”Was that really necessary?” Catcher says opening her eyes, cleaning bits of brains for her hair and looking around to see if everyone is okay.

CMW: 2d8 + 9 ⇒ (2, 3) + 9 = 14
Channel: 5d6 ⇒ (2, 2, 5, 5, 6) = 20
Channel: 5d6 ⇒ (5, 5, 6, 5, 6) = 27

HP: 75/111

Under the newcomer’s ministration, some of most of the injuries are healed, but some of the burns are still visible under the armor and clothes.

==//==

”Well, that was a good start.” she says after the healing and the others dragging the dead bodies around, she makes sure Walker and Aersensi aren’t hurt, then she sits down again, bringing up some vials of blood and preparing to cast some spells.

The process isn’t so simple as there’s several requirements to cast the spell she is attempting, while she works, she asks talks to the others.
”I’ve been busy crafting items those three weeks and I know the queen is a dragon, and what kind of dragon she is, but I need every information you guys managed to learn from her.” she continues cleaning the place where the magic will be performed and directs her question to Crys ”You, Crystallius, you’ve already seem the queen right? Can you draw a picture of her? Closer to the real think the better.” after cleaning the area, she starts digging a small pool, and after she is done, Gromff is the next one on her list ”Gromff, can you fill the pool with wather? And tell me everything you learned about her as well.”

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

I'll post later today, I'm sorry for the delay.

This week will be somewhat diffcult for me, but next one would be back to normal.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Spellcraft DC 19: 1d20 + 18 ⇒ (4) + 18 = 22

”I’m disappointed Ogre. Last time you, at least, went down without disgracing yourself. Coward.” she says, just throwing salt at the ogre’s wound when he tried to flee and failed. Catcher didn’t really cared, but she had to poke at the enemy wound, since she wasn’t able to beat him in combat, she could at least piss him off before he died.

Rolls:

+3 Keen Greatsword (w/ Haste + PA + Good Hope + IC + Prone + Flank):
Atk Haste Attack: 1d20 + 15 ⇒ (1) + 15 = 16 [+6(BAB) +4(STR) +1(WF Feat) +1(Ring) +2(Enchant) +1 (Haste)-2 (PA) + 2 (IC) + 2 (GH) + 2 (Flank) -4 (Prone)]
Dmg + 2 (IC) + 2 (Good Hope): 2d6 + 19 ⇒ (5, 5) + 19 = 29 [+6(STR) +1(Ring) +2(enchant) +6(PA)]

+3 Keen Greatsword (w/ Haste + PA + Good Hope + IC + Prone + Flank):
Atk 1st attack: 1d20 + 15 ⇒ (18) + 15 = 33 [+6(BAB) +4(STR) +1(WF Feat) +1(Ring) +2(Enchant) +1 (Haste)-2 (PA) + 2 (IC) + 2 (GH) + 2 (Flank) -4 (Prone)]
Dmg: 2d6 + 19 ⇒ (2, 2) + 19 = 23 [+6(STR) +1(Ring) +2(enchant) +6(PA) + 2 (IC) + 2 (Good Hope)]

+3 Keen Greatsword (w/ Haste + PA + Good Hope + IC + Prone + Flank):
Atk 2nd attack: 1d20 + 10 ⇒ (7) + 10 = 17 [+6(BAB) +4(STR) +1(WF Feat) +1(Ring) +2(Enchant) +1 (Haste)-2 (PA) + 2 (IC) + 2 (GH) + 2 (Flank) -4 (Prone)]
Dmg: 2d6 + 19 ⇒ (4, 6) + 19 = 29 [+6(STR) +1(Ring) +2(enchant) +6(PA) + 2 (IC) + 2 (Good Hope)]

+3 Keen Greatsword (w/ Haste + PA + Good Hope + IC + Prone + Flank):
Atk Critical Confirm?: 1d20 + 15 ⇒ (15) + 15 = 30 [+6(BAB) +4(STR) +1(WF Feat) +1(Ring) +2(Enchant) +1 (Haste)-2 (PA) + 2 (IC) + 2 (GH) + 2 (Flank) -4 (Prone)]
Dmg: 2d6 + 19 ⇒ (3, 5) + 19 = 27 [+6(STR) +1(Ring) +2(enchant) +6(PA) + 2 (IC) + 2 (Good Hope)]

It isn’t pretty, but she attacks again, from the ground, trying kill steal put an end to the hell ogre once and for all.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Oh, well.

