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Post adventure closure:
Oryx Aiat walked away both satisfied and saddened with his time with his adventuring party. Knowing the world lost such mastery and drive in Xin and his creations, and having a hand in that left a dark mark on his spirit, but it had to be done. Madness does not help move the world towards "the perfect shape of things". He regrets not having the opportunity to judge Xin and keeps a couple small gears hidden on his person of the reliquary as reminder of the dangers pride and the absolute need for the judgements he brings to the world. Looking back at the party, he ultimately happy the growth he saw with them. He can't recall a time where he felt the need to "inspire" them. Each honed their skill, never slacking or falling back. As much as Oryx can have friends, given his disposition, he considers them such.
Looking forward:
After a very, very short break after all the events (2 days is more than adequate when there's so much work to do), Oryx would implement Phase 2 of his plans. It is one thing to have the 'motivational' skills he has, to push people and creations, it’s another to have the resources to make things happen as well. Oryx would take his accumulated wealth to found "Truth's Anvil" in Magnimar, a nincubator of skills and technology. He would financially support all sorts of people. Only those who can survive his gaze and eloquence could stay, but would have access to support otherwise that might be problematic. From bakers, songwriters, thieves, and smiths ... those who look to rise and be the pinnacle of their craft are welcome if they can survive it.
Looking really forward/retirement/death:
Oryx would eventually look for another devotee of Brigh to take under his guidance. The world's need of 'guidance' is never done. He would train this person to be a better version of himself. His beloved armor and sword would never go to this person ... they must instead push someone to create as he did and the quality and power must exceed his. Instead he would see his arms donated towards to a paladin or Hellknight. Just as worn gear much be replaced, once his protégée shows they're set, he would retreat to join the clergy of Brigh and live out his last years in getting to finally learn the crafts he has pushed so many other's to master.