Yep, usually I can if I want and need, but not like Veronica. It seems she does that for fun. :D

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Oh thanks for the vote of confidence, but that math wasn't done by me, but Veronica.

xD

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

I asked Roland the same question. xD

He has improved critical feat, altho I'm pretty sure he forgot to add it to his character sheet.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Ouch, it hurts, a lot.

Not again. She complains after once more being tripped and thrown into the group. Worse yet, there wasn’t anything she could do to get away from this situation. She considered using the power of the armor, but that wouldn’t prevent the ogre from attacking again, and she had no spells which could protect her at this moment. There was this one she knew about, but never used before, guess that if she survive, then it’s best prepare the damn spell as well.

”Just die already.” she complains one more as she casts yet another spell, hoping that, the amounted damage can bring the ogre down before it can finish her off.

Using Versatile evokation to change the element of scorching ray from fire to lightning.

Rolls:

Concentration DC 19: 1d20 + 12 ⇒ (9) + 12 = 21
SR DC?: 1d20 + 9 ⇒ (15) + 9 = 24
5% SFC: 1d100 ⇒ 35
Ranged Touch Attack: Flank + Good Hope + IC - Melee: 1d20 + 10 + 2 + 2 + 2 - 4 ⇒ (7) + 10 + 2 + 2 + 2 - 4 = 19
Dmg: 4d6 + 2 ⇒ (4, 6, 3, 4) + 2 = 19
Ranged Touch Attack: Flank + Good Hope + IC - Melee: 1d20 + 10 + 2 + 2 + 2 - 4 ⇒ (4) + 10 + 2 + 2 + 2 - 4 = 16
Dmg: 4d6 ⇒ (3, 6, 3, 2) = 14

Since my spell happens before Gromff's, the ogre shouldn't have any benefict from Cover that stone shape might give him.

Active effect:
AC: 30 (Shield + Haste) CMD: 24
Saves: +12 Fort, +11 Reflex, +7 Will
Good Hope 9 minutes
Haste 7/9
Inspire Courage: +2 Atk, Dmage
Bracers of Shield 7/10

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

@GM

No worries boss, take your time.
Also, don't worry too much about the trip thing, I've posted a possible action in case you rule it as Catcher being tripped again.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

If Catcher is tripped again:

”Oh shit!” she curses when once more, she is yanked out of her position and is facing the ceiling again.

”When you boys have time, I could really use some help here.” she calls the others, knowing that alone this would hardly go on her favor. Being cautious and not wanting to give the enemy any more advantages, Catcher, still on the group, gather her arcane power and release a spell.
5% SFC: 1d100 ⇒ 26
Concentration DC 17: 1d20 + 15 ⇒ (20) + 15 = 35
A misty vapor arises around her. It is stationary. The vapor obscures all sight, and hoping that it’s enough, she then raises from her position and takes a step back, into the mist.

Casting obscuring Mist, stand and take a single step back.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Crys beat me to it.

I had a player on one of my games that was real mad at me because I didn’t allow him to build a trip locking character out of a hobgoblin whip wielding monk.
Also, I was going to link that faq when I posted, or at least that was my intention at first, but I forgot. xD

Anyways, to not hold up things, I’ll post a second action, inside a spoiler, in case Catcher is tripped again.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

K:Planes: 1d20 + 18 ⇒ (1) + 18 = 19 ”Be careful with these hounds, they are Cerberi.” Catcher calls out recognizing the wail made by the monster;

==//==

Ouch, that is going to hurt, a lot.

Oh shit! is the first thing in the wizard’s mind when she sees Grolmgor again, and she doesn’t even have time to remember the awful time from before when her legs are yanked and suddenly she is staring at the stalactite hanging from the ceiling of cave.

Worse, she knows that this combat will hardly go her way, since the ogre has better range, weapons and already took the initiative. But she can’t retreat as well, since Walker and Aersensi are still there, in range from the enemy.

Stuck between hellhounds and a flame-whip-wielding hellogre. Story of my life.

At times like this, she wished she could, like Roland, forget everything and throw herself at the enemy with reckless abandon, she knew the temptation to such thing, to give in into the bloodlust, but that would never work for her.

”When you boys have time, I could really use some help here.” she calls out the others, while using the power of the ring to stand up and face the ogre. Extra move from the ring which provokes an AoO, she then step in, to face the enemy, since she knows that she cannot flee from his whip range, trying to get some measure of control over her own actions.

Attack Rolls:

5ft, to get in range, then full attack.

+3 Keen Greatsword (w/ Haste + PA + Good Hope) Haste Attack:
Atk: 1d20 + 15 ⇒ (1) + 15 = 16 [+6(BAB) +4(STR) +1(WF Feat) +1(Ring) +2(Enchant) +1 (Haste)-2 (PA)+2(Good Hope)]
Dmg: 2d6 + 17 ⇒ (4, 3) + 17 = 24 [+6(STR) +1(Ring) +2(enchant) +6(PA)+2(Good Hope)]

+3 Keen Greatsword (w/ Haste + PA + Good Hope) 1st Attack:
Atk: 1d20 + 15 ⇒ (18) + 15 = 33 [+6(BAB) +4(STR) +1(WF Feat) +1(Ring) +2(Enchant) +1 (Haste)-2 (PA)+2(Good Hope)]
Dmg: 2d6 + 17 ⇒ (4, 4) + 17 = 25 [+6(STR) +1(Ring) +2(enchant) +6(PA)+2(Good Hope)]

+3 Keen Greatsword (w/ Haste + PA + Good Hope) 2nd Attack:
Atk: 1d20 + 10 ⇒ (17) + 10 = 27 [+1(BAB) +4(STR) +1(WF Feat) +1(Ring) +2(Enchant) +1 (Haste)-2 (PA)+2(Good Hope)]
Dmg: 2d6 + 17 ⇒ (6, 6) + 17 = 29 [+6(STR) +1(Ring) +2(enchant) +6(PA) +2(Good Hope)]

Wohoo! 2 possible criticals!

+3 Keen Greatsword (w/ Haste + PA + Good Hope) 1st Attack, Critical Confirm? :
Atk: 1d20 + 15 ⇒ (17) + 15 = 32 [+6(BAB) +4(STR) +1(WF Feat) +1(Ring) +2(Enchant) +1 (Haste)-2 (PA)+2(Good Hope)]
Dmg: 2d6 + 17 ⇒ (1, 4) + 17 = 22 [+6(STR) +1(Ring) +2(enchant) +6(PA)+2(Good Hope)]

+3 Keen Greatsword (w/ Haste + PA + Good Hope) 2nd Attack, Critical Confirm?:
Atk: 1d20 + 10 ⇒ (20) + 10 = 30 [+1(BAB) +4(STR) +1(WF Feat) +1(Ring) +2(Enchant) +1 (Haste)-2 (PA)+2(Good Hope)]
Dmg: 2d6 + 17 ⇒ (5, 4) + 17 = 26 [+6(STR) +1(Ring) +2(enchant) +6(PA)+2(Good Hope)]

Knowing that her life depends on this, she attacks, dreading the outcome when her first attack goes astray, not even close to hitting the enemy, but she can’t afford to despair, as she attacks again and again, faster and deadlier than ever before.

Active effect:
AC: 30 (Shield + Haste), CMD: 24 [23+1(Haste)]
Saves: +12 Fort, +11 Reflex, +7 Will
Good Hope 9 minutes
Haste 8/9
Bracers of Shield 8/10

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

@Zedth

Fixed some outdated values on Catcher profile, such as CMD, BAB, Saves. (altho they are correct on the quick status line)

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

”What? Behind?” The mage asks casting her spell and preparing for a possible fight to defend Walker and Aersensi.

5% SFC: 1d100 ⇒ 87
Casting Haste, If I choose Gromff as center point, I can affect everyone, I think.

Then she turn to Walker and the little girl ”Move behind me!” as she moves to intercept anything attacking them from behind while activating her bracers of shield.

Active effect:
AC: 30 (Shield + Haste)
Saves: +12 Fort, +11 Reflex, +7 Will
Good Hope 9 minutes
Haste 9/9
Bracers of Shield 9/10

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1
Chiro - Dwarf Shaman wrote:

He cocked his head, "So you really are too stupid to know danger or too bad-ass to not care. I really hope it's the latter."

He asked, "Hellskin ogres don't scare you?"

”Nay, it’s the first one.” she says but then something spark her memory ”Wait, Hell ogre Grolmgor…? Haven’t we already…” she didn’t finish as the wailing interrupt the question she was about to make.

Will: 1d20 + 5 ⇒ (17) + 5 = 22

And somehow, despite of the complete surprise, she is able to resist the mental assault, even if she isn’t able to respond in time to the new threat. I think this is the first time, like ever, I’m not acting before the enemies.

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